dolphin/Source/Core/DolphinWX/Src
baby.lueshi d81caf3bc6 missed files from r7620
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7621 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-24 06:57:15 +00:00
..
Debugger Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all. 2011-03-17 04:26:01 +00:00
MemoryCards Consolidate wad installation to one function in the GUI 2011-05-08 02:56:09 +00:00
AboutDolphin.cpp More work on making dialogs close when escape is pressed, and some general GUI code clean up. 2011-03-16 22:22:21 +00:00
AboutDolphin.h More work on making dialogs close when escape is pressed, and some general GUI code clean up. 2011-03-16 22:22:21 +00:00
ARCodeAddEdit.cpp Linux build fix. Also take care of a few compiler warnings that have developed. 2011-06-02 23:28:47 +00:00
ARCodeAddEdit.h Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all. 2011-03-17 04:26:01 +00:00
CheatsWindow.cpp Properly destroy cheat manager window when closed. 2011-06-17 09:19:13 +00:00
CheatsWindow.h Properly destroy cheat manager window when closed. 2011-06-17 09:19:13 +00:00
ConfigMain.cpp Revert changes made for 3.0 release 2011-08-20 14:05:43 -07:00
ConfigMain.h Last major UI change before release. 2011-06-02 19:32:34 +00:00
FifoPlayerDlg.cpp Add Catalan language thanks to (and at the urgent request of) Jordi Coma. Also fix a few translation strings in the code. 2011-04-27 01:10:58 +00:00
FifoPlayerDlg.h Add graphics FIFO recorder and player for debugging the graphics system. 2011-03-27 02:55:08 +00:00
Frame.cpp New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers. 2011-06-24 06:50:50 +00:00
Frame.h New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers. 2011-06-24 06:50:50 +00:00
FrameAui.cpp Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions. 2011-04-01 07:43:02 +00:00
FrameTools.cpp New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers. 2011-06-24 06:50:50 +00:00
GameListCtrl.cpp Fix a couple of strings for translation. 2011-06-04 04:34:44 +00:00
GameListCtrl.h - Time extended in which the tooltip remains visible. (Windows PTFs) 2011-04-20 15:25:21 +00:00
GeckoCodeDiag.cpp Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup. 2011-01-25 11:14:11 +00:00
GeckoCodeDiag.h
Globals.h New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers. 2011-06-24 06:50:50 +00:00
HotkeyDlg.cpp More work on making dialogs close when escape is pressed, and some general GUI code clean up. 2011-03-16 22:22:21 +00:00
HotkeyDlg.h Fix and issue with the escape button closing the hotkey dialog when trying to set a hotkey to escape. 2011-03-16 12:59:05 +00:00
InputConfigDiag.cpp Make use of wxStdDialogButtonSizer wherever appropriate. 2011-06-03 12:26:32 +00:00
InputConfigDiag.h More work on making dialogs close when escape is pressed, and some general GUI code clean up. 2011-03-16 22:22:21 +00:00
InputConfigDiagBitmaps.cpp problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again. 2011-03-07 00:16:38 +00:00
ISOFile.cpp When using the "Start Renderer in Fullscreen" option, really start in fullscreen. In other words this now switches to fullscreen before the renderer is initiated instead of after. This is a partial fix for issue 4316. 2011-03-25 18:12:40 +00:00
ISOFile.h Eliminate ini file loading in the paint, sort, and tooltip events. 2011-03-23 04:31:00 +00:00
ISOProperties.cpp Make use of wxStdDialogButtonSizer wherever appropriate. 2011-06-03 12:26:32 +00:00
ISOProperties.h Added a game specific property to disable the speaker on real Wiimotes. 2011-05-25 15:01:49 +00:00
LogConfigWindow.cpp Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions. 2011-04-01 07:43:02 +00:00
LogConfigWindow.h Make log options an AUI window instead of a dialog. 2011-02-21 15:01:00 +00:00
LogWindow.cpp Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions. 2011-04-01 07:43:02 +00:00
LogWindow.h Fix a few issues with the size of the logger pane. 2011-03-23 02:06:40 +00:00
Main.cpp The user Config directory in the dolphin emu distributed files is now an empty directory (since the portable file has been removed). Hence that directory should be created and not copied. This fixes a downstream packaging issue. Downstream packages strip empty directories from the install. So users of those packages will find that their settings are not saved. 2011-06-23 12:21:08 +00:00
Main.h Reinstate AfterInit(), which is still needed for MacOpenFile() 2011-03-16 01:50:46 +00:00
MainNoGUI.cpp On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited. 2011-06-17 13:14:55 +00:00
MemcardManager.cpp Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all. 2011-03-17 04:26:01 +00:00
MemcardManager.h Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all. 2011-03-17 04:26:01 +00:00
NetWindow.cpp Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all. 2011-03-17 04:26:01 +00:00
NetWindow.h Fix a memory leak in the breakpoint window. 2011-02-27 02:27:43 +00:00
PatchAddEdit.cpp Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all. 2011-03-17 04:26:01 +00:00
PatchAddEdit.h Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all. 2011-03-17 04:26:01 +00:00
PHackSettings.cpp Fix build on openSUSE 11.4 (not sure why it worked fine everywhere else anyway). 2011-05-31 19:58:15 +00:00
PHackSettings.h Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all. 2011-03-17 04:26:01 +00:00
stdafx.cpp
stdafx.h Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup. 2011-01-25 11:14:11 +00:00
TASInputDlg.cpp missed files from r7620 2011-06-24 06:57:15 +00:00
TASInputDlg.h missed files from r7620 2011-06-24 06:57:15 +00:00
UDPConfigDiag.cpp Make use of wxStdDialogButtonSizer wherever appropriate. 2011-06-03 12:26:32 +00:00
UDPConfigDiag.h Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again. 2010-11-14 13:30:57 +00:00
VideoConfigDiag.cpp On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited. 2011-06-17 13:14:55 +00:00
VideoConfigDiag.h Fix a couple of strings for translation. 2011-06-04 04:34:44 +00:00
WiimoteConfigDiag.cpp Wiimote configuration dialog: Select first Wiimote tab by default. 2011-06-11 23:38:39 +00:00
WiimoteConfigDiag.h Last major UI change before release. 2011-06-02 19:32:34 +00:00
WXInputBase.cpp Be more flexible about hotkey modifier permutations. 2011-01-30 14:20:20 +00:00
WXInputBase.h Clean up nowx and stop cocoaApp busy-waiting in the main loop. 2011-01-15 10:33:07 +00:00
WxUtils.cpp Fix a few strings for translation. 2011-04-17 21:39:58 +00:00
WxUtils.h r6928 redux 2011-01-27 23:59:12 +00:00
X11Utils.cpp On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited. 2011-06-17 13:14:55 +00:00
X11Utils.h On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited. 2011-06-17 13:14:55 +00:00