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![]() According to http://scanlines16.com/en/blog-3/retro-gaming/game-cube/gamecube-korean-master-list/, Korean GC releases use the following country codes: - E or W for games in English - K for games in Korean - Unknown value for games in Japanese (my guess is that they might have made the discs bit-for-bit identical to Japanese releases because the regions of these games are already set to NTSC-J) As far as I know, the GC has no Taiwanese releases, which is what the W country code is used for on the Wii. But I could be wrong. A small note: The country_byte == 'K' check in the code isn't actually necessary as long as RegionSwitchGC returns NTSC_J for 'K', but I thought it would be better to not rely on that. |
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.. | ||
AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt2 | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |