mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-10 15:13:07 +02:00
![John Peterson](/assets/img/avatar_default.png)
1. Fixed the dual mode. You should now be able to change between the real and emulated Wiimote at any time, even when the Nunchuck is connected. It also supports third party Wireless Nunchucks that never sends any calibration values. The Nunchuck status should be automatically updated. The Nunchuck stick may get stuck, but that should fix itself if you disconnect and reconnect again. The only important problems seems to be that the real Wiimote fails to answer sometimes so that the Core functions disconnect it. 2. Began looking at how to reconnect the Wiimote after an unwanted HCI disconnect command git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2129 8ced0084-cf51-0410-be5f-012b33b47a6e
989 lines
42 KiB
C++
989 lines
42 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// Includes
|
|
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
|
|
//#include "Common.h" // for u16
|
|
#include "CommonTypes.h" // for u16
|
|
#include "IniFile.h"
|
|
#include "Timer.h"
|
|
|
|
#include "wiimote_real.h" // Local
|
|
#include "wiimote_hid.h"
|
|
#include "main.h"
|
|
#include "ConfigDlg.h"
|
|
#include "Config.h"
|
|
#include "EmuMain.h" // for LoadRecordedMovements()
|
|
#include "EmuSubroutines.h" // for WmRequestStatus
|
|
//////////////////////////////////////
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// Variables
|
|
// ----------------
|
|
// Trigger Type
|
|
enum
|
|
{
|
|
CTL_TRIGGER_SDL = 0, //
|
|
CTL_TRIGGER_XINPUT // The XBox 360 pad
|
|
};
|
|
//////////////////////////////////////
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// Event table
|
|
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
|
|
BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
|
|
EVT_CLOSE(ConfigDialog::OnClose)
|
|
EVT_BUTTON(ID_CLOSE, ConfigDialog::CloseClick)
|
|
EVT_BUTTON(ID_APPLY, ConfigDialog::CloseClick)
|
|
EVT_BUTTON(ID_ABOUTOGL, ConfigDialog::AboutClick)
|
|
|
|
EVT_CHECKBOX(ID_SIDEWAYSDPAD, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHECKBOX(ID_WIDESCREEN, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHECKBOX(ID_NUNCHUCKCONNECTED, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHECKBOX(ID_CLASSICCONTROLLERCONNECTED, ConfigDialog::GeneralSettingsChanged)
|
|
|
|
EVT_CHECKBOX(ID_CONNECT_REAL, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHECKBOX(ID_USE_REAL, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHECKBOX(ID_UPDATE_REAL, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(ID_NEUTRAL_CHOICE, ConfigDialog::GeneralSettingsChanged)
|
|
|
|
EVT_CHOICE(IDC_RECORD + 1, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 2, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 3, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 4, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 5, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 6, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 7, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 8, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 9, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 10, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 11, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 12, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 13, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 14, ConfigDialog::GeneralSettingsChanged)
|
|
EVT_CHOICE(IDC_RECORD + 15, ConfigDialog::GeneralSettingsChanged)
|
|
|
|
