dolphin/Source/Core/Common/SysConf.cpp
comex dc91e8b607 Add a mode to use a dummy Wii NAND.
Eventually, netplay will be able to use the host's NAND, but this could
still be useful in some cases; for TAS it definitely makes sense to have
a way to avoid using any preexisting NAND.

In terms of implementation: remove D_WIIUSER_IDX, which was just WIIROOT
+ "/", as well as some other indices which are pointless to have as
separate variables rather than just using the actual path (fixed, since
they're actual Wii NAND paths) at the call site.  Then split off
D_SESSION_WIIROOT_IDX, which can point to the dummy NAND directory, from
D_WIIROOT_IDX, which always points to the "real" one the user
configured.
2015-05-28 19:14:42 -04:00

429 lines
11 KiB
C++

// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cinttypes>
#include <cstdio>
#include <cstring>
#include <string>
#include <vector>
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/SysConf.h"
SysConf::SysConf()
: m_IsValid(false)
{
UpdateLocation();
}
SysConf::~SysConf()
{
if (!m_IsValid)
return;
Save();
Clear();
}
void SysConf::Clear()
{
for (auto i = m_Entries.begin(); i < m_Entries.end() - 1; ++i)
delete [] i->data;
m_Entries.clear();
}
bool SysConf::LoadFromFile(const std::string& filename)
{
// Basic check
if (!File::Exists(filename))
{
File::CreateFullPath(filename);
GenerateSysConf();
return true;
}
u64 size = File::GetSize(filename);
if (size != SYSCONF_SIZE)
{
if (AskYesNoT("Your SYSCONF file is the wrong size.\nIt should be 0x%04x (but is 0x%04" PRIx64 ")\nDo you want to generate a new one?",
SYSCONF_SIZE, size))
{
GenerateSysConf();
return true;
}
else
{
return false;
}
}
File::IOFile f(filename, "rb");
if (f.IsOpen())
{
if (LoadFromFileInternal(f.ReleaseHandle()))
{
m_Filename = filename;
return true;
}
}
return false;
}
bool SysConf::LoadFromFileInternal(FILE *fh)
{
File::IOFile f(fh);
// Fill in infos
SSysConfHeader s_Header;
f.ReadArray(s_Header.version, 4);
f.ReadArray(&s_Header.numEntries, 1);
s_Header.numEntries = Common::swap16(s_Header.numEntries) + 1;
for (u16 index = 0; index < s_Header.numEntries; index++)
{
SSysConfEntry tmpEntry;
f.ReadArray(&tmpEntry.offset, 1);
tmpEntry.offset = Common::swap16(tmpEntry.offset);
m_Entries.push_back(tmpEntry);
}
// Last offset is an invalid entry. We ignore it throughout this class
for (auto i = m_Entries.begin(); i < m_Entries.end() - 1; ++i)
{
SSysConfEntry& curEntry = *i;
f.Seek(curEntry.offset, SEEK_SET);
u8 description = 0;
f.ReadArray(&description, 1);
// Data type
curEntry.type = (SysconfType)((description & 0xe0) >> 5);
// Length of name in bytes - 1
curEntry.nameLength = (description & 0x1f) + 1;
// Name
f.ReadArray(curEntry.name, curEntry.nameLength);
curEntry.name[curEntry.nameLength] = '\0';
// Get length of data
curEntry.dataLength = 0;
switch (curEntry.type)
{
case Type_BigArray:
f.ReadArray(&curEntry.dataLength, 1);
curEntry.dataLength = Common::swap16(curEntry.dataLength);
break;
case Type_SmallArray:
{
u8 dlength = 0;
f.ReadBytes(&dlength, 1);
curEntry.dataLength = dlength;
break;
}
case Type_Byte:
case Type_Bool:
curEntry.dataLength = 1;
break;
case Type_Short:
curEntry.dataLength = 2;
break;
case Type_Long:
curEntry.dataLength = 4;
break;
default:
PanicAlertT("Unknown entry type %i in SYSCONF (%s@%x)!",
curEntry.type, curEntry.name, curEntry.offset);
return false;
break;
}
// Fill in the actual data
if (curEntry.dataLength)
{
curEntry.data = new u8[curEntry.dataLength];
f.ReadArray(curEntry.data, curEntry.dataLength);
}
}
return f.IsGood();
}
// Returns the size of the item in file
static unsigned int create_item(SSysConfEntry &item, SysconfType type, const std::string &name,
const int data_length, unsigned int offset)
{
item.offset = offset;
item.type = type;
