..
FramebufferManager.cpp
Unused arguments removed from XFBSource::Draw
2013-11-24 11:33:43 +13:00
FramebufferManager.h
Unused arguments removed from XFBSource::Draw
2013-11-24 11:33:43 +13:00
GLFunctions.cpp
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
GLFunctions.h
Globals.h
GLUtil.cpp
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
GLUtil.h
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
main.cpp
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
main.h
NativeVertexFormat.cpp
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
PerfQuery.cpp
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
PerfQuery.h
Run code through clang-modernize -add-override to add 'override' decls.
2013-11-03 20:54:05 -05:00
PostProcessing.cpp
Fix {Read,Write}FileToString.
2013-11-05 00:33:41 +13:00
PostProcessing.h
ProgramShaderCache.cpp
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
ProgramShaderCache.h
Run code through clang-modernize -add-override to add 'override' decls.
2013-11-03 20:54:05 -05:00
RasterFont.cpp
more warning fixes
2013-11-14 02:19:15 -05:00
RasterFont.h
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
Render.cpp
Unused arguments removed from XFBSource::Draw
2013-11-24 11:33:43 +13:00
Render.h
Reworked Screenshot saving.
2013-11-15 13:00:38 +13:00
SamplerCache.cpp
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
SamplerCache.h
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
stdafx.cpp
stdafx.h
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
StreamBuffer.cpp
OpenGL: Enable pinned memory even for index buffers (works for me). Big-ish speedup on AMD GPUs for streaming intensive games.
2013-11-22 18:09:52 +01:00
StreamBuffer.h
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
TextureCache.cpp
Use IOFile for TextureToPng to support non-ascii
2013-11-17 11:14:38 +13:00
TextureCache.h
Use IOFile for TextureToPng to support non-ascii
2013-11-17 11:14:38 +13:00
TextureConverter.cpp
Fix Desktop GLSL versions in the recent changes.
2013-11-24 22:48:10 +13:00
TextureConverter.h
VertexManager.cpp
[OGL] Textures now save to PNG not TGA
2013-11-16 15:59:59 +13:00
VertexManager.h
Run code through clang-modernize -add-override to add 'override' decls.
2013-11-03 20:54:05 -05:00
VideoBackend.h
Run code through clang-modernize -add-override to add 'override' decls.
2013-11-03 20:54:05 -05:00