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
- remove unused variables - reduce the scope where it makes sense - correct limits (did you know that strcat()'s last parameter does not include the \0 that is always added?) - set some free()'d pointers to NULL
11 lines
329 B
C++
11 lines
329 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/Common.h"
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bool SaveData(const char* filename, const char* pdata);
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bool TextureToPng(u8* data, int row_stride, const std::string& filename, int width, int height, bool saveAlpha = true);
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