..
OpenCL
Make titlebar and about dialog fancy for cmake build.
2011-08-21 17:43:05 -05:00
AVIDump.cpp
Various changes which improve FreeBSD support.
2011-09-29 23:32:38 +02:00
AVIDump.h
When using the "Start Renderer in Fullscreen" option, really start in fullscreen. In other words this now switches to fullscreen before the renderer is initiated instead of after. This is a partial fix for issue 4316.
2011-03-25 18:12:40 +00:00
BPFunctions.cpp
Merge some scissor rect related code to VideoCommon.
2011-09-05 22:04:28 +02:00
BPFunctions.h
Merge some scissor rect related code to VideoCommon.
2011-09-05 22:04:28 +02:00
BPMemory.cpp
BPMemory.h
add definitions of some bp mem bits relating to interlacing (no behavior change)
2011-07-18 08:27:30 +00:00
BPStructs.cpp
Bounding Box bugfixes.
2011-10-28 21:12:12 +01:00
BPStructs.h
CommandProcessor.cpp
CommandProcessor.h
CPMemory.cpp
CPMemory.h
Add graphics FIFO recorder and player for debugging the graphics system.
2011-03-27 02:55:08 +00:00
DataReader.h
Debugger.cpp
Various UI and documentation improvements to the GFX debugger.
2011-07-01 20:59:57 +00:00
Debugger.h
DLCache.cpp
A long time since my last commit but i have a lot of work. hope to find some time to fix more things.
2011-05-25 02:05:48 +00:00
DLCache.h
EmuWindow.cpp
buildfix ON MASTER!! :<
2011-08-26 21:19:40 -07:00
EmuWindow.h
Fifo.cpp
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
Fifo.h
FramebufferManagerBase.cpp
Make sure to not do any XFB emulation at all if it's not enabled.
2011-03-19 00:21:59 +00:00
FramebufferManagerBase.h
HiresTextures.cpp
More conversion from char * to std::string.
2011-03-01 03:06:14 +00:00
HiresTextures.h
ImageWrite.cpp
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.cpp
Fix pixel lighting.
2011-09-29 23:32:39 +02:00
LightingShaderGen.h
Fix pixel lighting.
2011-09-29 23:32:39 +02:00
LookUpTables.h
MainBase.cpp
Fix the video software backend. (closes issue 4269)
2011-03-16 22:48:17 +00:00
MainBase.h
memcpy_amd.cpp
NativeVertexFormat.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp
Add graphics FIFO recorder and player for debugging the graphics system.
2011-03-27 02:55:08 +00:00
OpcodeDecoding.h
Add graphics FIFO recorder and player for debugging the graphics system.
2011-03-27 02:55:08 +00:00
OpenCL.cpp
OpenCL.h
PixelEngine.cpp
Bounding Box bugfixes.
2011-10-28 21:12:12 +01:00
PixelEngine.h
PixelShaderGen.cpp
Merge branch 'zcomploc-support'
2011-10-04 07:56:13 +02:00
PixelShaderGen.h
Clean up various things.
2011-09-29 23:32:39 +02:00
PixelShaderManager.cpp
VideoCommon: Always update pixel shader constants when tevregs change
2011-07-04 13:49:40 +00:00
PixelShaderManager.h
VideoCommon: Always update pixel shader constants when tevregs change
2011-07-04 13:49:40 +00:00
RenderBase.cpp
Compile fix.
2011-09-29 23:32:38 +02:00
RenderBase.h
Merge some frame dumping code to VideoCommon, fixes a memory leak in D3D9 and OpenGL if emulation is stopped while dumping frames.
2011-09-29 23:32:38 +02:00
Statistics.cpp
Statistics.h
TextureCacheBase.cpp
More conversion from char * to std::string.
2011-03-01 03:06:14 +00:00
TextureCacheBase.h
TextureConversionShader.cpp
just a little cleanup to maintain minimal interfaces
2011-06-10 19:16:09 +00:00
TextureConversionShader.h
TextureDecoder.cpp
fix a memleak and quiet some warnings
2011-03-22 15:23:39 +00:00
TextureDecoder.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone.
2011-03-21 05:46:33 +00:00
VertexLoader_Normal.h
Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone.
2011-03-21 05:46:33 +00:00
VertexLoader_Position.cpp
Align stack variables on a 16-bytes boundary in SSSE3 functions
2011-10-08 17:36:01 +02:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
Align stack variables on a 16-bytes boundary in SSSE3 functions
2011-10-08 17:36:01 +02:00
VertexLoader_TextCoord.h
VertexLoader.cpp
Bounding Box bugfixes.
2011-10-28 21:12:12 +01:00
VertexLoader.h
VertexLoaderManager.cpp
Add graphics FIFO recorder and player for debugging the graphics system.
2011-03-27 02:55:08 +00:00
VertexLoaderManager.h
VertexManagerBase.cpp
Fix "Disable Lighting" in D3D9 and D3D11.
2011-04-30 17:34:08 +00:00
VertexManagerBase.h
VertexShaderGen.cpp
Clean up various things.
2011-09-29 23:32:39 +02:00
VertexShaderGen.h
Clean up various things.
2011-09-29 23:32:39 +02:00
VertexShaderManager.cpp
Don't resize render target to handle out-of-bounds viewports. Instead, adjust the projection matrix.
2011-05-12 02:14:45 +00:00
VertexShaderManager.h
VideoCommon.h
Added proper Bounding Box support.
2011-10-26 01:19:10 +01:00
VideoConfig.cpp
Added proper Bounding Box support.
2011-10-26 01:19:10 +01:00
VideoConfig.h
Added proper Bounding Box support.
2011-10-26 01:19:10 +01:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h
Fix an error introduced in r7083. In the pixel shader manager the farZ and zRange of the z bias were flipped. Switched to using the viewport struct rather than a raw float array to hopefully avoid such confusion in the future. Fixes issue 4060.
2011-04-11 01:49:32 +00:00
XFStructs.cpp
Add a call to VertexManager::Flush() when changing TC gen settings
2011-10-01 02:36:03 +02:00
XFStructs.h