dolphin/Source/Plugins/Plugin_DSP_HLE/Src
luigi2us c9cc3c355d Try to (re-)implement AFC sound. This is an adaptation of the code I commented out in the PCM16 commit.
For some reason AFC sound is slightly wrong. I don't know if it also happened before, but I'll work on it.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3600 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 18:11:32 +00:00
..
Debugger
UCodes Try to (re-)implement AFC sound. This is an adaptation of the code I commented out in the PCM16 commit. 2009-06-29 18:11:32 +00:00
Config.cpp MusicMod: Added DSP HLE option to turn off streaming music for use together with the MusicMod 2009-06-20 12:19:53 +00:00
Config.h MusicMod: Added DSP HLE option to turn off streaming music for use together with the MusicMod 2009-06-20 12:19:53 +00:00
ConfigDlg.cpp MusicMod: Added DSP HLE option to turn off streaming music for use together with the MusicMod 2009-06-20 12:19:53 +00:00
ConfigDlg.h MusicMod: Added DSP HLE option to turn off streaming music for use together with the MusicMod 2009-06-20 12:19:53 +00:00
DSPHandler.cpp
DSPHandler.h
Globals.cpp
Globals.h
HLEMixer.cpp Improve accuracy of FPU emulation slightly - still no F-Zero improvements :( 2009-06-15 21:10:11 +00:00
HLEMixer.h
MailHandler.cpp
MailHandler.h Oops... removing some junk I forgotten. 2009-06-29 16:20:33 +00:00
main.cpp State saving is now consistent with the Zelda UCode. We can now save, load, and still hear sound 2009-06-20 10:24:49 +00:00
main.h
SConscript Linux build fix 2009-06-20 11:14:54 +00:00
stdafx.cpp
stdafx.h