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![]() We would want to improve the granularity here in the future, but for now, this should avoid any performance loss from switching to the VideoCommon shader cache. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |