dolphin/Source/Core/VideoBackends/Software
Jules Blok 0a2b58c896 OGL: Remove support for NV_depth_buffer_float.
We can't clamp the depth values to the 24-bit range while this extension is active.
2017-03-14 01:02:13 +01:00
..
Clipper.cpp
Clipper.h
CMakeLists.txt CMakeLists: Normalize whitespace 2017-03-01 14:53:23 -05:00
DebugUtil.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
DebugUtil.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
EfbInterface.h
NativeVertexFormat.h
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
Software.vcxproj
SWmain.cpp OGL: Remove support for NV_depth_buffer_float. 2017-03-14 01:02:13 +01:00
SWOGLWindow.cpp
SWOGLWindow.h
SWRenderer.cpp VideoCommon: Move some common initialization logic to RenderBase 2017-03-04 16:42:16 +10:00
SWRenderer.h VideoBackends: Move max texture size to VideoConfig 2017-03-10 00:04:13 +10:00
SWVertexLoader.cpp VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
SWVertexLoader.h VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
Tev.cpp
Tev.h
TextureEncoder.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
TextureEncoder.h
TextureSampler.cpp
TextureSampler.h
TransformUnit.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
TransformUnit.h
Vec3.h
VideoBackend.h