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dolphin
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Jules Blok
4fe9ceeee2
TextureCache: Set proper vertex limit in geometry shader.
...
Without instancing 6 vertices are output instead of 3.
2014-11-23 14:23:42 +01:00
..
D3D
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
OGL
TextureCache: Set proper vertex limit in geometry shader.
2014-11-23 14:23:42 +01:00
Software
Vertex Loader: SSE implementations of more position/texcoord/normal formats
2014-11-20 02:13:19 -08:00
CMakeLists.txt
Merge of GL-AutoChoose.
2014-01-18 04:11:59 +00:00