mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-10 23:41:38 +02:00
![Lioncash](/assets/img/avatar_default.png)
Added an example translation (Japanese). So now the Android version can both display in English and Japanese, depending on what the Android device's system language is set to. Also did a tiny clean-up of InputConfigItem.java so that the parameters are slightly more descriptive. Now, to do a translation in [x] language, all you have to do is take the normal English strings.xml and translate the XML entries into said language, and simply make a folder in the /res/ sub-directory in the form of values-[region code]. IE) With the Japanese translation, it is in the folder /res/values-ja No configuration other than that is needed. After doing the above, the language should load fine on any device when set to that specific system language. By default, if a translation file does not exist for a given system language. The app will automatically fall back to using the English translation. This *should* be bug-free since I did check everything multiple times. But if any issues occur, please report them so that I can fix them.
84 lines
4.2 KiB
XML
84 lines
4.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
||
<resources>
|
||
|
||
<!-- Title of the app -->
|
||
<string name="app_name">Dolphin Emulator</string>
|
||
|
||
<!-- Navigation-related Strings -->
|
||
<string name="drawer_open">ナビゲーションウィンドウを開く</string>
|
||
<string name="drawer_close">ナビゲーションウィンドウを閉じる</string>
|
||
|
||
<!-- About Fragment -->
|
||
<string name="build_revision">ビルドのバージョン:</string>
|
||
<string name="supports_gles3">サポートのOpenGL ES 3:</string>
|
||
|
||
<!-- Folder Browser -->
|
||
<string name="current_dir">現在のディレクトリ: </string>
|
||
<string name="parent_directory">親ディレクトリ</string>
|
||
<string name="folder">フォルダ</string>
|
||
<string name="file_size">ファイルサイズ: </string>
|
||
<string name="cant_use_compressed_filetypes">圧縮ファイル形式はサポートされていません</string>
|
||
|
||
<!-- Game List Activity -->
|
||
<string name="game_list">ゲームリスト</string>
|
||
<string name="browse_folder">フォルダの参照</string>
|
||
<string name="settings">設定</string>
|
||
<string name="gamepad_config">ゲームパッド設定</string>
|
||
<string name="about">について</string>
|
||
<string name="loading_browser">ファイルブラウザのロード</string>
|
||
<string name="loading_settings">設定のロード</string>
|
||
<string name="loading_gamepad">ゲームパッド設定のロード</string>
|
||
<string name="loading_about">メニューについてのロード</string>
|
||
|
||
<!-- Game List Fragment -->
|
||
<string name="file_clicked">クリックされたファイル: </string>
|
||
|
||
<!-- Input Config Fragment -->
|
||
<string name="draw_onscreen_controls">画面上のコントロールを描画</string>
|
||
<string name="button_a">Aボタン</string>
|
||
<string name="button_b">Bボタン</string>
|
||
<string name="button_start">スタートボタン</string>
|
||
<string name="button_x">Xボタン</string>
|
||
<string name="button_y">Yボタン</string>
|
||
<string name="button_z">Zボタン</string>
|
||
<string name="dpad_up">D-Pad: ↑</string>
|
||
<string name="dpad_down">D-Pad: ↓</string>
|
||
<string name="dpad_left">D-Pad: ←</string>
|
||
<string name="dpad_right">D-Pad: →</string>
|
||
<string name="main_stick_up">コントロールスティック: ↑</string>
|
||
<string name="main_stick_down">コントロールスティック: ↓</string>
|
||
<string name="main_stick_left">コントロールスティック: ←</string>
|
||
<string name="main_stick_right">コントロールスティック: →</string>
|
||
<string name="c_stick_up">C-スティック: ↑</string>
|
||
<string name="c_stick_down">C-スティック: ↓</string>
|
||
<string name="c_stick_left">C-スティック: ←</string>
|
||
<string name="c_stick_right">C-スティック: →</string>
|
||
<string name="trigger_left">左のトリガー</string>
|
||
<string name="trigger_right">右のトリガー</string>
|
||
|
||
<string name="not_drawing_onscreen_controls">コントロールは画面上に描画されていない</string>
|
||
<string name="drawing_onscreen_controls">コントロールは画面上に描画されています</string>
|
||
<string name="press_button_to_config">%1$sを設定するにはボタンを押して</string>
|
||
|
||
<!-- Prefs Fragment -->
|
||
<string name="interpreter">Interpreter</string>
|
||
<string name="jit64_recompiler">JIT64 Recompiler</string>
|
||
<string name="jitil_recompiler">JITIL Recompiler</string>
|
||
<string name="jit_arm_recompiler">JIT ARM Recompiler</string>
|
||
<string name="cpu_core">CPUコア</string>
|
||
<string name="cpu_settings">CPU設定</string>
|
||
<string name="emu_core_to_use">使用するエミュレーションコア</string>
|
||
<string name="dual_core">デュアルコア</string>
|
||
<string name="on_off">有効/無効</string>
|
||
|
||
<string name="video_settings">ビデオ設定</string>
|
||
<string name="software_renderer">Software Renderer</string>
|
||
<string name="video_backend">ビデオレンダラ</string>
|
||
<string name="video_backend_to_use">使用するビデオレンダラー</string>
|
||
|
||
<!-- Miscellaneous -->
|
||
<string name="yes">はい</string>
|
||
<string name="no">いいえ</string>
|
||
|
||
</resources>
|