dolphin/Source/Core/DolphinQt/Config
Lioncash 6e14dcf70a DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class
Previously, the constructor of GameConfigEdit wasn't doing anything with
the passed in parent pointer. This is dangerous because it can result in
memory being leaked in certain scenarios. It can also affect layout
decisions made by the parent. Instead, pass it through to the base class.

Current usages of the class pass in nullptr as the parent, so this is a
safe change to make with regards to the class hierarchy.

While we're at it, we can std::move the passed in QString into the class
member, allowing calling code to move strings into the constructor,
avoiding copies.
2019-07-30 19:17:25 -04:00
..
Graphics Factorize software renderer backend switching warning to be fetched from a new GetWarningMessage in video backend - will be needed for DX11.1 feature set warnings 2019-07-26 19:39:07 +02:00
Mapping InputCommon: Use nested namespace specifiers where applicable 2019-06-17 16:51:41 -04:00
ARCodeWidget.cpp Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more. 2019-07-24 00:18:58 +02:00
ARCodeWidget.h Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more. 2019-07-24 00:18:58 +02:00
CheatCodeEditor.cpp
CheatCodeEditor.h
CheatWarningWidget.cpp Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more. 2019-07-24 00:18:58 +02:00
CheatWarningWidget.h Mark files as non-executable 2019-06-02 12:31:40 +01:00
ControllersWindow.cpp Qt/ControllersWindow: Fix radio buttons not getting disabled 2019-07-05 16:50:37 +02:00
ControllersWindow.h
FilesystemWidget.cpp
FilesystemWidget.h
GameConfigEdit.cpp DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class 2019-07-30 19:17:25 -04:00
GameConfigEdit.h DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class 2019-07-30 19:17:25 -04:00
GameConfigHighlighter.cpp
GameConfigHighlighter.h
GameConfigWidget.cpp Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more. 2019-07-24 00:18:58 +02:00
GameConfigWidget.h
GeckoCodeWidget.cpp Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more. 2019-07-24 00:18:58 +02:00
GeckoCodeWidget.h Config/GeckoCodeWidget: Add option for alphabetical sorting 2019-06-22 19:54:13 +02:00
InfoWidget.cpp
InfoWidget.h
LogConfigWidget.cpp Qt/LogConfigWidget: Show log type short names 2019-05-11 16:05:22 +02:00
LogConfigWidget.h DolphinQt: Add debug log option in GUI for debug builds 2019-05-08 14:47:34 +02:00
LogWidget.cpp
LogWidget.h
NewPatchDialog.cpp Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more. 2019-07-24 00:18:58 +02:00
NewPatchDialog.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
PatchesWidget.cpp Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more. 2019-07-24 00:18:58 +02:00
PatchesWidget.h
PropertiesDialog.cpp DiscIO: Add functions CreateDisc and CreateWAD 2019-07-18 22:29:04 +02:00
PropertiesDialog.h
SettingsWindow.cpp
SettingsWindow.h
VerifyWidget.cpp
VerifyWidget.h