dolphin/Source/Core/DolphinWX
Soren Jorvang c9564405d9 Some wxWidgets features, like wxProgressDialog used when updating the
game list, rely on the main event handler already running, which isn't
the case until after OnInit(). This is a problem when an ISO directory
is already set at startup.

To deal with such actions that can only properly be done after the wx
environment is fully functional, schedule AfterInit() where the initial
game list scan is done.

The underlying icon object for wxIcon on OS X didn't work with our 
(non-square?) 96x32 game list graphics, but we weren't using any wxIcon
properties such as transparency anyhow, so just skip the wxBitmap to 
wxIcon back to wxBitmap conversions.

Use wxID_ABOUT and wxID_PREFERENCES so that those menu items are
automagically teleported to their canonincal locations on each platform.

USE_XPM_BITMAPS has been implicit on all platforms for some time now.
 
AddGrowableCol() causes problems in a couple of inessential places for    
some unknown reason, even though the same pattern works fine elsewhere.
 
These changes make us play a lot nicer with wxWidgets 2.9.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5564 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-01 21:03:02 +00:00
..
resources Fixes issue 2331, plugins won't cause a crash/hang on stop anymore if their config dialog was opened, note that stopping a game while a config dialog is open still causes a crash (that should not be possible in the first place since the dialogs are modals, but heh...). 2010-02-22 04:59:57 +00:00
Src Some wxWidgets features, like wxProgressDialog used when updating the 2010-06-01 21:03:02 +00:00
DolphinWX.rc Remove dependency of ATLMFC from direct 3d9 plugin and main dolphin app, dependency still exists in DSP_HLE and DSP_LLE 2009-01-14 05:07:53 +00:00
DolphinWX.vcproj NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect. 2010-05-05 04:31:21 +00:00
DolphinWX.vcproj.user a few minor code fixes. 2010-04-12 02:00:15 +00:00
resource.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00