dolphin/Source
degasus c4fc141ced OGL: Always use sampler objects.
We are used to use the texture parameter for all util draw calls,
but AMD seems to have a bug where they use the sampler parameter
of stage 0 if no sampler is bound to the used stage.
So as workaround (and a bit as nicer code), we now use sampler
objects everywhere.
2015-05-29 14:03:03 +02:00
..
Android [Android] Add support for panic alerts to the JNI. 2015-05-25 22:13:00 -05:00
Core OGL: Always use sampler objects. 2015-05-29 14:03:03 +02:00
DSPSpy Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
DSPTool Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
PCH Add missing license headers 2015-05-25 13:11:47 +02:00
UnitTests Merge pull request #2274 from degasus/disable_bbox 2015-05-25 08:46:12 -04:00
VSProps Base.props: Remove DXSDK_DIR from the include path. 2015-04-13 21:44:40 +02:00
.clang-format
CMakeLists.txt
dolphin-emu.sln remove win32/mixed project configurations. 2015-03-14 14:07:21 -07:00