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The switch statements in these functions appear to get transformed into an if..else chain on NVIDIA's OpenGL/Vulkan drivers, resulting in lower performance than the D3D counterparts. Transforming the switch into a binary tree of ifs can increase performance by up to 20%. |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt2 | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |