dolphin/Source/Core/DiscIO/Src
LPFaint99 3bdeb923ef Some work towards launching by titleid rather than content path,
update some var names in WII_IPC_HLE_Device_fs, filter out some spam logs from VolumeCommon

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6182 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-09-06 04:36:58 +00:00
..
AES
BannerLoader.cpp Further *BSD portability. 2010-07-23 23:51:34 +00:00
BannerLoader.h
BannerLoaderGC.cpp
BannerLoaderGC.h
BannerLoaderWii.cpp Linux global build. At least the basic footwork is done here. 2010-02-02 21:56:29 +00:00
BannerLoaderWii.h
Blob.cpp Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way 2010-02-16 08:46:21 +00:00
Blob.h
CompressedBlob.cpp Clean up and fix some issues with the dialogs for compression and decompression of iso and gcm images. Also added a confirmation to overwrite existing files. 2010-08-01 04:09:59 +00:00
CompressedBlob.h
DiscScrubber.cpp DiscScrubber: er, actually we don't need to store/check for a flag on the original image anymore either. 2010-02-08 22:54:16 +00:00
DiscScrubber.h DiscScrubber: er, actually we don't need to store/check for a flag on the original image anymore either. 2010-02-08 22:54:16 +00:00
DriveBlob.cpp Revise the way that cdrom and dvd rom drives are identified in linux to remove reduntant drive listings. Also no longer checking mount points (in fstap and mtab). This can give redundant listings, and GC/Wii backup discs can not be mounted anyway. This prevents multiple listings from appearing in the GameListCtrl when "Show Drives" is selected. 2010-07-07 19:47:45 +00:00
DriveBlob.h
FileBlob.cpp Use standard C file i/o in PlainFileReader instead of Windows' functions. Fix a memleak in CompressedBlob and VolumeDirectory. Thanks to baby.lueshi for finding the File i/o issue :) 2010-02-08 22:22:20 +00:00
FileBlob.h Use standard C file i/o in PlainFileReader instead of Windows' functions. Fix a memleak in CompressedBlob and VolumeDirectory. Thanks to baby.lueshi for finding the File i/o issue :) 2010-02-08 22:22:20 +00:00
FileHandlerARC.cpp
FileHandlerARC.h
FileMonitor.cpp Hg: 2010-06-09 01:37:08 +00:00
FileMonitor.h Hg: 2010-06-09 01:37:08 +00:00
Filesystem.cpp Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners. 2010-06-03 20:37:32 +00:00
Filesystem.h Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners. 2010-06-03 20:37:32 +00:00
FileSystemGCWii.cpp Make gcc happy. 2010-06-03 20:59:55 +00:00
FileSystemGCWii.h Make gcc happy. 2010-06-03 20:59:55 +00:00
NANDContentLoader.cpp Some work towards launching by titleid rather than content path, 2010-09-06 04:36:58 +00:00
NANDContentLoader.h Some work towards launching by titleid rather than content path, 2010-09-06 04:36:58 +00:00
SConscript Get rid of a number of unnecessary env.Clones. 2010-07-19 03:42:37 +00:00
stdafx.cpp
stdafx.h
Volume.h
VolumeCommon.cpp Some work towards launching by titleid rather than content path, 2010-09-06 04:36:58 +00:00
VolumeCreator.cpp Only warn about unknown magic words if none of the known ones are found. 2010-06-01 20:47:07 +00:00
VolumeCreator.h
VolumeDirectory.cpp Prevent double inclusion of CommonPaths.h as pointed out by Glenn. 2010-07-20 03:23:25 +00:00
VolumeDirectory.h
VolumeGC.cpp Warning fixes and some cleanups. 2010-08-13 19:07:59 +00:00
VolumeGC.h
VolumeWad.cpp Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
VolumeWad.h
VolumeWiiCrypted.cpp Warning fixes and some cleanups. 2010-08-13 19:07:59 +00:00
VolumeWiiCrypted.h Adds experimental data.bin export of wii saves, 2010-01-14 07:19:10 +00:00
WiiWad.cpp Make this work with debug builds again. 2010-05-29 21:28:27 +00:00
WiiWad.h