dolphin/Source/Core/VideoBackends/D3D12
Lioncash 139d4fc76e General: Convert PanicAlerts over to fmt equivalent
Converts lingering panic alert calls over to the fmt-capable ones.
2020-12-02 13:38:33 -05:00
..
BoundingBox.cpp General: Convert PanicAlerts over to fmt equivalent 2020-12-02 13:38:33 -05:00
BoundingBox.h
CMakeLists.txt
Common.h msvc: enable /Zc:preprocessor and make build compile cleanly 2020-08-27 21:58:48 -07:00
D3D12.vcxproj msbuild: re-enable standalone vcxproj processing 2020-08-22 16:17:50 -07:00
D3D12.vcxproj.filters
DescriptorAllocator.cpp
DescriptorAllocator.h
DescriptorHeapManager.cpp General: Convert PanicAlerts over to fmt equivalent 2020-12-02 13:38:33 -05:00
DescriptorHeapManager.h
DXContext.cpp General: Convert PanicAlerts over to fmt equivalent 2020-12-02 13:38:33 -05:00
DXContext.h
DXPipeline.cpp General: Convert PanicAlerts over to fmt equivalent 2020-12-02 13:38:33 -05:00
DXPipeline.h
DXShader.cpp
DXShader.h
DXTexture.cpp General: Convert PanicAlerts over to fmt equivalent 2020-12-02 13:38:33 -05:00
DXTexture.h
DXVertexFormat.cpp
DXVertexFormat.h
PerfQuery.cpp
PerfQuery.h
Renderer.cpp D3D12: Migrate logging over to fmt 2020-11-09 02:59:51 -05:00
Renderer.h
StreamBuffer.cpp General: Convert PanicAlerts over to fmt equivalent 2020-12-02 13:38:33 -05:00
StreamBuffer.h
SwapChain.cpp
SwapChain.h
VertexManager.cpp General: Convert PanicAlerts over to fmt equivalent 2020-12-02 13:38:33 -05:00
VertexManager.h
VideoBackend.cpp General: Convert PanicAlerts over to fmt equivalent 2020-12-02 13:38:33 -05:00
VideoBackend.h Make default graphics backend not show up as empty 2020-09-06 12:56:45 +02:00