item.nameLength = (u8)(name.length());
strncpy(item.name, name.c_str(), 32);
item.dataLength = data_length;
item.data = new u8[data_length];
memset(item.data, 0, data_length);
switch (type)
{
case Type_BigArray:
// size of description + name length + size of dataLength + data length + null
return 1 + item.nameLength + 2 + item.dataLength + 1;
case Type_SmallArray:
// size of description + name length + size of dataLength + data length + null
return 1 + item.nameLength + 1 + item.dataLength + 1;
case Type_Byte:
case Type_Bool:
case Type_Short:
case Type_Long:
// size of description + name length + data length
return 1 + item.nameLength + item.dataLength;
default:
return 0;
}
}
void SysConf::GenerateSysConf()
{
SSysConfHeader s_Header;
strncpy(s_Header.version, "SCv0", 4);
s_Header.numEntries = Common::swap16(28 - 1);
SSysConfEntry items[27];
memset(items, 0, sizeof(SSysConfEntry) * 27);
// version length + size of numEntries + 28 * size of offset
unsigned int current_offset = 4 + 2 + 28 * 2;
// BT.DINF
current_offset += create_item(items[0], Type_BigArray, "BT.DINF", 0x460, current_offset);
items[0].data[0] = 4;
for (u8 i = 0; i < 4; ++i)
{
const u8 bt_addr[6] = {i, 0x00, 0x79, 0x19, 0x02, 0x11};
memcpy(&items[0].data[1 + 70 * i], bt_addr, sizeof(bt_addr));
memcpy(&items[0].data[7 + 70 * i], "Nintendo RVL-CNT-01", 19);
}
// BT.SENS
current_offset += create_item(items[1], Type_Long, "BT.SENS", 4, current_offset);
items[1].data[3] = 0x03;
// IPL.NIK
current_offset += create_item(items[2], Type_SmallArray, "IPL.NIK", 0x15, current_offset);
const u8 console_nick[14] = {0, 'd', 0, 'o', 0, 'l', 0, 'p', 0, 'h', 0, 'i', 0, 'n'};
memcpy(items[2].data, console_nick, 14);
// IPL.AR
current_offset += create_item(items[3], Type_Byte, "IPL.AR", 1, current_offset);
items[3].data[0] = 0x01;
// BT.BAR
current_offset += create_item(items[4], Type_Byte, "BT.BAR", 1, current_offset);
items[4].data[0] = 0x01;
// IPL.SSV
current_offset += create_item(items[5], Type_Byte, "IPL.SSV", 1, current_offset);
// IPL.LNG
current_offset += create_item(items[6], Type_Byte, "IPL.LNG", 1, current_offset);
items[6].data[0] = 0x01;
// IPL.SADR
current_offset += create_item(items[7], Type_BigArray, "IPL.SADR", 0x1007, current_offset);
items[7].data[0] = 0x6c; //(Switzerland) TODO should this default be changed?
// IPL.CB
current_offset += create_item(items[8], Type_Long, "IPL.CB", 4, current_offset);
items[8].data[0] = 0x0f; items[8].data[1] = 0x11;
items[8].data[2] = 0x14; items[8].data[3] = 0xa6;
// BT.SPKV
current_offset += create_item(items[9], Type_Byte, "BT.SPKV", 1, current_offset);
items[9].data[0] = 0x58;
// IPL.PC
current_offset += create_item(items[10], Type_SmallArray, "IPL.PC", 0x49, current_offset);
items[10].data[1] = 0x04; items[10].data[2] = 0x14;
// NET.CTPC
current_offset += create_item(items[11], Type_Long, "NET.CTPC", 4, current_offset);
// WWW.RST
current_offset += create_item(items[12], Type_Bool, "WWW.RST", 1, current_offset);
// BT.CDIF
current_offset += create_item(items[13], Type_BigArray, "BT.CDIF", 0x204, current_offset);
// IPL.INC
current_offset += create_item(items[14], Type_Long, "IPL.INC", 4, current_offset);
items[14].data[3] = 0x08;
// IPL.FRC
current_offset += create_item(items[15], Type_Long, "IPL.FRC", 4, current_offset);
items[15].data[3] = 0x28;
// IPL.CD
current_offset += create_item(items[16], Type_Bool, "IPL.CD", 1, current_offset);
items[16].data[0] = 0x01;
// IPL.CD2
current_offset += create_item(items[17], Type_Bool, "IPL.CD2", 1, current_offset);
items[17].data[0] = 0x01;
// IPL.UPT
current_offset += create_item(items[18], Type_Byte, "IPL.UPT", 1, current_offset);
items[18].data[0] = 0x02;
// IPL.PGS
current_offset += create_item(items[19], Type_Byte, "IPL.PGS", 1, current_offset);
// IPL.E60
