dolphin/Source
Ryan Houdek e9ac4d53a6 Implement full occlusion queries for the Nexus 9.
GLES3 spec is worthless and only returns a boolean result for occlusion queries. This is fine for simple cellular games but we need more than a
boolean result.
Thankfully Nvidia exposes GL_NV_occlusion_queries under a OpenGL ES extension, which allows us to get full samples rendered.
The only device this change affects is the Nexus 9, since it is an Nvidia K1 crippled to only support OpenGL ES.
No other OpenGL ES device that I know of supports this extension.
2015-02-21 17:24:36 -06:00
..
Android [Android] Fix ignore format changes option. 2015-02-18 16:27:37 -06:00
Core Implement full occlusion queries for the Nexus 9. 2015-02-21 17:24:36 -06:00
DSPSpy More minor consistency changes 2015-01-12 22:28:12 -05:00
DSPTool CMake: simplify some expressions 2015-01-03 13:17:57 +01:00
PCH Fix Intellisense error spam on Visual Studio. 2015-01-23 19:15:25 -08:00
UnitTests [Android] Fix building unit tests. 2015-02-18 16:24:30 -06:00
VSProps Externals: update libusb to version 1.0.19 2015-02-12 01:04:43 +01:00
.clang-format
CMakeLists.txt
dolphin-emu.sln make libusb vcxproj use standard dolphin template and don't compile strerror.c. 2015-02-18 13:29:39 -08:00