dolphin/Source/Core/DolphinWX/Src
sulokuTDCmago d032c40a58 - Added a new wilcard for importing savegames, which basically shows all saves (gci, gcs and sav). This is set as default (I really got frustrated of having to change the type every single time when making tests for GCMM, and I think it makes more sense at user level to just show all saves regardless the format)
- In icon retrieving I removed the "format check" as it shouldn't really matter to have mixed icon formats. Also removed the "Time splitters hack" as there's no reason for it since we are only checking the last 3 bits and I'm pretty sure having bits 1 and 2 set is the same as having them unset.
- Icon retrieving uses AnimSpeed as stop signal (every icon must have an speed set, the first speed that is 0 means there are no more icons)
- Also, in icon retrieving I added support for "blank frames"(Luigi's Mansion and Pikmin that I know of). With this the base for icon animation is complete.
- Fixed PSOIII savegame patch which was wrong before.

Signed-off-by: LPFaint99 <lpfaint99@gmail.com>
2012-10-29 21:02:59 -07:00
..
Debugger Enable hires textures even when texture dumping is enabled. 2012-06-20 18:18:17 +02:00
MemoryCards
AboutDolphin.cpp
AboutDolphin.h
ARCodeAddEdit.cpp
ARCodeAddEdit.h
CheatsWindow.cpp Fixed the Cheat Search. Patch by nagosaki. 2012-05-26 15:45:58 +10:00
CheatsWindow.h
ConfigMain.cpp Add the missing *.wbfs extension to the file picker. 2012-05-03 22:27:06 +00:00
ConfigMain.h Removed the DTK Music option. It is now always enabled. 2012-04-23 05:02:43 +10:00
FifoPlayerDlg.cpp FifoPlayer: Copy selected object commands to clipboard when pressing ctrl+c 2012-10-22 12:32:57 +02:00
FifoPlayerDlg.h FifoPlayer: Copy selected object commands to clipboard when pressing ctrl+c 2012-10-22 12:32:57 +02:00
Frame.cpp Clean up WX style issues mentionned in previous commits comments 2012-08-06 14:21:49 +02:00
Frame.h
FrameAui.cpp
FrameTools.cpp Correct the hotkey labels for undo load state, and load last overwritten state buttons 2012-10-18 03:30:44 -04:00
GameListCtrl.cpp Added wbfs support. Thanks to lordlyhobo for the patch. Fixes issue 859. 2012-05-04 00:09:01 +10:00
GameListCtrl.h wxMSW no longer allows overriding OnPaintDrawImages, so remove the msw-specific drawing code from the GameListCtrl (it's rendered correctly by default) 2012-03-18 02:33:03 -07:00
GCMicDlg.cpp
GCMicDlg.h
GeckoCodeDiag.cpp convert name, notes and creator to wxstring using *wxConvCurrent instead of FromAscii. fix issue 5069 2012-02-01 00:09:24 -08:00
GeckoCodeDiag.h Added a note to try the native code handler in the error message window. 2012-01-03 01:24:16 -05:00
Globals.h
HotkeyDlg.cpp
HotkeyDlg.h
InputConfigDiag.cpp Fix uglies on gcpad/wiimote config pages. 2012-03-23 00:27:54 -07:00
InputConfigDiag.h Fix uglies on gcpad/wiimote config pages. 2012-03-23 00:27:54 -07:00
InputConfigDiagBitmaps.cpp
ISOFile.cpp restore wii sorting order by using the ascii string from the banner instead of the iso file 2011-12-22 15:53:41 -08:00
ISOFile.h
ISOProperties.cpp Add Wii DVD integrity checking to Dolphin 2012-05-04 16:27:42 +02:00
ISOProperties.h Add Wii DVD integrity checking to Dolphin 2012-05-04 16:27:42 +02:00
LogConfigWindow.cpp added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window) 2012-01-07 23:04:18 -08:00
LogConfigWindow.h added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window) 2012-01-07 23:04:18 -08:00
LogWindow.cpp Fix segfault in LogWindow on Mac 2012-03-18 15:11:34 -07:00
LogWindow.h added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window) 2012-01-07 23:04:18 -08:00
Main.cpp build against wxWidgets3 from Externals on Windows. 2012-03-18 02:31:19 -07:00
Main.h
MainNoGUI.cpp
MemcardManager.cpp - Added a new wilcard for importing savegames, which basically shows all saves (gci, gcs and sav). This is set as default (I really got frustrated of having to change the type every single time when making tests for GCMM, and I think it makes more sense at user level to just show all saves regardless the format) 2012-10-29 21:02:59 -07:00
MemcardManager.h
NetWindow.cpp wxw implements wxEVT_THREAD itself now 2012-03-17 21:50:40 -07:00
NetWindow.h build against wxWidgets3 from Externals on Windows. 2012-03-18 02:31:19 -07:00
PatchAddEdit.cpp
PatchAddEdit.h
PHackSettings.cpp
PHackSettings.h
stdafx.cpp
stdafx.h
TASInputDlg.cpp Fix core dump on start up on linux. Thanks to degasus. 2012-05-26 08:24:18 -05:00
TASInputDlg.h Fix compilation errors with g++4.7 2012-05-26 08:09:50 +02:00
UDPConfigDiag.cpp
UDPConfigDiag.h
VideoConfigDiag.cpp Implement a simple benchmarking mode which logs FPS to a file 2012-10-04 05:41:02 +02:00
VideoConfigDiag.h TextureCache: Remove unsafe texture cache 2012-01-31 18:09:35 +01:00
WiimoteConfigDiag.cpp
WiimoteConfigDiag.h
WXInputBase.cpp build against wxWidgets3 from Externals on Windows. 2012-03-18 02:31:19 -07:00
WXInputBase.h
WxUtils.cpp
WxUtils.h
X11Utils.cpp
X11Utils.h