dolphin/Source/Plugins/Plugin_VideoDX11/Src/resource.rc
Rodolfo Osvaldo Bogado e641323de2 i know still a lot to fix and much work to do but sometimes experiments are fun :)
for all the plugins implemented per pixel lighting, this will make games that uses lighting  a lot nice. (just look at mario sunshine and compare :))
for dx9: implemented temporal anaglyph stereo: just grab your red-cyan glasses  and enjoy.
stereo calibration: use stereo separation ( distance of the point from you are looking) and Focal Angle: the angle necessary to focus in one particular object.
this settings are different in every games as they use different depth ranges.
please for any regression and bug introduced by this commit.
if you ask why i did not implement stereo in dx11 and opengl the reason is one: they don't work right when i have more time will try to find a way to make them work.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6224 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-09-23 02:17:48 +00:00

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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include <windows.h>
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_ABOUT DIALOGEX 0, 0, 188, 81
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD | WS_BORDER | WS_SYSMENU
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
LTEXT "Created by neobrain.",IDC_STATIC,7,7,85,9
LTEXT "Licensed under the terms of the GNU General Public License.",IDC_STATIC,7,17,85,9
LTEXT "Hardware requirements:",IDC_STATIC,7,37,174,26
LTEXT "Any GPU which supports at least DX10.",IDC_STATIC,15,47,174,26
END
IDD_SETTINGS DIALOGEX 0, 0, 244, 183
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD | WS_BORDER | WS_SYSMENU
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
LTEXT "A&dapter:",IDC_STATIC,9,10,48,8
COMBOBOX IDC_ADAPTER,60,8,169,57,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
CONTROL "&V-Sync",IDC_VSYNC,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,61,25,36,8
CONTROL "&Widescreen Hack",IDC_WIDESCREEN_HACK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,161,25,67,10
LTEXT "&Aspect Ratio:",IDC_STATIC,9,40,48,8
COMBOBOX IDC_ASPECTRATIO,60,38,89,57,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
CONTROL "&Enable CPU->EFB access ",IDC_EFB_ACCESS_ENABLE,"Button",BS_AUTOCHECKBOX | BS_MULTILINE | WS_TABSTOP,7,60,94,11
CONTROL "Enable &Safe Texture Cache",IDC_SAFE_TEXTURE_CACHE,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,74,108,11
CONTROL "Safe",IDC_SAFE_TEXTURE_CACHE_SAFE,"Button",BS_AUTORADIOBUTTON,20,87,32,10
CONTROL "Normal",IDC_SAFE_TEXTURE_CACHE_NORMAL,"Button",BS_AUTORADIOBUTTON,52,87,40,10
CONTROL "Fast",IDC_SAFE_TEXTURE_CACHE_FAST,"Button",BS_AUTORADIOBUTTON,92,87,32,10
CONTROL "Enable Dlist Caching",IDC_DLIST_CACHING,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,98,80,10
CONTROL "Enable Pixel Lighting",IDC_ENABLEPIXELLIGHTING,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,112,81,10
END
IDD_ADVANCED DIALOGEX 0, 0, 244, 200
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD | WS_BORDER | WS_SYSMENU
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
GROUPBOX "&Settings",IDC_STATIC,6,7,228,74
CONTROL "Overlay FPS counter",IDC_OVERLAYFPS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,114,18,82,8
CONTROL "Disable Fog",IDC_DISABLEFOG,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,18,78,8
CONTROL "Enable Hotkey",IDC_OSDHOTKEY,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,114,33,87,8
CONTROL "Enable EFB copy",IDC_ENABLEEFBCOPY,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,33,81,8
CONTROL "EFB Scaled Copy",IDC_EFBSCALEDCOPY,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,48,64,8
CONTROL "Enable &Wireframe",IDC_WIREFRAME,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,114,48,87,8
CONTROL "Enable 16x &anisotropy filtering",IDC_FORCEANISOTROPY,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,63,110,8
GROUPBOX "Debugging Tools",IDC_STATIC,7,148,228,46
CONTROL "&Overlay some statistics",IDC_OVERLAYSTATS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,159,90,8
CONTROL "Enable TexFmt Overlay",IDC_TEXFMT_OVERLAY,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,174,92,10
CONTROL "Centered",IDC_TEXFMT_CENTER,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,114,174,52,10
END
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include <windows.h\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED