dolphin/Source/Core/VideoBackends/Metal
TellowKrinkle c08de82e90 VideoBackends:Metal: Bring back unified memory config
Turns out it was helpful.  (Most improvement in ubershaders.)  This time with much better auto mode.
2022-10-08 04:46:05 -05:00
..
CMakeLists.txt CMakeLists: Link videometal with Foundation 2022-07-23 13:53:15 -04:00
MRCHelpers.h
MTLBoundingBox.h
MTLBoundingBox.mm VideoBackends:Metal: Bring back unified memory config 2022-10-08 04:46:05 -05:00
MTLMain.mm MTLMain: Include TargetConditionals 2022-07-23 17:22:11 -04:00
MTLObjectCache.h MTLObjectCache: Correct signature of equality operator 2022-08-29 21:23:23 +01:00
MTLObjectCache.mm VideoBackends:Metal: Use BitField for stuffing bits in pipeline ids 2022-09-20 01:45:18 -05:00
MTLPerfQuery.h VideoBackends:Metal: Implement PerfQuery 2022-07-21 20:44:19 -05:00
MTLPerfQuery.mm VideoBackends:Metal: Bring back unified memory config 2022-10-08 04:46:05 -05:00
MTLPipeline.h
MTLPipeline.mm
MTLRenderer.h
MTLRenderer.mm VideoBackends:Metal: Properly set vsync on creation 2022-10-08 04:44:48 -05:00
MTLShader.h
MTLShader.mm
MTLStateTracker.h VideoBackends:Metal: Bring back unified memory config 2022-10-08 04:46:05 -05:00
MTLStateTracker.mm VideoBackends:Metal: Bring back unified memory config 2022-10-08 04:46:05 -05:00
MTLTexture.h
MTLTexture.mm VideoBackends:Metal: Bring back unified memory config 2022-10-08 04:46:05 -05:00
MTLUtil.h VideoBackends:Metal: Bring back unified memory config 2022-10-08 04:46:05 -05:00
MTLUtil.mm VideoBackends:Metal: Bring back unified memory config 2022-10-08 04:46:05 -05:00
MTLVertexFormat.h
MTLVertexFormat.mm VideoCommon: Use std::array in PortableVertexDeclaration 2022-09-19 16:28:24 -05:00
MTLVertexManager.h VideoBackends:Metal: Use base vertex 2022-07-21 20:44:19 -05:00
MTLVertexManager.mm VideoBackends:Metal: Use base vertex 2022-07-21 20:44:19 -05:00
VideoBackend.h