dolphin/Source/Core/VideoBackends/Vulkan
Jules Blok e103a58d87 Merge pull request #6012 from stenzek/drop-nv-glsl
Vulkan: Drop VK_NV_glsl extension support
2017-09-06 13:19:47 +02:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt Vulkan: Move shader/pipeline-related methods to ShaderCache 2017-07-30 12:38:49 +10:00
CommandBufferManager.cpp Vulkan: Use a separate queue for presenting. 2017-09-05 12:00:09 -07:00
CommandBufferManager.h
Constants.h Vulkan: Support native compressed textures 2017-04-29 13:46:42 +10:00
FramebufferManager.cpp Vulkan: Move shader/pipeline-related methods to ShaderCache 2017-07-30 12:38:49 +10:00
FramebufferManager.h Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
main.cpp Vulkan: Multithreaded creation of UID pipeline caches 2017-07-30 17:43:59 +10:00
ObjectCache.cpp Vulkan: Use optimal tiling for dummy texture 2017-08-02 21:33:10 +10:00
ObjectCache.h Vulkan: Uber shader support 2017-07-30 17:43:59 +10:00
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp Vulkan: Uber shader support 2017-07-30 17:43:59 +10:00
PostProcessing.h Vulkan: Implement post-processing backend 2017-04-25 14:27:02 +10:00
RasterFont.cpp Vulkan: Uber shader support 2017-07-30 17:43:59 +10:00
RasterFont.h Vulkan: Implement post-processing backend 2017-04-25 14:27:02 +10:00
Renderer.cpp Renderer: Change SetBlendState to accept a BlendingState 2017-09-03 14:14:54 +10:00
Renderer.h Renderer: Change SetBlendState to accept a BlendingState 2017-09-03 14:14:54 +10:00
ShaderCache.cpp VideoBackends: Support a different number of threads for precompiling 2017-07-30 17:43:59 +10:00
ShaderCache.h VideoBackends: Add the explicit keyword to WorkItem-derived class constructors 2017-09-02 17:35:20 -04:00
ShaderCompiler.cpp Revert "Vulkan: Use VK_NV_glsl extension where available, and skip glslang" 2017-09-03 15:31:19 +10:00
ShaderCompiler.h Revert "Vulkan: Use VK_NV_glsl extension where available, and skip glslang" 2017-09-03 15:31:19 +10:00
StagingBuffer.cpp Vulkan: Support native compressed textures 2017-04-29 13:46:42 +10:00
StagingBuffer.h
StagingTexture2D.cpp
StagingTexture2D.h
StateTracker.cpp VideoBackends: Clear uid bits that are unused for the current backend 2017-09-05 23:49:42 +10:00
StateTracker.h Vulkan: Uber shader support 2017-07-30 17:43:59 +10:00
StreamBuffer.cpp Vulkan: Fix underflow in StreamBuffer::WaitForClearSpace 2017-03-04 18:07:04 +10:00
StreamBuffer.h
SwapChain.cpp Vulkan: Use a separate queue for presenting. 2017-09-05 12:00:09 -07:00
SwapChain.h Vulkan: Implement Quad-Buffered stereoscopy support. 2017-07-05 22:43:39 +02:00
Texture2D.cpp Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
Texture2D.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
TextureCache.cpp Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
TextureCache.h Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
TextureConverter.cpp Revert "Vulkan: Use VK_NV_glsl extension where available, and skip glslang" 2017-09-03 15:31:19 +10:00
TextureConverter.h Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
Util.cpp Revert "Vulkan: Use VK_NV_glsl extension where available, and skip glslang" 2017-09-03 15:31:19 +10:00
Util.h Revert "Vulkan: Use VK_NV_glsl extension where available, and skip glslang" 2017-09-03 15:31:19 +10:00
VertexFormat.cpp NativeVertexFormat: Drop unused virtual method SetupVertexPointers 2017-07-30 17:43:59 +10:00
VertexFormat.h NativeVertexFormat: Drop unused virtual method SetupVertexPointers 2017-07-30 17:43:59 +10:00
VertexManager.cpp
VertexManager.h
VideoBackend.h
VKTexture.cpp Vulkan: Move shader/pipeline-related methods to ShaderCache 2017-07-30 12:38:49 +10:00
VKTexture.h AbstractTexture: Add missing includes (and remove unnecessary ones) 2017-06-18 23:29:22 -04:00
Vulkan.vcxproj Vulkan: Move shader/pipeline-related methods to ShaderCache 2017-07-30 12:38:49 +10:00
VulkanContext.cpp Merge pull request #6012 from stenzek/drop-nv-glsl 2017-09-06 13:19:47 +02:00
VulkanContext.h Merge pull request #6012 from stenzek/drop-nv-glsl 2017-09-06 13:19:47 +02:00
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h