dolphin/Source/Core/Core
2019-04-09 14:18:41 +02:00
..
Boot Remove invalid IPL hashes (NTSC-U and NTSC-J use same IPL) 2019-03-24 14:19:23 +01:00
Config FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
ConfigLoaders NetPlay: Synchronize EFB access cache options 2019-03-28 00:53:07 -04:00
Debugger
DSP
FifoPlayer Use empty instead of size 2019-02-13 00:03:49 +01:00
HLE PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
HW HW/SI: GCAdapter calibration fix. 2019-03-29 06:15:58 -05:00
IOS Add a Verify tab to game properties 2019-04-09 14:18:41 +02:00
PowerPC PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
ActionReplay.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
ActionReplay.h Netplay: Sync codes 2018-10-29 23:00:51 +01:00
Analytics.cpp Core: Fix some warnings 2019-01-25 21:21:22 +01:00
Analytics.h Analytics: add simple framework for game quirks reporting 2018-11-15 03:32:49 +01:00
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Core/BootManager: Disable bluetooth passthrough when booting NetPlay 2018-12-17 18:22:13 -05:00
BootManager.h VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
CMakeLists.txt PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
CommonTitles.h
ConfigManager.cpp Fix title database not working when running games with 4-char game IDs 2019-03-12 08:42:05 +01:00
ConfigManager.h Keep track of GameTDB ID separately from game ID 2019-02-25 19:54:25 +01:00
Core.cpp ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android. 2019-01-10 18:32:16 -06:00
Core.h VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
Core.vcxproj PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
Core.vcxproj.filters WiimoteEmu: Remove redundant Matrix library and use the one in Common. 2019-02-03 12:02:02 -06:00
CoreTiming.cpp
CoreTiming.h
DSPEmulator.cpp
DSPEmulator.h
GeckoCode.cpp PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
GeckoCode.h Netplay: Sync codes 2018-10-29 23:00:51 +01:00
GeckoCodeConfig.cpp Keep track of GameTDB ID separately from game ID 2019-02-25 19:54:25 +01:00
GeckoCodeConfig.h Keep track of GameTDB ID separately from game ID 2019-02-25 19:54:25 +01:00
Host.h Core/Host: Allow frontends to block inputs 2019-03-21 13:16:21 +01:00
HotkeyManager.cpp NetPlayChatUI: Add activate chat hotkey 2019-03-26 18:13:32 +01:00
HotkeyManager.h NetPlayChatUI: Add activate chat hotkey 2019-03-26 18:13:32 +01:00
MachineContext.h
MemoryWatcher.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
Movie.h WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
NetPlayClient.cpp NetPlay: Synchronize EFB access cache options 2019-03-28 00:53:07 -04:00
NetPlayClient.h Merge pull request #7580 from Techjar/netplay-padmapping-type 2019-01-16 21:57:38 +01:00
NetPlayProto.h NetPlay: Synchronize EFB access cache options 2019-03-28 00:53:07 -04:00
NetPlayServer.cpp NetPlay: Synchronize EFB access cache options 2019-03-28 00:53:07 -04:00
NetPlayServer.h Merge pull request #7580 from Techjar/netplay-padmapping-type 2019-01-16 21:57:38 +01:00
PatchEngine.cpp Use empty instead of size 2019-02-13 00:03:49 +01:00
PatchEngine.h
State.cpp WiimoteReal: Improve state changes and minor code cleanups. 2019-03-11 15:46:04 -05:00
State.h
SysConf.cpp
SysConf.h
TitleDatabase.cpp TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB 2019-02-25 19:55:49 +01:00
TitleDatabase.h TitleDatabase: Don't merge multiple languages into same map 2019-02-25 19:55:46 +01:00
WiiRoot.cpp NetPlay: Add full Wii save sync 2018-11-19 06:37:09 -05:00
WiiRoot.h
WiiUtils.cpp WiiUtils: Clear IPL.TID when re-installing a title manually 2018-12-25 20:49:11 +01:00
WiiUtils.h