dolphin/Source
Léo Lam c987f58319 Check whether WAD is a channel before reading names
Dolphin assumes that content 0 is opening.bnr, without checking
whether content 0 exists or if it is even supposed to be there (it's
only there for channels). This results in sometimes reading garbage.

This adds a check to only try to read names from content 0's header
if the title is a channel (channel, system channel or game channel).
2017-03-18 19:07:11 +01:00
..
Android Merge pull request #4999 from stenzek/renderer-statics 2017-03-08 11:02:20 +01:00
Core Check whether WAD is a channel before reading names 2017-03-18 19:07:11 +01:00
DSPSpy
DSPTool CMakeLists: Normalize whitespace 2017-03-01 14:53:23 -05:00
PCH
UnitTests Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
VSProps
.clang-format
CMakeLists.txt CMake: add CMAKE_CXX_STANDARD_REQUIRED=ON 2017-03-14 13:52:02 -07:00
dolphin-emu.sln Add the cpp-optparse project to Externals. 2017-02-16 14:09:13 +01:00