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Crypto
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Systematically eliminating compiler warnings.
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2010-02-24 03:38:36 +00:00 |
ABI.cpp
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Core/Common: Automatically emit a MOV in ABI_CallFunction* when the function
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2010-10-02 20:04:03 +00:00 |
ABI.h
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Atomic_GCC.h
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Add Common::AtomicDecrement for gcc to match win32.
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2010-08-10 08:29:15 +00:00 |
Atomic_Win32.h
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fixed xfb bumping introduced by my last commit.
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2010-04-14 13:57:16 +00:00 |
Atomic.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
BreakPoints.cpp
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Make the memcheck log INFO level.
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2010-09-27 04:30:23 +00:00 |
BreakPoints.h
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CDUtils.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
CDUtils.h
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Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way
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2010-02-16 08:46:21 +00:00 |
ChunkFile.h
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Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners.
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2010-06-03 20:37:32 +00:00 |
ColorUtil.cpp
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ColorUtil.h
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Common.h
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Changed macro for disallowing copy-ctor and =operator into an inheritable class. Removed IrPointer.ini (no longer used)
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2010-11-15 05:29:10 +00:00 |
CommonFuncs.h
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Make the SSE3.1 VideoCommon code available in GCC builds.
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2010-07-31 14:40:01 +00:00 |
CommonPaths.h
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Build fix. Remove some obsolete code. Fix some compiler warnings.
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2010-11-16 21:14:19 +00:00 |
CommonTypes.h
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OS X buildfix
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2010-05-02 21:12:51 +00:00 |
ConsoleListener.cpp
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ConsoleListener.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
CPUDetect.cpp
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Fixed the issue that cpu_info is not initialized in plugin. This commit enables SSSE3/SSE4.1 codes in rev5119.
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2010-02-24 10:10:48 +00:00 |
CPUDetect.h
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Fixed the issue that cpu_info is not initialized in plugin. This commit enables SSSE3/SSE4.1 codes in rev5119.
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2010-02-24 10:10:48 +00:00 |
DebugInterface.h
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Move MemCheck functionality into the virtual DebugInterface class from the more general MemView class.
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2010-02-18 12:06:13 +00:00 |
DynamicLibrary.cpp
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Fix a segmentation fault when attempting to load an invalid plugin.
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2010-07-03 16:47:49 +00:00 |
DynamicLibrary.h
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space changes, merge #defines, language fix, and code reorder/cleanup :P
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2010-06-05 01:38:22 +00:00 |
ExtendedTrace.cpp
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ExtendedTrace.h
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FifoQueue.h
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New Wiimote Plugin: Added a "Hybrid Wiimote" input source type. This allows a real wiimote to be used with an emulated extension.(and in the future, real wiimote with emulated motion plus) If the emulated extension is set to "None", a real extension can be used. Real/Emulated buttons are combined. Real acceleration data is used. Currently, emulated IR data is used.(might change this to allow both) Switching between an emulated and a real extension in-game is a bit testy right now, but if you switch the emu-extension to "None" before connecting a real extension, it usually works.
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2010-08-10 04:12:32 +00:00 |
FileSearch.cpp
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Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
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2010-07-20 03:23:25 +00:00 |
FileSearch.h
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
FileUtil.cpp
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StringUtil cleanup. Nothing seems broken.
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2010-11-10 04:12:31 +00:00 |
FileUtil.h
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Some work towards launching by titleid rather than content path,
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2010-09-06 04:36:58 +00:00 |
FixedSizeQueue.h
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Hash.cpp
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sometimes to advance you have to make a step back.
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2010-08-28 15:09:42 +00:00 |
Hash.h
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sometimes to advance you have to make a step back.
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2010-08-28 15:09:42 +00:00 |
IniFile.cpp
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StringUtil cleanup. Nothing seems broken.
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2010-11-10 04:12:31 +00:00 |
IniFile.h
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Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
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2010-07-23 05:22:12 +00:00 |
LinearDiskCache.h
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* Updating Linear DiskCache version in reflection with changes introduced in r6463
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2010-11-23 15:51:08 +00:00 |
Log.h
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Simplify GenericLog() for C/C++.
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2010-11-13 00:10:00 +00:00 |
LogManager.cpp
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Simplify GenericLog() for C/C++.
