dolphin/Source/Core/DiscIO/Src/BannerLoaderGC.h
hyperiris 8f4d58e082 UI: makes dolphin displays japanese region games' names and their descriptions.
only work on windows and asian language support installed.
(without fonts and codepages, we can not display text, I'm sure).
BTW, I only test on GC games, I've no Wii games now, 
and .\User\Cache directory must be cleared to work (delete all cached files)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1972 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 16:31:44 +00:00

98 lines
2.5 KiB
C++

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _BANNER_LOADER_GC_H_
#define _BANNER_LOADER_GC_H_
#include "BannerLoader.h"
namespace DiscIO
{
class CBannerLoaderGC
: public IBannerLoader
{
public:
CBannerLoaderGC(DiscIO::IFileSystem& _rFileSystem);
virtual ~CBannerLoaderGC();
virtual bool IsValid();
virtual bool GetBanner(u32* _pBannerImage);
virtual bool GetName(std::string& _rName, DiscIO::IVolume::ECountry language);
virtual bool GetCompany(std::string& _rCompany);
virtual bool GetDescription(std::string& _rDescription, DiscIO::IVolume::ECountry language);
private:
enum
{
DVD_BANNER_WIDTH = 96,
DVD_BANNER_HEIGHT = 32
};
// Banner Comment
struct DVDBannerComment
{
char shortTitle[32]; // Short game title shown in IPL menu
char shortMaker[32]; // Short developer, publisher names shown in IPL menu
char longTitle[64]; // Long game title shown in IPL game start screen
char longMaker[64]; // Long developer, publisher names shown in IPL game start screen
char comment[128]; // Game description shown in IPL game start screen in two lines.
};
// "opening.bnr" file format for JP/US console
struct DVDBanner
{
u32 id; // 'BNR1'
u32 padding[7];
u16 image[DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT]; // RGB5A3 96x32 texture image
DVDBannerComment comment;
};
// "opening.bnr" file format for EU console
struct DVDBanner2
{
u32 id; // 'BNR2'
u32 padding[7];
u16 image[DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT]; // RGB5A3 96x32 texture image
DVDBannerComment comment[6]; // Comments in six languages
};
// for banner decoding
int lut3to8[8];
int lut4to8[16];
int lut5to8[32];
u8* m_pBannerFile;
bool m_IsValid;
u32 decode5A3(u16 val);
void decode5A3image(u32* dst, u16* src, int width, int height);
};
} // namespace
#endif