EVT_BUTTON(IDB_RECORD + 1, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 2, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 3, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 4, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 5, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 6, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 7, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 8, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 9, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 10, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 11, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 12, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 13, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 14, ConfigDialog::RecordMovement)
|
|
EVT_BUTTON(IDB_RECORD + 15, ConfigDialog::RecordMovement)
|
|
|
|
EVT_TIMER(IDTM_UPDATE, ConfigDialog::Update)
|
|
EVT_TIMER(IDTM_SHUTDOWN, ConfigDialog::ShutDown)
|
|
END_EVENT_TABLE()
|
|
//////////////////////////////////////
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// Class
|
|
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
|
|
ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title,
|
|
const wxPoint &position, const wxSize& size, long style)
|
|
: wxDialog(parent, id, title, position, size, style)
|
|
{
|
|
#if wxUSE_TIMER
|
|
m_TimeoutTimer = new wxTimer(this, IDTM_UPDATE);
|
|
m_ShutDownTimer = new wxTimer(this, IDTM_SHUTDOWN);
|
|
m_TimeoutATimer = new wxTimer(this, IDTM_UPDATEA);
|
|
// Reset values
|
|
m_bWaitForRecording = false;
|
|
m_bRecording = false;
|
|
#endif
|
|
|
|
ControlsCreated = false;
|
|
Page = 0;
|
|
m_vRecording.resize(RECORDING_ROWS + 1);
|
|
|
|
g_Config.Load();
|
|
CreateGUIControls();
|
|
LoadFile();
|
|
UpdateGUI();
|
|
|
|
wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN, // Keyboard
|
|
wxKeyEventHandler(ConfigDialog::OnKeyDown),
|
|
(wxObject*)0, this);
|
|
}
|
|
|
|
ConfigDialog::~ConfigDialog()
|
|
{
|
|
}
|
|
|
|
void ConfigDialog::OnKeyDown(wxKeyEvent& event)
|
|
{
|
|
event.Skip();
|
|
|
|
// Escape a recording event
|
|
if (event.GetKeyCode() == WXK_ESCAPE)
|
|
{
|
|
m_bWaitForRecording = false;
|
|
m_bRecording = false;
|
|
UpdateGUI();
|
|
}
|
|
}
|
|
|
|
void ConfigDialog::OnClose(wxCloseEvent& event)
|
|
{
|
|
g_FrameOpen = false;
|
|
SaveFile();
|
|
g_Config.Save();
|
|
//SuccessAlert("Saved\n");
|
|
if (!g_EmulatorRunning) Shutdown();
|
|
// This will let the Close() function close and remove the wxDialog
|
|
event.Skip();
|
|
}
|
|
|
|
/* Timeout the shutdown. In Windows at least the g_pReadThread execution will hang at any attempt to
|
|
call a frame function after the main thread has entered WaitForSingleObject() or any other loop.
|
|
We must therefore shut down the thread from here and wait for that before we can call ShutDown(). */
|
|
void ConfigDialog::ShutDown(wxTimerEvent& WXUNUSED(event))
|
|
{
|
|
// Close() is a wxWidgets function that will trigger EVT_CLOSE() and then call this->Destroy().
|
|
if(!WiiMoteReal::g_ThreadGoing)
|
|
{
|
|
m_ShutDownTimer->Stop();
|
|
Close();
|
|
}
|
|
}
|
|
|
|
void ConfigDialog::CloseClick(wxCommandEvent& event)
|
|
{
|
|
switch(event.GetId())
|
|
{
|
|
case ID_CLOSE:
|
|
// Wait for the Wiimote thread to stop, then close and shutdown
|
|
if(!g_EmulatorRunning)
|
|
{
|
|
WiiMoteReal::g_Shutdown = true;
|
|
m_ShutDownTimer->Start(10);
|
|
}
|
|
// Close directly
|
|
else
|
|
{
|
|
Close();
|
|
}
|
|
break;
|
|
case ID_APPLY:
|
|
SaveFile();
|
|
WiiMoteEmu::LoadRecordedMovements();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ConfigDialog::AboutClick(wxCommandEvent& WXUNUSED (event))
|
|
{
|
|
}
|
|
//////////////////////////////////////
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// Bitmap box and dot
|
|
// ----------------
|
|
wxBitmap ConfigDialog::CreateBitmap()
|
|
{
|
|
BoxW = 70, BoxH = 70;
|
|
wxBitmap bitmap(BoxW, BoxH);
|
|
wxMemoryDC dc;
|
|
dc.SelectObject(bitmap);
|
|
|
|
// Set outline and fill colors
|
|
//wxBrush LightBlueBrush(_T("#0383f0"));
|
|
//wxPen LightBluePen(_T("#80c5fd"));
|
|
