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Crypto
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ABI.cpp
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fix for stack corruption caused by certain DSP LLE JIT ABI calls.
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2012-01-07 20:46:41 -08:00 |
ABI.h
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Atomic_GCC.h
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Atomic_Win32.h
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Atomic.h
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BreakPoints.cpp
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vector::erase needs a non-const iterator.
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2011-02-25 12:27:38 +00:00 |
BreakPoints.h
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debugger: better saving/loading of breakpoints/memchecks to file
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2011-02-25 09:35:56 +00:00 |
CDUtils.cpp
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The data from strdup must be deallocated with free, not delete. I got rid of that ugly strdup and replaced the A though Z cdrom drive letter searching with Windows API stuffs.
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2011-03-12 06:50:20 +00:00 |
CDUtils.h
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ChunkFile.h
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add wstring name(s)/description to the cachefile, use when available in gamelist and properties window
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2011-12-18 22:01:46 -08:00 |
ColorUtil.cpp
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ColorUtil.h
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Common.h
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Rearranged the SSE detection. Patch by lordlyhobo.
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2012-02-06 20:51:24 +11:00 |
CommonFuncs.h
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Allow modifying main ram size at compile time by changing Memory::REALRAM_SIZE.
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2011-11-27 19:52:05 -08:00 |
CommonPaths.h
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Updated the Gecko code handler to the latest version from Gecko OS 1.9.3.1.
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2012-01-03 01:24:17 -05:00 |
CommonTypes.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
ConsoleListener.cpp
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Fixed some memory leaks. Only one was mine ;P
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2011-03-22 07:27:23 +00:00 |
ConsoleListener.h
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Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
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2011-04-01 07:43:02 +00:00 |
CPUDetect.cpp
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Fix a crash at startup with Dolphin on Linux compiled in debug mode
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2012-01-02 00:59:37 +01:00 |
CPUDetect.h
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DebugInterface.h
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ExtendedTrace.cpp
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ExtendedTrace.h
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FifoQueue.h
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FileSearch.cpp
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FileSearch.h
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FileUtil.cpp
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Windows: Sets the cwd to the folder that dolphin.exe resides in.
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2011-06-11 20:45:09 +00:00 |
FileUtil.h
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Windows: Sets the cwd to the folder that dolphin.exe resides in.
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2011-06-11 20:45:09 +00:00 |
FixedSizeQueue.h
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Hash.cpp
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Improvement to revision b8bef29bcc .. :P
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2012-02-25 10:59:00 +01:00 |
Hash.h
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IniFile.cpp
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Add comment here so people know what's up.
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2012-02-28 00:27:16 -06:00 |
IniFile.h
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Add per-game "configuration profiles" for video backend configuration:
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2011-02-13 22:36:12 +00:00 |
LinearDiskCache.h
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PixelShaderGen: Fix a bug introduced in revision 9adc119e3c .
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2012-02-21 12:51:41 +01:00 |
Log.h
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LogManager.cpp
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added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
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2012-01-07 23:04:18 -08:00 |
LogManager.h
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added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
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2012-01-07 23:04:18 -08:00 |
MathUtil.cpp
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some code cleanup i have left in my folder :)
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2011-05-25 18:14:29 +00:00 |
MathUtil.h
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some code cleanup i have left in my folder :)
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2011-05-25 18:14:29 +00:00 |
MemArena.cpp
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MemArena.h
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MemoryUtil.cpp
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Avoid virtual memory range collision between JIT and emulated RAM.
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2011-11-30 00:37:57 +01:00 |
MemoryUtil.h
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added the possibility to allocate aligned memory, an use it to allocate the buffer utilized in texture decoding, this will make a little easy to use aligned writes when possible in sse2/3 optimized algorithms.
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2011-02-25 20:35:05 +00:00 |
Misc.cpp
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Hack Misc.cpp into building on OS X.
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2011-03-16 22:58:24 +00:00 |
MsgHandler.cpp
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Improve the shader UID debugging stuff and merge it to VideoCommon, effectively enabling it in D3D9 and D3D11 as well.
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2011-09-09 00:32:04 +02:00 |
MsgHandler.h
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Oops. Forgot to add the CriticalAlert definitions for windows.
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2011-07-15 16:50:54 +00:00 |
NandPaths.cpp
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NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function
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2011-05-09 05:47:29 +00:00 |
NandPaths.h
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NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function
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2011-05-09 05:47:29 +00:00 |
SDCardUtil.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
SDCardUtil.h
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
Setup.h
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stdafx.cpp
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stdafx.h
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StdConditionVariable.h
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problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
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2011-03-07 00:16:38 +00:00 |
StdMutex.h
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pthread_mutexattr_t's must be initialized before the type can be set.
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2011-03-14 15:06:06 +00:00 |
StdThread.h
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enable c++11 compilation in cmakelists
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2012-02-24 14:19:24 -06:00 |
StringUtil.cpp
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Reset errno to zero before testing it after the strtoul call. Fixes issue 5078.
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2011-12-29 12:05:36 +11:00 |
StringUtil.h
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Added an option for opening up the wiki entry in the compatibility list. The option is in the right click menu of the games list. The game entries in the wiki are currently manually added by the administrator.
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2011-02-25 23:33:11 +00:00 |
SymbolDB.cpp
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SymbolDB.h
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SysConf.cpp
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Fix some minor bugs pointed out by PVS Studio (thanks!)
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2012-03-03 20:07:20 +01:00 |
SysConf.h
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sysconf SetArayData use the minimum of the buffersize or the dataLength
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2012-02-01 00:04:18 -08:00 |
Thread.cpp
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Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
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2011-03-05 06:11:26 +00:00 |
Thread.h
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fixed an issue where the CPU sometimes single-steps an extra time after pausing
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2012-01-04 01:33:38 -08:00 |
Thunk.cpp
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Thunk.h
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Timer.cpp
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Timer.h
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Version.cpp
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fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey
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2011-10-01 21:31:43 -05:00 |
VideoBackendBase.cpp
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* GUI Video-Settings changes:
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2011-03-21 19:57:31 +00:00 |
VideoBackendBase.h
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initialize the uninitialized
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2012-01-04 01:36:09 -08:00 |
x64Analyzer.cpp
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x64Analyzer.h
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x64Emitter.cpp
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Added SHRD/SHLD x86 emitters, further optimized srawx
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2012-01-09 00:10:13 -05:00 |
x64Emitter.h
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Added SHRD/SHLD x86 emitters, further optimized srawx
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2012-01-09 00:10:13 -05:00 |