..
Debugger
Minor code formatting:
2010-09-28 02:15:02 +00:00
BPFunctions.cpp
Added EFB Scale option to the OpenGL plug-in.
2010-09-30 15:24:34 +00:00
D3DBase.cpp
Change Disc functionality:
2010-09-15 12:30:56 +00:00
D3DBase.h
D3DShader.cpp
Minor code formatting:
2010-09-28 02:15:02 +00:00
D3DShader.h
Minor code formatting:
2010-09-28 02:15:02 +00:00
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp
Minor code formatting:
2010-09-28 02:15:02 +00:00
D3DUtil.h
Remove code which got obsoleted by r5890.
2010-07-18 15:19:24 +00:00
DlgSettings.cpp
Added EFB Scale option to the OpenGL plug-in.
2010-09-30 15:24:34 +00:00
DlgSettings.h
i know still a lot to fix and much work to do but sometimes experiments are fun :)
2010-09-23 02:17:48 +00:00
EmuWindow.cpp
Added EFB Scale option to the OpenGL plug-in.
2010-09-30 15:24:34 +00:00
EmuWindow.h
FramebufferManager.cpp
Minor code formatting:
2010-09-28 02:15:02 +00:00
FramebufferManager.h
Minor code formatting:
2010-09-28 02:15:02 +00:00
Globals.h
Minor code formatting:
2010-09-28 02:15:02 +00:00
main.cpp
Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).
2010-10-03 00:41:06 +00:00
main.h
Fix saving states on mesa3d and clean up the handling of asynchronous requests
2010-08-04 21:02:32 +00:00
NativeVertexFormat.cpp
Minor code formatting:
2010-09-28 02:15:02 +00:00
PixelShaderCache.cpp
Added EFB Scale option to the OpenGL plug-in.
2010-09-30 15:24:34 +00:00
PixelShaderCache.h
i know still a lot to fix and much work to do but sometimes experiments are fun :)
2010-09-23 02:17:48 +00:00
Render.cpp
Added EFB Scale option to the OpenGL plug-in.
2010-09-30 15:24:34 +00:00
stdafx.cpp
Minor code formatting:
2010-09-28 02:15:02 +00:00
stdafx.h
Minor code formatting:
2010-09-28 02:15:02 +00:00
TextureCache.cpp
Some stuff which was still lying around on my hard disk:
2010-10-04 11:09:32 +00:00
TextureCache.h
Fixed hires textures not scaling. Also increased max size of custom textures to 2048x2048.
2010-10-04 01:54:51 +00:00
TextureConverter.cpp
Added EFB Scale option to the OpenGL plug-in.
2010-09-30 15:24:34 +00:00
TextureConverter.h
VertexManager.cpp
Fixed hires textures not scaling. Also increased max size of custom textures to 2048x2048.
2010-10-04 01:54:51 +00:00
VertexManager.h
Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).
2010-10-03 00:41:06 +00:00
VertexShaderCache.cpp
Minor code formatting:
2010-09-28 02:15:02 +00:00
VertexShaderCache.h