dolphin/Source/Core/VideoBackends/Vulkan
Stenzek 3493d738ca D3D/Vulkan: Fix incorrect clamp in EFB RAM copy
This could cause darker-than-expected EFB copies if clamping was not
enabled, and the user forced EFB copies to RAM only.
2018-05-11 00:32:39 +10:00
..
BoundingBox.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
BoundingBox.h
CMakeLists.txt Vulkan/CMakeLists: Migrate off add_dolphin_library 2018-04-02 08:29:37 -04:00
CommandBufferManager.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
CommandBufferManager.h
Constants.h Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
FramebufferManager.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
FramebufferManager.h
main.cpp Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
ObjectCache.cpp Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
ObjectCache.h
PerfQuery.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
PerfQuery.h
PostProcessing.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
PostProcessing.h
RasterFont.cpp
RasterFont.h
Renderer.cpp Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
Renderer.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
ShaderCache.cpp Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
ShaderCache.h Reformat all the things! 2018-04-12 21:28:39 +02:00
ShaderCompiler.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
ShaderCompiler.h
StagingBuffer.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
StagingBuffer.h
StateTracker.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
StateTracker.h Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
StreamBuffer.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
StreamBuffer.h
SwapChain.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
SwapChain.h
Texture2D.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
Texture2D.h
TextureCache.cpp Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
TextureCache.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
TextureConverter.cpp D3D/Vulkan: Fix incorrect clamp in EFB RAM copy 2018-05-11 00:32:39 +10:00
TextureConverter.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
Util.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
Util.h
VertexFormat.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexFormat.h
VertexManager.cpp Implement "Skip" ubershader mode 2018-03-26 01:57:41 +10:00
VertexManager.h
VideoBackend.h [UI] Remove experimental tag from Vulkan 2018-03-21 15:12:12 -07:00
VKPipeline.cpp Assert: Remove unused parameter from DEBUG_ASSERT 2018-03-16 13:01:11 -04:00
VKPipeline.h VKPipeline: Fix render pass and add pipeline layout fields 2018-03-10 15:56:13 +10:00
VKShader.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VKShader.h
VKTexture.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
VKTexture.h
Vulkan.vcxproj
VulkanContext.cpp Common/Logging/Log: Wrap GENERIC_LOG macro's body in do { } while (0) 2018-04-16 12:11:32 -04:00
VulkanContext.h Vulkan: Provide a more accurate method of detecting drivers/vendors 2018-03-14 02:48:53 +10:00
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h Use __func__ instead of __FUNCTION__ where applicable 2018-03-16 13:41:53 -04:00