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BoundingBox.cpp
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BoundingBox.h
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CMakeLists.txt
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Vulkan: Move shader/pipeline-related methods to ShaderCache
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2017-07-30 12:38:49 +10:00 |
CommandBufferManager.cpp
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Vulkan: Set a flag to resize the swap chain when presenting fails
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2017-10-10 23:21:40 +10:00 |
CommandBufferManager.h
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Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR
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2017-10-10 23:21:40 +10:00 |
Constants.h
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VideoBackends: Move SamplerState to common
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2017-09-11 20:01:54 +10:00 |
FramebufferManager.cpp
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VideoCommon: Add helpers for generating common render states
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2017-09-11 20:01:52 +10:00 |
FramebufferManager.h
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
main.cpp
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Vulkan: Fix crash on shutdown with Virtual XFB enabled
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2017-10-18 22:11:59 +10:00 |
ObjectCache.cpp
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Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient.
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2017-10-27 00:45:20 -07:00 |
ObjectCache.h
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Vulkan: Uber shader support
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2017-07-30 17:43:59 +10:00 |
PerfQuery.cpp
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PerfQuery.h
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PostProcessing.cpp
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Vulkan: Uber shader support
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2017-07-30 17:43:59 +10:00 |
PostProcessing.h
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RasterFont.cpp
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VideoCommon: Add helpers for generating common render states
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2017-09-11 20:01:52 +10:00 |
RasterFont.h
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Renderer.cpp
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Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR
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2017-10-10 23:21:40 +10:00 |
Renderer.h
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Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR
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2017-10-10 23:21:40 +10:00 |
ShaderCache.cpp
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VideoBackends: Move SamplerState to common
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2017-09-11 20:01:54 +10:00 |
ShaderCache.h
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VideoBackends: Move SamplerState to common
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2017-09-11 20:01:54 +10:00 |
ShaderCompiler.cpp
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Vulkan: Use VK_NV_glsl extension where available, and skip glslang
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2017-10-11 23:15:41 +10:00 |
ShaderCompiler.h
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Vulkan: Use VK_NV_glsl extension where available, and skip glslang
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2017-10-11 23:15:41 +10:00 |
StagingBuffer.cpp
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StagingBuffer.h
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StagingTexture2D.cpp
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StagingTexture2D.h
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StateTracker.cpp
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
StateTracker.h
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
StreamBuffer.cpp
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StreamBuffer.h
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SwapChain.cpp
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Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR
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2017-10-10 23:21:40 +10:00 |
SwapChain.h
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Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR
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2017-10-10 23:21:40 +10:00 |
Texture2D.cpp
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Texture2D.h
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TextureCache.cpp
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
TextureCache.h
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
TextureConverter.cpp
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Vulkan: Use VK_NV_glsl extension where available, and skip glslang
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2017-10-11 23:15:41 +10:00 |
TextureConverter.h
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
Util.cpp
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Vulkan: Use VK_NV_glsl extension where available, and skip glslang
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2017-10-11 23:15:41 +10:00 |
Util.h
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Vulkan: Use VK_NV_glsl extension where available, and skip glslang
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2017-10-11 23:15:41 +10:00 |
VertexFormat.cpp
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NativeVertexFormat: Drop unused virtual method SetupVertexPointers
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2017-07-30 17:43:59 +10:00 |
VertexFormat.h
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NativeVertexFormat: Drop unused virtual method SetupVertexPointers
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2017-07-30 17:43:59 +10:00 |
VertexManager.cpp
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
VertexManager.h
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VideoBackend.h
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VKTexture.cpp
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Vulkan: Move shader/pipeline-related methods to ShaderCache
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2017-07-30 12:38:49 +10:00 |
VKTexture.h
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AbstractTexture: Add missing includes (and remove unnecessary ones)
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2017-06-18 23:29:22 -04:00 |
Vulkan.vcxproj
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Vulkan: Move shader/pipeline-related methods to ShaderCache
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2017-07-30 12:38:49 +10:00 |
VulkanContext.cpp
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Vulkan: Improve readability of device/instance extension checks
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2017-10-11 23:18:01 +10:00 |
VulkanContext.h
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Vulkan: Use VK_NV_glsl extension where available, and skip glslang
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2017-10-11 23:15:41 +10:00 |
VulkanEntryPoints.inl
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VulkanLoader.cpp
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VulkanLoader.h
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