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Debugger
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GUI
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OpenGL: Readded hide cursor option for non-Windows builds
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2009-01-04 23:00:07 +00:00 |
Logging
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OpenGL: Changed printf to DEBUG_LOG to avoid that it's always shown in the console window
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2009-01-06 01:50:57 +00:00 |
OS
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Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
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2009-01-04 21:53:41 +00:00 |
BPStructs.cpp
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OpenGL: Changed printf to DEBUG_LOG to avoid that it's always shown in the console window
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2009-01-06 01:50:57 +00:00 |
BPStructs.h
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cocoaGL.h
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cocoaGL.m
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Config.cpp
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Config.h
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Globals.cpp
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OpenGL: Changed printf to DEBUG_LOG to avoid that it's always shown in the console window
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2009-01-06 01:50:57 +00:00 |
Globals.h
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GL Vertex loader moved to VideoCommon.
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2008-12-26 13:09:16 +00:00 |
GLUtil.cpp
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Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
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2009-01-04 21:53:41 +00:00 |
GLUtil.h
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GLWindow.h
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is properties the right way?
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2009-01-06 08:30:31 +00:00 |
main.cpp
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Various NOWX fixes thanks to tinctorius, please verify this!
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2009-01-05 22:11:08 +00:00 |
main.h
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NativeVertexFormat.cpp
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More renaming.
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2008-12-26 17:33:53 +00:00 |
nGLUtil.cpp
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nGLUtil.h
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nmain.cpp
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Some more nowx compile fixes thanks to tinctorius
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2009-01-06 17:14:04 +00:00 |
PixelShaderCache.cpp
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More renaming.
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2008-12-26 17:33:53 +00:00 |
PixelShaderCache.h
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More renaming.
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2008-12-26 17:33:53 +00:00 |
rasterfont.cpp
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rasterfont.h
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Render.cpp
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Various NOWX fixes thanks to tinctorius, please verify this!
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2009-01-05 22:11:08 +00:00 |
Render.h
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SConscript
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More code for event handling
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2009-01-05 22:51:35 +00:00 |
SDLWindow.cpp
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SDLWindow.h
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stdafx.cpp
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stdafx.h
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TextureConverter.cpp
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Move VertexShaderManager too.
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2008-12-26 12:47:32 +00:00 |
TextureConverter.h
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compile fix
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2008-12-26 12:39:53 +00:00 |
TextureMngr.cpp
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rename some files
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2008-12-26 17:26:18 +00:00 |
TextureMngr.h
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cut dependencies, clean code
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2008-12-26 12:24:15 +00:00 |
VertexLoaderManager.cpp
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More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
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2008-12-26 10:43:18 +00:00 |
VertexManager.cpp
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Debug compile fix
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2008-12-27 20:11:37 +00:00 |
VertexManager.h
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Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoader to VideoCommon.
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2008-12-26 12:56:56 +00:00 |
VertexShaderCache.cpp
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More renaming.
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2008-12-26 17:33:53 +00:00 |
VertexShaderCache.h
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More renaming.
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2008-12-26 17:33:53 +00:00 |
WXGLWindow.cpp
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WXGLWindow.h
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X11Window.cpp
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is properties the right way?
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2009-01-06 08:30:31 +00:00 |
X11Window.h
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More code for event handling
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2009-01-05 22:51:35 +00:00 |
XFB.cpp
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More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
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2008-12-26 10:43:18 +00:00 |
XFB.h
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XFStructs.cpp
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Forgot these
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2008-12-26 11:33:15 +00:00 |
XFStructs.h
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Forgot these
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2008-12-26 11:33:15 +00:00 |