dolphin/Source/Core/InputCommon/Src/ControllerInterface
2010-12-21 23:58:25 +00:00
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DInput Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimote. Renamed mouse buttons from "Button N" to "Click N" so they do not conflict with gamepad buttons.(hopefully not too ugly, mouse buttons will need to be reconfigured) (Fixes issue 3363) 2010-10-19 23:11:22 +00:00
OSX Simplify OpenCL compile-time detection on OS X. 2010-11-13 20:02:01 +00:00
SDL
XInput Gecko codes: Added parenthesis where they were needed.(thanks to glennrics and soren) Fixed a copy paste error with write & fill 8bit codes. Also forgot to remove a return false;.(some more codes should work (fixed issue 2968)) New Wiimote Plugin: Added emulated swinging.(seems to work) Changed the emulated calibration data to some nice values. ControllerInterface: moved and constified some stuff. 2010-07-26 05:30:50 +00:00
Xlib Implement free look on linux. Patch due to artart78. 2010-12-21 23:58:25 +00:00
ControllerInterface.cpp Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimote. Renamed mouse buttons from "Button N" to "Click N" so they do not conflict with gamepad buttons.(hopefully not too ugly, mouse buttons will need to be reconfigured) (Fixes issue 3363) 2010-10-19 23:11:22 +00:00
ControllerInterface.h Temporarily re-enable SDL pad input on OS X. 2010-10-12 22:26:30 +00:00