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MemoryCards
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Remove the global namespace a bit and remove some dead code.
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2011-02-02 18:21:20 +00:00 |
AboutDolphin.cpp
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Remove some dead code.
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2011-01-17 01:47:27 +00:00 |
AboutDolphin.h
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Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
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2011-01-05 04:35:46 +00:00 |
ARCodeAddEdit.cpp
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Translate PanicAlert captions too.
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2011-01-13 20:53:37 +00:00 |
ARCodeAddEdit.h
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Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
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2011-01-05 04:35:46 +00:00 |
BootManager.cpp
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Apply kostamarino's patch to let you select DSPHLE per game.
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2011-01-29 13:26:49 +00:00 |
BootManager.h
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CheatsWindow.cpp
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Fix a few strings that weren't being translated properly.
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2011-01-15 02:30:36 +00:00 |
CheatsWindow.h
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ConfigMain.cpp
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Some more work on renaming variables and files to reflect that the plugins are no longer plugins.
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2011-02-02 16:34:12 +00:00 |
ConfigMain.h
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Remove the global namespace a bit and remove some dead code.
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2011-02-02 18:21:20 +00:00 |
Frame.cpp
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Removed the Lua script console and Externals/Lua. The script console was incomplete and no one was working on it.
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2011-02-03 20:41:23 +00:00 |
Frame.h
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Removed the Lua script console and Externals/Lua. The script console was incomplete and no one was working on it.
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2011-02-03 20:41:23 +00:00 |
FrameAui.cpp
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Finally get tooltips in config main to work on linux. When controls are contained in a wxStaticTextBox they must be created before the wxStaticTextBox is created, otherwise tooltips don't work. This is probably a bug in wxWidgets.
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2011-01-31 17:15:21 +00:00 |
FrameTools.cpp
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Removed the Lua script console and Externals/Lua. The script console was incomplete and no one was working on it.
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2011-02-03 20:41:23 +00:00 |
GameListCtrl.cpp
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log only when ::IsValidCodePage() fails (r6941)
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2011-02-03 06:01:34 +00:00 |
GameListCtrl.h
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GeckoCodeDiag.cpp
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Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
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2011-01-25 11:14:11 +00:00 |
GeckoCodeDiag.h
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Globals.h
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Removed the Lua script console and Externals/Lua. The script console was incomplete and no one was working on it.
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2011-02-03 20:41:23 +00:00 |
HotkeyDlg.cpp
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Be more flexible about hotkey modifier permutations.
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2011-01-30 14:20:20 +00:00 |
HotkeyDlg.h
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Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
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2011-01-05 04:35:46 +00:00 |
InputConfigDiag.cpp
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Fix the rest of the tooltips for linux.
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2011-01-31 22:19:30 +00:00 |
InputConfigDiag.h
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Fix the rest of the tooltips for linux.
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2011-01-31 22:19:30 +00:00 |
InputConfigDiagBitmaps.cpp
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Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
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2010-10-12 19:42:29 +00:00 |
ISOFile.cpp
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Localization:
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2011-01-06 13:57:46 +00:00 |
ISOFile.h
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ISOProperties.cpp
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- Moving "Custom Projection Hack" stuff toward a new modal dialog window
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2011-02-03 17:51:12 +00:00 |
ISOProperties.h
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- Moving "Custom Projection Hack" stuff toward a new modal dialog window
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2011-02-03 17:51:12 +00:00 |
LogWindow.cpp
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log only when ::IsValidCodePage() fails (r6941)
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2011-02-03 06:01:34 +00:00 |
LogWindow.h
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r6928 redux
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2011-01-27 23:59:12 +00:00 |
Main.cpp
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Remove the global namespace a bit and remove some dead code.
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2011-02-02 18:21:20 +00:00 |
Main.h
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Remove the global namespace a bit and remove some dead code.
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2011-02-02 18:21:20 +00:00 |
MainNoGUI.cpp
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Some more work on renaming variables and files to reflect that the plugins are no longer plugins.
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2011-02-02 16:34:12 +00:00 |
MemcardManager.cpp
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Remove the global namespace a bit and remove some dead code.
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2011-02-02 18:21:20 +00:00 |
MemcardManager.h
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Update several of the translations.
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2011-01-30 22:02:47 +00:00 |
NetPlay.cpp
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Eliminate some trampoline functions.
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2011-01-31 08:19:27 +00:00 |
NetPlay.h
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Eliminate some trampoline functions.
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2011-01-31 08:19:27 +00:00 |
NetPlayClient.cpp
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Eliminate some trampoline functions.
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2011-01-31 08:19:27 +00:00 |
NetPlayServer.cpp
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Eliminate some trampoline functions.
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2011-01-31 08:19:27 +00:00 |
NetWindow.cpp
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Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
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2011-01-13 02:05:58 +00:00 |
NetWindow.h
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Cleaned up NetPlay a bit, fixed some UI text.
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2010-11-16 01:55:29 +00:00 |
PatchAddEdit.cpp
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Translate PanicAlert captions too.
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2011-01-13 20:53:37 +00:00 |
PatchAddEdit.h
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Add internationalization support. There aren't really any translations yet other than a little French thanks to DavidVag. So now the translators need to go to work. See http://wiki.wxwidgets.org/Internationalization for directions. The binary .mo files are generated at build time on linux. They are provided in Data/Languages for windows. I don't know where they need to go on OSX, but they should be able to be generated there at least. I added a target to generate them on windows, but does not build by default as it requires that msgfmt.exe from the gnu gettext tools be installed and in the path.
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2011-01-05 04:35:46 +00:00 |
PHackSettings.cpp
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Removed the Lua script console and Externals/Lua. The script console was incomplete and no one was working on it.
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2011-02-03 20:41:23 +00:00 |
PHackSettings.h
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- Moving "Custom Projection Hack" stuff toward a new modal dialog window
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2011-02-03 17:51:12 +00:00 |
SConscript
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Removed the Lua script console and Externals/Lua. The script console was incomplete and no one was working on it.
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2011-02-03 20:41:23 +00:00 |
stdafx.cpp
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stdafx.h
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Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
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2011-01-25 11:14:11 +00:00 |
UDPConfigDiag.cpp
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Translate PanicAlert captions too.
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2011-01-13 20:53:37 +00:00 |
UDPConfigDiag.h
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Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
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2010-11-14 13:30:57 +00:00 |
WiimoteConfigDiag.cpp
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Finally got the input common strings figured out. That pretty much finishes translations.
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2011-01-14 03:05:02 +00:00 |
WiimoteConfigDiag.h
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Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)
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2010-10-12 19:42:29 +00:00 |
WXInputBase.cpp
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Be more flexible about hotkey modifier permutations.
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2011-01-30 14:20:20 +00:00 |
WXInputBase.h
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Clean up nowx and stop cocoaApp busy-waiting in the main loop.
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2011-01-15 10:33:07 +00:00 |
WxUtils.cpp
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r6928 redux
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2011-01-27 23:59:12 +00:00 |
WxUtils.h
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r6928 redux
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2011-01-27 23:59:12 +00:00 |
X11Utils.cpp
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Fix the nogui build. Don't show the Xrandr logs in release builds. Fix flickering in fullscreen when using the auto window size option and not rendering to main.
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2011-01-25 12:52:20 +00:00 |
X11Utils.h
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Implement free look on linux. Patch due to artart78.
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2010-12-21 23:58:25 +00:00 |