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Before these changes each value of latency were actually 5ms, with a minimum latency of ~10 ms. If it was set to 4 ms on the UI, the actual latency was 10 + 5 * 4 = 30 ms. Now 30 ms on the UI means 30 ms on the backend. |
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.. | ||
AddUSBDeviceDiag.cpp | ||
AddUSBDeviceDiag.h | ||
AdvancedConfigPane.cpp | ||
AdvancedConfigPane.h | ||
AudioConfigPane.cpp | ||
AudioConfigPane.h | ||
ConfigMain.cpp | ||
ConfigMain.h | ||
GameCubeConfigPane.cpp | ||
GameCubeConfigPane.h | ||
GCAdapterConfigDiag.cpp | ||
GCAdapterConfigDiag.h | ||
GeneralConfigPane.cpp | ||
GeneralConfigPane.h | ||
InterfaceConfigPane.cpp | ||
InterfaceConfigPane.h | ||
PathConfigPane.cpp | ||
PathConfigPane.h | ||
WiiConfigPane.cpp | ||
WiiConfigPane.h |