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These operations should always take the same amount of time, not the same amount of ticks. The number of ticks per second is different for GameCube and Wii. |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinQt2 | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |