dolphin/Source/Plugins/Plugin_VideoDX9/Src
2009-07-18 11:26:58 +00:00
..
W32Util
bmp_io.cpp
bmp_io.h
BPFunctions.cpp Code cleanup. Juggling rectangles. I'm about to investigate the problems with Real XFB's in PAL games, so I wanted to make sure all our rectangles were cleaned up and organized. 2009-07-15 00:51:24 +00:00
Config.cpp Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work. 2009-03-28 21:07:16 +00:00
Config.h Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work. 2009-03-28 21:07:16 +00:00
CPStructs.cpp
CPStructs.h
D3DBase.cpp
D3DBase.h
D3DPostprocess.cpp
D3DPostprocess.h
D3DShader.cpp not-much-of-a-performance-increasing fix for shader compile errors 2009-03-08 00:58:11 +00:00
D3DShader.h
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp
D3DUtil.h
DLCompiler.cpp
DLCompiler.h
DlgSettings.cpp Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work. 2009-03-28 21:07:16 +00:00
DlgSettings.h
EmuWindow.cpp Fixed a little out-of-fullscreen black screen weirdness on windows, trying to port fullscreen changes to DX, needs more work. 2009-04-04 00:45:50 +00:00
EmuWindow.h
main.cpp No more SleepCurrentThreads in Command Processor. Some Fifo cleanup. 2009-07-17 22:57:02 +00:00
main.h
NativeVertexFormat.cpp Assorted cleanup and comments. 2009-03-20 18:13:31 +00:00
PixelShaderCache.cpp GL: Delete code for GL_TEXTURE_RECTANGLE_ARB in case of non-pow2 textures - all modern GFX cards that can run Dolphin should support non-pow2 textures anyway. This removes some complexity and reduces the numbers of pixel shaders that need to be generated in some situations. Also fixes some texture mirroring problems. Let me know if this breaks things on ATI for some reason. 2009-07-18 11:26:58 +00:00
PixelShaderCache.h
Render.cpp revert last 2 commits 2009-06-22 09:31:30 +00:00
Render.h Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work. 2009-03-28 21:07:16 +00:00
resource.h Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work. 2009-03-28 21:07:16 +00:00
resource.rc Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video 1 codec for starters. Make sure to check the dump rendered frames box in the video plugin settings, or it won't work. 2009-03-28 21:07:16 +00:00
RGBAFloat.h
stdafx.cpp
stdafx.h
TextureCache.cpp revert last 2 commits 2009-06-22 09:31:30 +00:00
TextureCache.h revert last 2 commits 2009-06-22 09:31:30 +00:00
Utils.cpp
Utils.h
Vec3.h
VertexManager.cpp GL: Delete code for GL_TEXTURE_RECTANGLE_ARB in case of non-pow2 textures - all modern GFX cards that can run Dolphin should support non-pow2 textures anyway. This removes some complexity and reduces the numbers of pixel shaders that need to be generated in some situations. Also fixes some texture mirroring problems. Let me know if this breaks things on ATI for some reason. 2009-07-18 11:26:58 +00:00
VertexManager.h
VertexShaderCache.cpp revert last 2 commits 2009-06-22 09:31:30 +00:00
VertexShaderCache.h
XFStructs.cpp
XFStructs.h