dolphin/Source/Core/VideoCommon/Src
2013-03-15 15:08:51 +01:00
..
OpenCL
AVIDump.cpp Buildfix. 2013-02-26 19:59:33 -06:00
AVIDump.h Yell at the user if they change window size while dumping frames, and some other avi dumping stuff. 2013-02-26 20:47:48 -05:00
BPFunctions.cpp Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae 2013-01-07 13:47:34 -06:00
BPFunctions.h
BPMemory.cpp BPMemory: Expose more register descriptions for FifoPlayer 2013-01-12 15:25:50 +01:00
BPMemory.h PixelShaderManager: Reload fog range adjustment shader constants upon viewport change. 2013-03-15 15:08:51 +01:00
BPStructs.cpp Add documentation to PerfQueryBase interface. 2013-03-01 23:02:11 +01:00
BPStructs.h
CommandProcessor.cpp Added preliminary support to synchronise the timing of the CPU and GPU threads. A new option has been added to the game properties for this purpose. This option may help with random freezes in Dual Core mode. 2013-02-16 12:51:09 +11:00
CommandProcessor.h Added preliminary support to synchronise the timing of the CPU and GPU threads. A new option has been added to the game properties for this purpose. This option may help with random freezes in Dual Core mode. 2013-02-16 12:51:09 +11:00
CPMemory.cpp
CPMemory.h
DataReader.h wrapper for s_pCurBufferPointer 2013-02-21 13:45:48 +01:00
Debugger.cpp
Debugger.h
DLCache.h
EmuWindow.cpp Remove some old nonsense. 2013-02-07 23:52:50 -06:00
EmuWindow.h
Fifo.cpp Corrected a typo. 2013-03-15 19:32:47 +11:00
Fifo.h Increased the FIFO buffer size to 2MB from 1MB. Fixes Killer 7's Angel boss. 2013-03-02 16:18:55 +11:00
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp
FramebufferManagerBase.h Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)." 2013-01-16 15:46:11 -05:00
GenericDLCache.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
GenericTextureDecoder.cpp Fix ARM build. 2013-03-03 07:37:22 +00:00
HiresTextures.cpp
HiresTextures.h
ImageWrite.cpp Open std::fstream in a unicode-safe manner. 2013-02-28 19:33:39 -06:00
ImageWrite.h
IndexGenerator.cpp forceinline IndexGenerator::WriteTriangle 2013-02-22 03:22:20 -06:00
IndexGenerator.h Remove logic from IndexGenerator which does not seem to match that of Video Software. 2013-02-21 21:02:49 -06:00
LightingShaderGen.cpp Fix two unsigned/signed mismatch warnings. 2013-01-15 21:15:31 -05:00
LightingShaderGen.h
LookUpTables.h
MainBase.cpp Add documentation to PerfQueryBase interface. 2013-03-01 23:02:11 +01:00
MainBase.h
memcpy_amd.cpp
NativeVertexFormat.h
OnScreenDisplay.cpp
OnScreenDisplay.h Some cleanups. 2013-03-01 01:31:57 +01:00
OpcodeDecoding.cpp Made vertex loading take constant time. Fixes a hang in Gladius. 2013-02-20 23:38:25 +11:00
OpcodeDecoding.h Added preliminary support to synchronise the timing of the CPU and GPU threads. A new option has been added to the game properties for this purpose. This option may help with random freezes in Dual Core mode. 2013-02-16 12:51:09 +11:00
OpenCL.cpp
OpenCL.h
PerfQueryBase.cpp
PerfQueryBase.h Add documentation to PerfQueryBase interface. 2013-03-01 23:02:11 +01:00
PixelEngine.cpp Merge branch 'FIFO-BP' 2013-03-12 19:47:59 +11:00
PixelEngine.h Merge branch 'FIFO-BP' 2013-03-12 19:47:59 +11:00
PixelShaderGen.cpp PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation. 2013-03-15 01:01:00 +01:00
PixelShaderGen.h Fix an assert that had been wrong for ages, apparently. 2013-01-08 18:56:01 +01:00
PixelShaderManager.cpp PixelShaderManager: Reload fog range adjustment shader constants upon viewport change. 2013-03-15 15:08:51 +01:00
PixelShaderManager.h Move alpha pretest to BPMemory.h and rename a bunch of alpha testing related stuff 2013-01-08 18:56:01 +01:00
RenderBase.cpp Yell at the user if they change window size while dumping frames, and some other avi dumping stuff. 2013-02-26 20:47:48 -05:00
RenderBase.h D3D11: Port perf queries code to the PerfQueryBase interface. 2013-03-01 19:30:37 +01:00
Statistics.cpp
Statistics.h change projection_type to u32 2013-01-24 13:10:13 +01:00
TextureCacheBase.cpp also don't cleanup efb copys on efb2ram 2013-03-01 11:31:52 +01:00
TextureCacheBase.h Merge branch 'mipmap_fixes'. 2013-02-07 20:40:33 +01:00
TextureConversionShader.cpp
TextureConversionShader.h
TextureDecoder.h VideoCommon: Implement proper RGBA8 texture loading from tmem. 2013-01-10 18:30:22 +01:00
VertexLoader_Color.cpp wrapper for s_pCurBufferPointer 2013-02-21 13:45:48 +01:00
VertexLoader_Color.h
VertexLoader_Normal.cpp Automate some calculations, with templates! 2013-02-21 13:29:05 -06:00
VertexLoader_Normal.h Automate some calculations, with templates! 2013-02-21 13:29:05 -06:00
VertexLoader_Position.cpp wrapper for s_pCurBufferPointer 2013-02-21 13:45:48 +01:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp Use templates for 8+16 bit indexed versions of SSSE3/SSE4 TextCoord reading. 2013-02-21 12:42:09 -06:00
VertexLoader_TextCoord.h
VertexLoader.cpp fix vertexloader without jit 2013-03-06 18:58:15 +01:00
VertexLoader.h Merge branch 'master' into vertex-loader-cleanup 2013-03-04 15:47:56 -06:00
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexManagerBase.cpp fix VertexManager::GetRemainingIndices 2013-03-06 12:33:02 +01:00
VertexManagerBase.h decrease d3d vertex buffer size 2013-03-12 17:48:20 +01:00
VertexShaderGen.cpp disable per pixel depth if depth textures aren't used 2013-03-04 20:12:58 +01:00
VertexShaderGen.h
VertexShaderManager.cpp change projection_type to u32 2013-01-24 13:10:13 +01:00
VertexShaderManager.h
VideoCommon.h wrapper for s_pCurBufferPointer 2013-02-21 13:45:48 +01:00
VideoConfig.cpp Add documentation to PerfQueryBase interface. 2013-03-01 23:02:11 +01:00
VideoConfig.h Add documentation to PerfQueryBase interface. 2013-03-01 23:02:11 +01:00
VideoState.cpp
VideoState.h
x64DLCache.cpp Merge branch 'master' into vertex-loader-cleanup 2013-03-04 15:47:56 -06:00
x64TextureDecoder.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
XFMemory.cpp
XFMemory.h change projection_type to u32 2013-01-24 13:10:13 +01:00
XFStructs.cpp
XFStructs.h