.. |
Debugger
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
GUI
|
compile fix or why I hate wxstring
|
2009-06-09 21:10:14 +00:00 |
OS
|
OpenGL: Added 2x mode for pixel exact 2D together with high-res 3D
|
2009-06-08 06:05:09 +00:00 |
BPFunctions.cpp
|
Changing where depth is read. Trying to use the same depth buffer GL uses when copying depth to a texture. This eliminates some quirky code and gets depth copies working in AA, but may not work on older graphics cards.
|
2009-05-15 02:39:55 +00:00 |
cocoaGL.h
|
|
|
cocoaGL.m
|
osx fixes for nongui and ogl plugin
|
2009-05-15 08:55:46 +00:00 |
Config.cpp
|
Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini.
|
2009-06-08 19:42:25 +00:00 |
Config.h
|
Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini.
|
2009-06-08 19:42:25 +00:00 |
Globals.h
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
GLUtil.cpp
|
OpenGL: Fixed the screenshot function now that I found all the buffers
|
2009-06-08 00:44:48 +00:00 |
GLUtil.h
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
GLWindow.h
|
OpenGL: Fixed the screenshot function now that I found all the buffers
|
2009-06-08 00:44:48 +00:00 |
main.cpp
|
OpenGL: Fixed initial framebuffer so it's not too small
|
2009-06-08 20:07:20 +00:00 |
main.h
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
NativeVertexFormat.cpp
|
OpenGL Plugin: small fix
|
2009-04-03 15:39:16 +00:00 |
nGLUtil.cpp
|
|
|
nGLUtil.h
|
|
|
nmain.cpp
|
nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
|
2009-03-18 17:17:58 +00:00 |
OnScreenDisplay.cpp
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
OnScreenDisplay.h
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
PixelShaderCache.cpp
|
Post-processing: Added options to graphics config dialog.
|
2009-06-09 19:40:47 +00:00 |
PixelShaderCache.h
|
minor cleanup - don't leak so many fragment shaders :p also fix address range for the Generate Symbol Map feature
|
2009-06-08 18:34:24 +00:00 |
PostProcessing.cpp
|
Post-processing: Added options to graphics config dialog.
|
2009-06-09 19:40:47 +00:00 |
PostProcessing.h
|
Post-processing: Added options to graphics config dialog.
|
2009-06-09 19:40:47 +00:00 |
rasterfont.cpp
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
rasterfont.h
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
Render.cpp
|
Post-processing: Added options to graphics config dialog.
|
2009-06-09 19:40:47 +00:00 |
Render.h
|
OpenGL: Added OSD menu from 3, 4, 5 keys
|
2009-06-08 02:48:38 +00:00 |
SConscript
|
compile fix or why I hate wxstring
|
2009-06-09 21:10:14 +00:00 |
SDLWindow.cpp
|
|
|
SDLWindow.h
|
|
|
stdafx.cpp
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
stdafx.h
|
|
|
TextureConversionShader.cpp
|
Changing where depth is read. Trying to use the same depth buffer GL uses when copying depth to a texture. This eliminates some quirky code and gets depth copies working in AA, but may not work on older graphics cards.
|
2009-05-15 02:39:55 +00:00 |
TextureConversionShader.h
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
TextureConverter.cpp
|
minor cleanup - don't leak so many fragment shaders :p also fix address range for the Generate Symbol Map feature
|
2009-06-08 18:34:24 +00:00 |
TextureConverter.h
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
TextureMngr.cpp
|
Some more modification of texture dumping and loading.
|
2009-05-16 01:21:57 +00:00 |
TextureMngr.h
|
Changing where depth is read. Trying to use the same depth buffer GL uses when copying depth to a texture. This eliminates some quirky code and gets depth copies working in AA, but may not work on older graphics cards.
|
2009-05-15 02:39:55 +00:00 |
VertexLoaderManager.cpp
|
|
|
VertexManager.cpp
|
Changing where depth is read. Trying to use the same depth buffer GL uses when copying depth to a texture. This eliminates some quirky code and gets depth copies working in AA, but may not work on older graphics cards.
|
2009-05-15 02:39:55 +00:00 |
VertexManager.h
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
VertexShaderCache.cpp
|
Changing where depth is read. Trying to use the same depth buffer GL uses when copying depth to a texture. This eliminates some quirky code and gets depth copies working in AA, but may not work on older graphics cards.
|
2009-05-15 02:39:55 +00:00 |
VertexShaderCache.h
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
Win32Window.cpp
|
|
|
Win32Window.h
|
|
|
WXGLWindow.cpp
|
|
|
WXGLWindow.h
|
|
|
X11Window.cpp
|
Fixed some log messages
|
2009-03-20 15:01:49 +00:00 |
X11Window.h
|
|
|
XFB.cpp
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |
XFB.h
|
OpenGL Plugin: code cleanup trying to follow code style wiki and updated copyright date
|
2009-04-03 14:35:49 +00:00 |