..
AES
BannerLoader.cpp
fix again, JP please check it. don't forget clear your cache!
2009-02-09 15:41:28 +00:00
BannerLoader.h
fix display wii game name and description (only WIN32 working).
2009-02-06 16:53:22 +00:00
BannerLoaderGC.cpp
a tiny fix, I found MGS:TT PAL use BNR1 format opening.bnr, so only English was filled.
2009-02-12 13:03:39 +00:00
BannerLoaderGC.h
game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language.
2009-02-03 15:03:34 +00:00
BannerLoaderWii.cpp
this should be OK: display some default info when no save exist
2009-02-07 17:31:35 +00:00
BannerLoaderWii.h
fix display wii game name and description (only WIN32 working).
2009-02-06 16:53:22 +00:00
Blob.cpp
Adds IsDrive to FileUtil for win32,
2009-02-21 23:44:40 +00:00
Blob.h
Fix for read from raw drive on some machines,
2009-02-22 07:52:02 +00:00
CompressedBlob.cpp
Revert r1861
2009-01-16 02:58:34 +00:00
CompressedBlob.h
DriveBlob.cpp
Fix for read from raw drive on some machines,
2009-02-22 07:52:02 +00:00
DriveBlob.h
Fix for read from raw drive on some machines,
2009-02-22 07:52:02 +00:00
FileBlob.cpp
MusicMod: A couple of fixes, more to come (when I find what is the I/O interrupt we have to trap to only get music, and in the correct time)
2009-01-03 18:50:01 +00:00
FileBlob.h
FileHandlerARC.cpp
some more warning cleanup.
2009-01-24 01:50:23 +00:00
FileHandlerARC.h
Filesystem.cpp
set svn:eol-style=native for **.cpp
2008-12-08 05:30:24 +00:00
Filesystem.h
FileSystemGCWii.cpp
some more warning cleanup.
2009-01-24 01:50:23 +00:00
FileSystemGCWii.h
MusicMod: Added music modification, it currently only works in Windows
2009-01-03 01:38:44 +00:00
SConscript
nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments
2009-01-15 06:48:15 +00:00
stdafx.cpp
set svn:eol-style=native for **.cpp
2008-12-08 05:30:24 +00:00
stdafx.h
- Janitorial tasks
2008-12-20 18:46:49 +00:00
Volume.h
Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game
2009-02-16 06:17:21 +00:00
VolumeCreator.cpp
Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game
2009-02-16 06:17:21 +00:00
VolumeCreator.h
VolumeDirectory.cpp
Some warning and code cleanup.
2009-01-24 00:45:46 +00:00
VolumeDirectory.h
VolumeGC.cpp
DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land.
2009-02-14 01:07:20 +00:00
VolumeGC.h
VolumeWiiCrypted.cpp
Preliminary support for having MasterKey for U/P/J and MasterKey for Korean wii games. Needs testing by someone who has a Korean wii game
2009-02-16 06:17:21 +00:00
VolumeWiiCrypted.h