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Debugger
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Adjust the character counts in the debug views to more closely resemble the original pixel counts
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2011-07-03 20:47:18 +00:00 |
MemoryCards
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Wii Save Export no longer requires anything additional to create saves that can be copied to the wii
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2011-06-27 20:48:15 +00:00 |
AboutDolphin.cpp
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
AboutDolphin.h
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
ARCodeAddEdit.cpp
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Linux build fix. Also take care of a few compiler warnings that have developed.
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2011-06-02 23:28:47 +00:00 |
ARCodeAddEdit.h
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
CheatsWindow.cpp
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Properly destroy cheat manager window when closed.
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2011-06-17 09:19:13 +00:00 |
CheatsWindow.h
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Properly destroy cheat manager window when closed.
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2011-06-17 09:19:13 +00:00 |
ConfigMain.cpp
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Remove the Danish translation from the build.
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2011-06-26 16:56:10 +00:00 |
ConfigMain.h
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Last major UI change before release.
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2011-06-02 19:32:34 +00:00 |
FifoPlayerDlg.cpp
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Add Catalan language thanks to (and at the urgent request of) Jordi Coma. Also fix a few translation strings in the code.
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2011-04-27 01:10:58 +00:00 |
FifoPlayerDlg.h
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Add graphics FIFO recorder and player for debugging the graphics system.
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2011-03-27 02:55:08 +00:00 |
Frame.cpp
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New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
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2011-06-24 06:50:50 +00:00 |
Frame.h
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New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
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2011-06-24 06:50:50 +00:00 |
FrameAui.cpp
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Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
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2011-04-01 07:43:02 +00:00 |
FrameTools.cpp
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The read-only movie flag now taken into account for save states. Fixes Issue 4463.
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2011-07-11 20:15:05 +00:00 |
GameListCtrl.cpp
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Fix a couple of strings for translation.
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2011-06-04 04:34:44 +00:00 |
GameListCtrl.h
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- Time extended in which the tooltip remains visible. (Windows PTFs)
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2011-04-20 15:25:21 +00:00 |
GeckoCodeDiag.cpp
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GeckoCodeDiag.h
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Globals.h
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New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
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2011-06-24 06:50:50 +00:00 |
HotkeyDlg.cpp
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
HotkeyDlg.h
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Fix and issue with the escape button closing the hotkey dialog when trying to set a hotkey to escape.
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2011-03-16 12:59:05 +00:00 |
InputConfigDiag.cpp
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Make use of wxStdDialogButtonSizer wherever appropriate.
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2011-06-03 12:26:32 +00:00 |
InputConfigDiag.h
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
InputConfigDiagBitmaps.cpp
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problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
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2011-03-07 00:16:38 +00:00 |
ISOFile.cpp
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When using the "Start Renderer in Fullscreen" option, really start in fullscreen. In other words this now switches to fullscreen before the renderer is initiated instead of after. This is a partial fix for issue 4316.
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2011-03-25 18:12:40 +00:00 |
ISOFile.h
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Eliminate ini file loading in the paint, sort, and tooltip events.
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2011-03-23 04:31:00 +00:00 |
ISOProperties.cpp
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Make use of wxStdDialogButtonSizer wherever appropriate.
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2011-06-03 12:26:32 +00:00 |
ISOProperties.h
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Added a game specific property to disable the speaker on real Wiimotes.
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2011-05-25 15:01:49 +00:00 |
LogConfigWindow.cpp
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Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
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2011-04-01 07:43:02 +00:00 |
LogConfigWindow.h
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Make log options an AUI window instead of a dialog.
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2011-02-21 15:01:00 +00:00 |
LogWindow.cpp
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Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
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2011-04-01 07:43:02 +00:00 |
LogWindow.h
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Fix a few issues with the size of the logger pane.
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2011-03-23 02:06:40 +00:00 |
Main.cpp
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The user Config directory in the dolphin emu distributed files is now an empty directory (since the portable file has been removed). Hence that directory should be created and not copied. This fixes a downstream packaging issue. Downstream packages strip empty directories from the install. So users of those packages will find that their settings are not saved.
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2011-06-23 12:21:08 +00:00 |
Main.h
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Reinstate AfterInit(), which is still needed for MacOpenFile()
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2011-03-16 01:50:46 +00:00 |
MainNoGUI.cpp
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On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited.
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2011-06-17 13:14:55 +00:00 |
MemcardManager.cpp
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
MemcardManager.h
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
NetWindow.cpp
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
NetWindow.h
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Fix a memory leak in the breakpoint window.
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2011-02-27 02:27:43 +00:00 |
PatchAddEdit.cpp
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Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
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2011-07-09 21:00:30 +00:00 |
PatchAddEdit.h
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Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
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2011-07-09 21:00:30 +00:00 |
PHackSettings.cpp
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Fix build on openSUSE 11.4 (not sure why it worked fine everywhere else anyway).
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2011-05-31 19:58:15 +00:00 |
PHackSettings.h
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
stdafx.cpp
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stdafx.h
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TASInputDlg.cpp
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More features/fixes for the TAS Input plugin. Buttons added to window and input is restricted to the 1st controller only (until multicontroller support is added). Fixed bug with sliders not appearing correctly on Linux.
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2011-06-27 19:44:27 +00:00 |
TASInputDlg.h
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More features/fixes for the TAS Input plugin. Buttons added to window and input is restricted to the 1st controller only (until multicontroller support is added). Fixed bug with sliders not appearing correctly on Linux.
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2011-06-27 19:44:27 +00:00 |
UDPConfigDiag.cpp
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Make use of wxStdDialogButtonSizer wherever appropriate.
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2011-06-03 12:26:32 +00:00 |
UDPConfigDiag.h
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VideoConfigDiag.cpp
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added 1.5x, 2.5x, 4x internal resolution
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2011-07-05 01:11:03 +00:00 |
VideoConfigDiag.h
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Fix a couple of strings for translation.
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2011-06-04 04:34:44 +00:00 |
WiimoteConfigDiag.cpp
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Wiimote configuration dialog: Select first Wiimote tab by default.
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2011-06-11 23:38:39 +00:00 |
WiimoteConfigDiag.h
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Last major UI change before release.
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2011-06-02 19:32:34 +00:00 |
WXInputBase.cpp
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Be more flexible about hotkey modifier permutations.
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2011-01-30 14:20:20 +00:00 |
WXInputBase.h
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WxUtils.cpp
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Fix a few strings for translation.
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2011-04-17 21:39:58 +00:00 |
WxUtils.h
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X11Utils.cpp
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On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited.
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2011-06-17 13:14:55 +00:00 |
X11Utils.h
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On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited.
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2011-06-17 13:14:55 +00:00 |