.. |
Debugger
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cleanup + some eolz
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2010-07-06 13:14:51 +00:00 |
GUI
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Workaround a bug on Mac OS in witch dolphin would crash whenthe OpenGL config window would be opened. It seems that wxDialog::Center() is completely useless on Mac OS X, and not only useless, but it crashes when the window is bigger than the screen.
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2010-07-18 20:06:24 +00:00 |
OS
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apply some speedup to dx11 plugin + some minor stuff
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2010-06-16 10:12:57 +00:00 |
BPFunctions.cpp
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hopefully fixed zww issue with new efb to ram.
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2010-07-12 19:30:25 +00:00 |
cocoaGL.h
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Revert parts of r5576 and r5598 for Sonicadvance1's sake.
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2010-06-04 04:59:07 +00:00 |
cocoaGL.m
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Remove NSAutoreleasePools that are no longer necessary now that pools
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2010-07-09 22:31:04 +00:00 |
DLCache.cpp
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Improve iterator usage.
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2010-05-28 23:14:16 +00:00 |
DLCache.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
FramebufferManager.cpp
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Improve iterator usage.
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2010-05-28 23:14:16 +00:00 |
FramebufferManager.h
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Extend the OGL virtual XFB to handle games that use multiple XFBs to make a frame. This should allow games that require the XFB to work without using a real XFB in RAM which is slow and limited to the original resolution. To use this enhancement you must check Use XFB in the options. The previous option was renamed Use Real XFB. I don't think this works with the aspect settings yet.
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2010-03-10 06:45:13 +00:00 |
Globals.h
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Rename Config.cpp/h to VideoConfig.cpp/h.
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2009-09-13 09:23:30 +00:00 |
GLUtil.cpp
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Fix an issue that made it so that the emulator could not be resized in the nowx build on linux. Also some code cleanup in the OpenGL and Software plugins.
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2010-07-16 21:56:40 +00:00 |
GLUtil.h
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Fix an issue that made it so that the emulator could not be resized in the nowx build on linux. Also some code cleanup in the OpenGL and Software plugins.
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2010-07-16 21:56:40 +00:00 |
GLWindow.h
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Config.h should never be included directly, but rather through Common.h
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2010-06-26 13:11:34 +00:00 |
main.cpp
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This is basicall linux code cleanup. We don not need to pass the X display handle from the video plugin anymore. The wiimote plugins now open their own display handles, and the GUI uses the display handle of the main window frame. Only the window handle from the video plugin is needed. The pWindowHandle variable now passes this instead of the display handle.
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2010-07-16 14:14:57 +00:00 |
main.h
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OpenGL fix: s_swapRequested must be volatile.
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2010-01-26 14:56:51 +00:00 |
NativeVertexFormat.cpp
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Fix missing shading in NSMBWii etc in the D3D plugin. Now, I'm not entirely sure why the existing code didn't work properly, but hey, this fixes it :)
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2010-01-12 00:08:02 +00:00 |
PixelShaderCache.cpp
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big changes here:
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2010-07-18 00:18:31 +00:00 |
PixelShaderCache.h
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HUGE commit :)
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2010-06-05 00:01:18 +00:00 |
PostProcessing.cpp
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HUGE commit :)
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2010-06-05 00:01:18 +00:00 |
PostProcessing.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
RasterFont.cpp
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VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
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2009-10-13 06:12:58 +00:00 |
RasterFont.h
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VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
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2009-10-13 06:12:58 +00:00 |
Render.cpp
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hopefully fixed zww issue with new efb to ram.
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2010-07-12 19:30:25 +00:00 |
SConscript
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Plugin_VideoOGL has been using an old duplicate of VertexLoaderManager.cpp.
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2010-07-17 23:36:03 +00:00 |
stdafx.cpp
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Fix some cases of variables being used uninitialized. Also some unused
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2010-06-02 20:35:12 +00:00 |
stdafx.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
TextureConverter.cpp
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big changes here:
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2010-07-18 00:18:31 +00:00 |
TextureConverter.h
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hopefully fixed zww issue with new efb to ram.
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2010-07-12 19:30:25 +00:00 |
TextureMngr.cpp
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big changes here:
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2010-07-18 00:18:31 +00:00 |
TextureMngr.h
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big changes here:
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2010-07-18 00:18:31 +00:00 |
VertexManager.cpp
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2 commits in one:
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2010-07-09 20:56:16 +00:00 |
VertexManager.h
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Sps fixed in all the games tested, code cleanup and reordering
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2009-10-06 14:24:10 +00:00 |
VertexShaderCache.cpp
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big changes here:
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2010-07-18 00:18:31 +00:00 |
VertexShaderCache.h
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HUGE commit :)
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2010-06-05 00:01:18 +00:00 |
XFB.cpp
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Moving more things out of GL into VideoCommon...
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2009-09-03 20:37:35 +00:00 |
XFB.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |