..
Debugger
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
MemoryCards
AboutDolphin.cpp
AboutDolphin.h
ARCodeAddEdit.cpp
ARCodeAddEdit.h
CheatsWindow.cpp
Deal with some clang-inspired buglets.
2011-02-06 01:56:45 +00:00
CheatsWindow.h
ConfigMain.cpp
Fix bug wherein the "reconnect on load" checkbox wasn't actually connected to the core setting.
2011-02-12 09:45:33 +00:00
ConfigMain.h
Tweaks to Wii rerecording for general stability and reliability.
2011-02-12 08:25:09 +00:00
Frame.cpp
Add per-game "configuration profiles" for video backend configuration:
2011-02-13 22:36:12 +00:00
Frame.h
Add per-game "configuration profiles" for video backend configuration:
2011-02-13 22:36:12 +00:00
FrameAui.cpp
FrameTools.cpp
Added hotkeys for most of the commands available in the File and Emulation menus.
2011-02-12 06:46:33 +00:00
GameListCtrl.cpp
Add per-game "configuration profiles" for video backend configuration:
2011-02-13 22:36:12 +00:00
GameListCtrl.h
GeckoCodeDiag.cpp
GeckoCodeDiag.h
Globals.h
Added hotkeys for most of the commands available in the File and Emulation menus.
2011-02-12 06:46:33 +00:00
HotkeyDlg.cpp
Make hotkey dialogue display in two columns.
2011-02-12 07:09:49 +00:00
HotkeyDlg.h
InputConfigDiag.cpp
InputConfigDiag.h
InputConfigDiagBitmaps.cpp
ISOFile.cpp
ISOFile.h
ISOProperties.cpp
* Italian translation update
2011-02-04 23:44:11 +00:00
ISOProperties.h
- Moving "Custom Projection Hack" stuff toward a new modal dialog window
2011-02-03 17:51:12 +00:00
LogWindow.cpp
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
LogWindow.h
Main.cpp
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
Main.h
MainNoGUI.cpp
Move BootManager.cpp to Core since it really doesn't do any wx-specific stuff.
2011-02-12 21:25:49 +00:00
MemcardManager.cpp
Deal with some clang-inspired buglets.
2011-02-06 01:56:45 +00:00
MemcardManager.h
Deal with some clang-inspired buglets.
2011-02-06 01:56:45 +00:00
NetWindow.cpp
Remove any wx-specific code from Core.
2011-02-08 15:36:15 +00:00
NetWindow.h
Remove any wx-specific code from Core.
2011-02-08 15:36:15 +00:00
PatchAddEdit.cpp
PatchAddEdit.h
PHackSettings.cpp
* Italian translation update
2011-02-04 23:44:11 +00:00
PHackSettings.h
Fix the CMake build.
2011-02-03 21:11:06 +00:00
SConscript
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
stdafx.cpp
stdafx.h
UDPConfigDiag.cpp
UDPConfigDiag.h
VideoConfigDiag.cpp
Add per-game "configuration profiles" for video backend configuration:
2011-02-13 22:36:12 +00:00
VideoConfigDiag.h
Add per-game "configuration profiles" for video backend configuration:
2011-02-13 22:36:12 +00:00
WiimoteConfigDiag.cpp
WiimoteConfigDiag.h
WXInputBase.cpp
WXInputBase.h
WxUtils.cpp
WxUtils.h
X11Utils.cpp
Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
2011-02-09 03:12:05 +00:00
X11Utils.h
Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
2011-02-09 03:12:05 +00:00