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2010-11-13 00:10:00 +00:00 |
LogManager.h
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Changed macro for disallowing copy-ctor and =operator into an inheritable class. Removed IrPointer.ini (no longer used)
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2010-11-15 05:29:10 +00:00 |
MathUtil.cpp
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MathUtil.h
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MemArena.cpp
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Oops, removed one <sys/stat.h> too many.
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2010-07-29 17:52:43 +00:00 |
MemArena.h
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MemoryUtil.cpp
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StringUtil cleanup. Nothing seems broken.
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2010-11-10 04:12:31 +00:00 |
MemoryUtil.h
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Slightly cleanup of mmap(2) flags:
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2010-07-18 05:15:16 +00:00 |
Misc.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
MsgHandler.cpp
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MsgHandler.h
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NandPaths.cpp
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Remove unnecessary shadow variables and signed/unsigned comparisons.
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2010-10-01 12:38:31 +00:00 |
NandPaths.h
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Implement parts of DIVerify that can be useful. (copy tmd to emulated nand for disc titles)
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2010-09-07 06:06:08 +00:00 |
OpenCL.cpp
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A couple of changes to the cmake build system.
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2010-11-10 01:59:53 +00:00 |
OpenCL.h
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Simplify OpenCL compile-time detection on OS X.
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2010-11-13 20:02:01 +00:00 |
Plugin.cpp
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Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little.
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2010-07-30 03:51:49 +00:00 |
Plugin.h
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Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little.
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2010-07-30 03:51:49 +00:00 |
PluginDSP.cpp
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PluginDSP.h
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PluginVideo.cpp
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I've observed that "FIFO is overflown by GatherPipe" is not real overflow.
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2010-08-10 07:25:35 +00:00 |
PluginVideo.h
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I've observed that "FIFO is overflown by GatherPipe" is not real overflow.
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2010-08-10 07:25:35 +00:00 |
SConscript
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Fix scons build.
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2010-10-12 20:14:09 +00:00 |
SDCardUtil.cpp
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build fixin', warning fixin'.
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2010-06-09 21:19:23 +00:00 |
SDCardUtil.h
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misc stuff
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2010-05-23 08:41:58 +00:00 |
Setup.h
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stdafx.cpp
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stdafx.h
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StringUtil.cpp
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Fix StringFromFormat hopefully for the last time. This should be more efficient than before. Thanks to shuffle2 for the windows code.
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2010-11-11 04:59:50 +00:00 |
StringUtil.h
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StringUtil cleanup. Nothing seems broken.
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2010-11-10 04:12:31 +00:00 |
svnrev_template.h
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Copy the version string obtained from svnversion at runtime instead of
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2010-07-08 15:25:01 +00:00 |
SymbolDB.cpp
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Improve iterator usage.
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2010-05-28 23:14:16 +00:00 |
SymbolDB.h
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SysConf.cpp
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Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
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2010-03-18 14:34:37 +00:00 |
SysConf.h
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Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
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2010-03-18 14:34:37 +00:00 |
Thread.cpp
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Revert to gettimeofday on posix systems. I give up.
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2010-11-22 02:42:53 +00:00 |
Thread.h
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Revert to gettimeofday on posix systems. I give up.
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2010-11-22 02:42:53 +00:00 |
Thunk.cpp
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keep a few separate thunkmanagers so they don't all share the same register backup area. seems to fix the single-core-paired-single-x64 issue in mario kart wii, please test the other games that were problematic.
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2010-02-14 22:37:46 +00:00 |
Thunk.h
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keep a few separate thunkmanagers so they don't all share the same register backup area. seems to fix the single-core-paired-single-x64 issue in mario kart wii, please test the other games that were problematic.
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2010-02-14 22:37:46 +00:00 |
Timer.cpp
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Layout should not be called until after a sizer is inserted into its parent. This fixes the "gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 17" type console warnings that are annoying on linux. If there are issues with this on other platforms let me know, but there shouldn't be.
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2010-11-22 15:25:59 +00:00 |
Timer.h
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Version.cpp
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Forgot to add Version.cpp in previous.
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2010-07-08 15:44:39 +00:00 |
x64Analyzer.cpp
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x64Analyzer.h
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x64Emitter.cpp
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Add an PanicAlert in case we try to do an >32 bit displacement
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2010-09-26 19:37:30 +00:00 |
x64Emitter.h
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Added PSRLD/PSRLQ/PSLLD/PSLLQ support to x64Emitter
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2010-09-06 03:03:33 +00:00 |