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BoundingBox.cpp
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BoundingBox.h
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CMakeLists.txt
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
D3D.vcxproj
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
D3D.vcxproj.filters
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
D3DBase.cpp
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HiresTextures: Support loading BC7 (BPTC) from DDS files
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2017-08-01 11:59:38 +10:00 |
D3DBase.h
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D3DBase: Upgrade to DXGI 1.2.
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2017-07-05 22:43:39 +02:00 |
D3DBlob.cpp
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D3DBlob.h
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D3DShader.cpp
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D3D: Uber shader support
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2017-07-30 17:43:59 +10:00 |
D3DShader.h
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D3D: Uber shader support
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2017-07-30 17:43:59 +10:00 |
D3DState.cpp
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D3D: Uber shader support
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2017-07-30 17:43:59 +10:00 |
D3DState.h
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D3D: Uber shader support
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2017-07-30 17:43:59 +10:00 |
D3DTexture.cpp
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D3DTexture.h
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D3DUtil.cpp
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D3DUtil.h
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DXTexture.cpp
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HiresTextures: Support loading BC7 (BPTC) from DDS files
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2017-08-01 11:59:38 +10:00 |
DXTexture.h
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AbstractTexture: Add missing includes (and remove unnecessary ones)
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2017-06-18 23:29:22 -04:00 |
FramebufferManager.cpp
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FramebufferManager.h
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GeometryShaderCache.cpp
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D3D: Uber shader support
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2017-07-30 17:43:59 +10:00 |
GeometryShaderCache.h
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D3D: Uber shader support
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2017-07-30 17:43:59 +10:00 |
main.cpp
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HiresTextures: Support loading BC7 (BPTC) from DDS files
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2017-08-01 11:59:38 +10:00 |
NativeVertexFormat.cpp
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NativeVertexFormat: Drop unused virtual method SetupVertexPointers
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2017-07-30 17:43:59 +10:00 |
PerfQuery.cpp
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PerfQuery.h
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PixelShaderCache.cpp
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VideoConfig: Drop force vertex/pixel ubershader settings
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2017-07-31 23:21:38 +10:00 |
PixelShaderCache.h
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VideoBackends: Support a different number of threads for precompiling
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2017-07-30 17:43:59 +10:00 |
PSTextureEncoder.cpp
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PSTextureEncoder.h
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Render.cpp
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D3D: Uber shader support
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2017-07-30 17:43:59 +10:00 |
Render.h
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ShaderGen: Pass host config to shader generation functions
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2017-07-20 17:54:33 +10:00 |
Television.cpp
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Television.h
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TextureCache.cpp
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
TextureCache.h
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
VertexManager.cpp
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D3D: Uber shader support
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2017-07-30 17:43:59 +10:00 |
VertexManager.h
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NativeVertexFormat: Drop unused virtual method SetupVertexPointers
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2017-07-30 17:43:59 +10:00 |
VertexShaderCache.cpp
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VideoConfig: Drop force vertex/pixel ubershader settings
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2017-07-31 23:21:38 +10:00 |
VertexShaderCache.h
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VideoBackends: Support a different number of threads for precompiling
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2017-07-30 17:43:59 +10:00 |
VideoBackend.h
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XFBEncoder.cpp
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XFBEncoder.h
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