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![]() Instead of having a single GUI checkbox for "Always Hide Mouse Cursor", I have instead opted to use radio buttons so the user can swap between different states of mouse visibility. "Movement" is the default behavior, "Never" will hide the mouse cursor the entire time the game is running, and "Always" will keep the mouse cursor always visible. |
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.. | ||
CMakeLists.txt | ||
DolphinNoGUI.exe.manifest | ||
DolphinNoGUI.rc | ||
DolphinNoGUI.vcxproj | ||
DolphinNoGUI.vcxproj.filters | ||
MainNoGUI.cpp | ||
Platform.cpp | ||
Platform.h | ||
PlatformFBDev.cpp | ||
PlatformHeadless.cpp | ||
PlatformWin32.cpp | ||
PlatformX11.cpp | ||
resource.h |