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BoundingBox.cpp
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BoundingBox.h
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CMakeLists.txt
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Vulkan/CMakeLists: Migrate off add_dolphin_library
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2018-04-02 08:29:37 -04:00 |
CommandBufferManager.cpp
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CommandBufferManager.h
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Constants.h
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FramebufferManager.cpp
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Vulkan: Submit fewer command buffers in deferred EFB copies mode
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2018-11-07 16:25:01 +10:00 |
FramebufferManager.h
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main.cpp
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Vulkan: Support macOS via MoltenVK
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2018-11-07 05:41:09 -08:00 |
ObjectCache.cpp
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ObjectCache.h
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PerfQuery.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
PerfQuery.h
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PostProcessing.cpp
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Vulkan/PostProcessing: Make file-scope std::string instances const char arrays
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2018-05-21 12:29:05 -04:00 |
PostProcessing.h
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RasterFont.cpp
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RasterFont.h
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Renderer.cpp
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
Renderer.h
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
ShaderCache.cpp
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Remove old GCC version checks
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2018-05-30 10:59:15 +02:00 |
ShaderCache.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
ShaderCompiler.cpp
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Vulkan: Drop usage of VK_NV_glsl extension
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2018-08-29 13:12:19 +10:00 |
ShaderCompiler.h
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StagingBuffer.cpp
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StagingBuffer.h
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StateTracker.cpp
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
StateTracker.h
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
StreamBuffer.cpp
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
StreamBuffer.h
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SwapChain.cpp
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Renderer: Add backbuffer format to base class
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2018-12-04 17:36:08 +10:00 |
SwapChain.h
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Renderer: Add backbuffer format to base class
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2018-12-04 17:36:08 +10:00 |
Texture2D.cpp
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VideoBackends: Support D24S8 abstract texture format
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2018-07-19 21:47:42 +10:00 |
Texture2D.h
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TextureCache.cpp
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Vulkan: Submit fewer command buffers in deferred EFB copies mode
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2018-11-07 16:25:01 +10:00 |
TextureCache.h
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
TextureConverter.cpp
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
TextureConverter.h
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TextureCache: Implement deferred/batched EFB copies
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2018-11-07 16:25:01 +10:00 |
Util.cpp
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Vulkan: Don't panic on missing color/depth buffer in config
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2018-12-04 17:36:08 +10:00 |
Util.h
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VideoBackends: Support D24S8 abstract texture format
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2018-07-19 21:47:42 +10:00 |
VertexFormat.cpp
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VertexFormat.h
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VertexManager.cpp
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
VertexManager.h
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
VideoBackend.h
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Vulkan: Support macOS via MoltenVK
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2018-11-07 05:41:09 -08:00 |
VKPipeline.cpp
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VKPipeline.h
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VKShader.cpp
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VKShader.h
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VKTexture.cpp
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Vulkan: Fix incorrect fence being assigned to staging texture
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2018-11-12 01:02:32 +10:00 |
VKTexture.h
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Vulkan.vcxproj
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Update to Visual Studio's default Windows SDK
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2018-10-20 00:53:08 +01:00 |
VulkanContext.cpp
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Vulkan: Support macOS via MoltenVK
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2018-11-07 05:41:09 -08:00 |
VulkanContext.h
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Vulkan: Drop usage of VK_NV_glsl extension
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2018-08-29 13:12:19 +10:00 |
VulkanEntryPoints.inl
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Vulkan: Support macOS via MoltenVK
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2018-11-07 05:41:09 -08:00 |
VulkanLoader.cpp
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Vulkan: Support macOS via MoltenVK
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2018-11-07 05:41:09 -08:00 |
VulkanLoader.h
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Vulkan: Support macOS via MoltenVK
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2018-11-07 05:41:09 -08:00 |