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Boot
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Remove invalid IPL hashes (NTSC-U and NTSC-J use same IPL)
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2019-03-24 14:19:23 +01:00 |
Config
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FramebufferManager: Implement deferred EFB cache invalidation
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2019-03-09 12:24:04 +10:00 |
ConfigLoaders
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NetPlay: Synchronize EFB access cache options
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2019-03-28 00:53:07 -04:00 |
Debugger
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DSP
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FifoPlayer
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Use empty instead of size
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2019-02-13 00:03:49 +01:00 |
HLE
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PowerPC: Factor out CR helpers into POD class
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2019-03-08 20:42:09 +01:00 |
HW
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HW/SI: GCAdapter calibration fix.
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2019-03-29 06:15:58 -05:00 |
IOS
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Add a Verify tab to game properties
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2019-04-09 14:18:41 +02:00 |
PowerPC
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PowerPC: Factor out CR helpers into POD class
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2019-03-08 20:42:09 +01:00 |
ActionReplay.cpp
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Use empty instead of size
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2019-02-13 00:03:49 +01:00 |
ActionReplay.h
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Netplay: Sync codes
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2018-10-29 23:00:51 +01:00 |
Analytics.cpp
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Core: Fix some warnings
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2019-01-25 21:21:22 +01:00 |
Analytics.h
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Analytics: add simple framework for game quirks reporting
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2018-11-15 03:32:49 +01:00 |
ARDecrypt.cpp
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ARDecrypt.h
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BootManager.cpp
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Core/BootManager: Disable bluetooth passthrough when booting NetPlay
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2018-12-17 18:22:13 -05:00 |
BootManager.h
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VideoBackends: Pass window system info from host on creation
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2018-10-20 21:11:34 +10:00 |
CMakeLists.txt
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PowerPC: Factor out CR helpers into POD class
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2019-03-08 20:42:09 +01:00 |
CommonTitles.h
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ConfigManager.cpp
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Fix title database not working when running games with 4-char game IDs
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2019-03-12 08:42:05 +01:00 |
ConfigManager.h
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Keep track of GameTDB ID separately from game ID
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2019-02-25 19:54:25 +01:00 |
Core.cpp
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ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android.
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2019-01-10 18:32:16 -06:00 |
Core.h
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VideoBackends: Pass window system info from host on creation
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2018-10-20 21:11:34 +10:00 |
Core.vcxproj
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PowerPC: Factor out CR helpers into POD class
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2019-03-08 20:42:09 +01:00 |
Core.vcxproj.filters
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WiimoteEmu: Remove redundant Matrix library and use the one in Common.
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2019-02-03 12:02:02 -06:00 |
CoreTiming.cpp
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CoreTiming.h
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DSPEmulator.cpp
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DSPEmulator.h
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GeckoCode.cpp
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PowerPC: Factor out CR helpers into POD class
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2019-03-08 20:42:09 +01:00 |
GeckoCode.h
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Netplay: Sync codes
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2018-10-29 23:00:51 +01:00 |
GeckoCodeConfig.cpp
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Keep track of GameTDB ID separately from game ID
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2019-02-25 19:54:25 +01:00 |
GeckoCodeConfig.h
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Keep track of GameTDB ID separately from game ID
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2019-02-25 19:54:25 +01:00 |
Host.h
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Core/Host: Allow frontends to block inputs
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2019-03-21 13:16:21 +01:00 |
HotkeyManager.cpp
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NetPlayChatUI: Add activate chat hotkey
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2019-03-26 18:13:32 +01:00 |
HotkeyManager.h
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NetPlayChatUI: Add activate chat hotkey
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2019-03-26 18:13:32 +01:00 |
MachineContext.h
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MemoryWatcher.cpp
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Use empty instead of size
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2019-02-13 00:03:49 +01:00 |
MemoryWatcher.h
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MemTools.cpp
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MemTools.h
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Movie.cpp
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WiimoteEmu: Code cleanups.
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2019-02-02 19:40:31 -06:00 |
Movie.h
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WiimoteEmu: Code cleanups.
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2019-02-02 19:40:31 -06:00 |
NetPlayClient.cpp
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NetPlay: Synchronize EFB access cache options
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2019-03-28 00:53:07 -04:00 |
NetPlayClient.h
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Merge pull request #7580 from Techjar/netplay-padmapping-type
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2019-01-16 21:57:38 +01:00 |
NetPlayProto.h
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NetPlay: Synchronize EFB access cache options
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2019-03-28 00:53:07 -04:00 |
NetPlayServer.cpp
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NetPlay: Synchronize EFB access cache options
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2019-03-28 00:53:07 -04:00 |
NetPlayServer.h
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Merge pull request #7580 from Techjar/netplay-padmapping-type
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2019-01-16 21:57:38 +01:00 |
PatchEngine.cpp
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Use empty instead of size
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2019-02-13 00:03:49 +01:00 |
PatchEngine.h
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State.cpp
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WiimoteReal: Improve state changes and minor code cleanups.
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2019-03-11 15:46:04 -05:00 |
State.h
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SysConf.cpp
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SysConf.h
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TitleDatabase.cpp
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TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB
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2019-02-25 19:55:49 +01:00 |
TitleDatabase.h
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TitleDatabase: Don't merge multiple languages into same map
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2019-02-25 19:55:46 +01:00 |
WiiRoot.cpp
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NetPlay: Add full Wii save sync
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2018-11-19 06:37:09 -05:00 |
WiiRoot.h
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WiiUtils.cpp
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WiiUtils: Clear IPL.TID when re-installing a title manually
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2018-12-25 20:49:11 +01:00 |
WiiUtils.h
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