dolphin/Source/Core/VideoBackends/Software
2019-01-25 11:15:57 +10:00
..
Clipper.cpp
Clipper.h
CMakeLists.txt
CopyRegion.h
DebugUtil.cpp
DebugUtil.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp
EfbInterface.h
NativeVertexFormat.h
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
Software.vcxproj Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
SWmain.cpp Renderer: Add a base Initialize() method to match Shutdown() 2018-12-04 17:36:08 +10:00
SWOGLWindow.cpp Decouple XFB scanout from presentation 2019-01-25 11:15:57 +10:00
SWOGLWindow.h Decouple XFB scanout from presentation 2019-01-25 11:15:57 +10:00
SWRenderer.cpp Decouple XFB scanout from presentation 2019-01-25 11:15:57 +10:00
SWRenderer.h Decouple XFB scanout from presentation 2019-01-25 11:15:57 +10:00
SWTexture.cpp
SWTexture.h TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
SWVertexLoader.cpp Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
SWVertexLoader.h Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
Tev.cpp VideoCommon: remove unnecessary floor() 2018-10-09 00:31:43 +01:00
Tev.h
TextureCache.h TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
TextureEncoder.cpp TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
TextureEncoder.h TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
TextureSampler.cpp
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
Vec3.h
VideoBackend.h VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00