current_offset += create_item(items[20], Type_Byte, "IPL.E60", 1, current_offset);
items[20].data[0] = 0x01;
// IPL.DH
current_offset += create_item(items[21], Type_Byte, "IPL.DH", 1, current_offset);
// NET.WCFG
current_offset += create_item(items[22], Type_Long, "NET.WCFG", 4, current_offset);
items[22].data[3] = 0x01;
// IPL.IDL
current_offset += create_item(items[23], Type_SmallArray, "IPL.IDL", 1, current_offset);
items[23].data[0] = 0x01;
// IPL.EULA
current_offset += create_item(items[24], Type_Bool, "IPL.EULA", 1, current_offset);
items[24].data[0] = 0x01;
// BT.MOT
current_offset += create_item(items[25], Type_Byte, "BT.MOT", 1, current_offset);
items[25].data[0] = 0x01;
// MPLS.MOVIE
current_offset += create_item(items[26], Type_Bool, "MPLS.MOVIE", 1, current_offset);
items[26].data[0] = 0x01;
for (const SSysConfEntry& item : items)
m_Entries.push_back(item);
File::CreateFullPath(m_FilenameDefault);
File::IOFile g(m_FilenameDefault, "wb");
// Write the header and item offsets
g.WriteBytes(&s_Header.version, sizeof(s_Header.version));
g.WriteBytes(&s_Header.numEntries, sizeof(u16));
for (int i = 0; i != 27; ++i)
{
const u16 tmp_offset = Common::swap16(items[i].offset);
g.WriteBytes(&tmp_offset, 2);
}
const u16 end_data_offset = Common::swap16(current_offset);
g.WriteBytes(&end_data_offset, 2);
// Write the items
const u8 null_byte = 0;
for (int i = 0; i != 27; ++i)
{
u8 description = (items[i].type << 5) | (items[i].nameLength - 1);
g.WriteBytes(&description, sizeof(description));
g.WriteBytes(&items[i].name, items[i].nameLength);
switch (items[i].type)
{
case Type_BigArray:
{
const u16 tmpDataLength = Common::swap16(items[i].dataLength);
g.WriteBytes(&tmpDataLength, 2);
g.WriteBytes(items[i].data, items[i].dataLength);
g.WriteBytes(&null_byte, 1);
}
break;
case Type_SmallArray:
g.WriteBytes(&items[i].dataLength, 1);
g.WriteBytes(items[i].data, items[i].dataLength);
g.WriteBytes(&null_byte, 1);
break;
default:
g.WriteBytes(items[i].data, items[i].dataLength);
break;
}
}
// Pad file to the correct size
const u64 cur_size = g.GetSize();
for (unsigned int i = 0; i != 16380 - cur_size; ++i)
g.WriteBytes(&null_byte, 1);
// Write the footer
g.WriteBytes("SCed", 4);
m_Filename = m_FilenameDefault;
}
bool SysConf::SaveToFile(const std::string& filename)
{
File::IOFile f(filename, "r+b");
for (auto i = m_Entries.begin(); i < m_Entries.end() - 1; ++i)
{
// Seek to after the name of this entry
f.Seek(i->offset + i->nameLength + 1, SEEK_SET);
// We may have to write array length value...
if (i->type == Type_BigArray)
{
const u16 tmpDataLength = Common::swap16(i->dataLength);
f.WriteArray(&tmpDataLength, 1);
}
else if (i->type == Type_SmallArray)
{
const u8 len = (u8)(i->dataLength);
f.WriteArray(&len, 1);
}
// Now write the actual data
f.WriteBytes(i->data, i->dataLength);
}
return f.IsGood();
}
bool SysConf::Save()
{
if (!m_IsValid)
return false;
return SaveToFile(m_Filename);
}
void SysConf::UpdateLocation()
{
// if the old Wii User dir had a sysconf file save any settings that have been changed to it
if (m_IsValid)
Save();
// Clear the old filename and set the default filename to the new user path
// So that it can be generated if the file does not exist in the new location
m_Filename.clear();
// Note: We don't use the dummy Wii root here (if in use) because this is
// all tied up with the configuration code. In the future this should
// probably just be synced with the other settings.
m_FilenameDefault = File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP WII_SYSCONF_DIR DIR_SEP WII_SYSCONF;
Reload();
}
bool SysConf::Reload()
{
if (m_IsValid)
Clear();
std::string& filename = m_Filename.empty() ? m_FilenameDefault : m_Filename;
m_IsValid = LoadFromFile(filename);
return m_IsValid;
}