dolphin/Source/Core
Pokechu22 fc0d958e26 PixelShaderGen: Fix invalid use of int3(0)
This syntax is allowed by GLSL, but HLSL doesn't allow it.  This meant that games using R8 comparisons in equal mode would produce shaders that failed to compile.  Super Mario Galaxy's water levels were affected by this.
2022-01-12 21:50:34 -08:00
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AudioCommon Use HRWrap in remaining locations 2022-01-09 12:44:55 -08:00
Common Common: Create HRWrap 2022-01-09 12:44:15 -08:00
Core Merge pull request #10365 from JosJuice/missing-ini-section 2022-01-11 19:12:58 -05:00
DiscIO Merge pull request #10334 from AdmiralCurtiss/json-maker 2022-01-03 01:43:02 +01:00
DolphinNoGUI Common/MsgHandler: Remove non-format variants of PanicAlert 2022-01-09 12:44:14 -08:00
DolphinQt Merge pull request #10356 from AdmiralCurtiss/config-port-core-4 2022-01-11 16:08:19 -05:00
DolphinTool DolphinTool: initialize user directories (fix unintential deletion of Wii files) 2022-01-02 12:34:24 -06:00
InputCommon Use HRWrap in remaining locations 2022-01-09 12:44:55 -08:00
MacUpdater
UICommon Treewide: Remove unused inclusions of <cinttypes> 2022-01-09 12:43:11 -08:00
UpdaterCommon Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
VideoBackends Use HRWrap in remaining locations 2022-01-09 12:44:55 -08:00
VideoCommon PixelShaderGen: Fix invalid use of int3(0) 2022-01-12 21:50:34 -08:00
WinUpdater
CMakeLists.txt DolphinTool: CLI utility interface and disc image tools 2021-12-03 15:40:19 -06:00
DolphinLib.ARM64.props
DolphinLib.props Common: Create HRWrap 2022-01-09 12:44:15 -08:00
DolphinLib.vcxproj msbuild: Move DivUtils to DolphinLib.props 2021-08-31 22:48:07 -07:00
DolphinLib.vcxproj.user
DolphinLib.x64.props