//wxPen LightGrayPen(_T("#909090"));
|
|
wxPen LightBluePen(_T("#7f9db9")); // Windows XP color
|
|
dc.SetPen(LightBluePen);
|
|
dc.SetBrush(*wxWHITE_BRUSH);
|
|
|
|
dc.Clear();
|
|
dc.DrawRectangle(0, 0, BoxW, BoxH);
|
|
dc.SelectObject(wxNullBitmap);
|
|
return bitmap;
|
|
}
|
|
wxBitmap ConfigDialog::CreateBitmapDot()
|
|
{
|
|
int w = 2, h = 2;
|
|
wxBitmap bitmap(w, h);
|
|
wxMemoryDC dc;
|
|
dc.SelectObject(bitmap);
|
|
|
|
// Set outline and fill colors
|
|
//wxBrush RedBrush(_T("#0383f0"));
|
|
//wxPen RedPen(_T("#80c5fd"));
|
|
//wxPen LightGrayPen(_T("#909090"));
|
|
dc.SetPen(*wxRED_PEN);
|
|
dc.SetBrush(*wxRED_BRUSH);
|
|
|
|
dc.Clear();
|
|
dc.DrawRectangle(0, 0, w, h);
|
|
dc.SelectObject(wxNullBitmap);
|
|
return bitmap;
|
|
}
|
|
//////////////////////////////////////
|
|
|
|
|
|
void ConfigDialog::CreateGUIControls()
|
|
{
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Notebook
|
|
// ----------------
|
|
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
|
|
|
|
// Controller pages
|
|
m_Controller[0] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1, wxDefaultPosition, wxDefaultSize);
|
|
m_Controller[1] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE2, wxDefaultPosition, wxDefaultSize);
|
|
m_Controller[2] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE3, wxDefaultPosition, wxDefaultSize);
|
|
m_Controller[3] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE4, wxDefaultPosition, wxDefaultSize);
|
|
m_PageRecording = new wxPanel(m_Notebook, ID_PAGE_RECORDING, wxDefaultPosition, wxDefaultSize);
|
|
|
|
m_Notebook->AddPage(m_Controller[0], wxT("Wiimote 1"));
|
|
m_Notebook->AddPage(m_Controller[1], wxT("Wiimote 2"));
|
|
m_Notebook->AddPage(m_Controller[2], wxT("Wiimote 3"));
|
|
m_Notebook->AddPage(m_Controller[3], wxT("Wiimote 4"));
|
|
m_Notebook->AddPage(m_PageRecording, wxT("Recording"));
|
|
///////////////////////////////
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Text lists
|
|
// ----------------
|
|
|
|
// Search for devices and add them to the device list
|
|
wxArrayString StrJoyname; // The string array
|
|
int NumGoodPads = 0;
|
|
if(NumGoodPads > 0)
|
|
{
|
|
//for(int x = 0; x < joyinfo.size(); x++)
|
|
// arrayStringFor_Joyname.Add(wxString::FromAscii(joyinfo[x].Name.c_str()));
|
|
}
|
|
else
|
|
{
|
|
StrJoyname.Add(wxString::FromAscii("<No Gamepad Detected>"));
|
|
}
|
|
|
|
// The tilt list
|
|
wxArrayString StrTilt;
|
|
StrTilt.Add(wxString::FromAscii("<Off>"));
|
|
StrTilt.Add(wxString::FromAscii("Analog stick"));
|
|
StrTilt.Add(wxString::FromAscii("Triggers"));
|
|
StrTilt.Add(wxString::FromAscii("Keyboard"));
|
|
wxArrayString StrTiltRange;
|
|
for (int i = 3; i < 15; i++) StrTiltRange.Add(wxString::Format(wxT("%i"), i*5));
|
|
|
|
// The Trigger type list
|
|
wxArrayString StrTriggerType;
|
|
StrTriggerType.Add(wxString::FromAscii("SDL")); // -0x8000 to 0x7fff
|
|
StrTriggerType.Add(wxString::FromAscii("XInput")); // 0x00 to 0xff
|
|
///////////////////////////////////////
|
|
|
|
|
|
/* Populate all four pages. Page 2, 3 and 4 are currently disabled since we can't use more than one
|
|
Wiimote at the moment */
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
////////////////////////////////////////////////////
|
|
// General and basic Settings
|
|
// ----------------
|
|
|
|
// Basic Settings
|
|
m_WiimoteOnline[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Wiimote On"), wxDefaultPosition, wxSize(263, -1));
|
|
// Emulated Wiimote
|
|
m_SidewaysDPad[i] = new wxCheckBox(m_Controller[i], ID_SIDEWAYSDPAD, wxT("Sideways D-Pad"), wxDefaultPosition, wxSize(263, -1));
|
|
m_WideScreen[i] = new wxCheckBox(m_Controller[i], ID_WIDESCREEN, wxT("WideScreen Mode (for correct aiming)"));
|
|
// Extension
|
|
m_WiiMotionPlusConnected[i] = new wxCheckBox(m_Controller[i], wxID_ANY, wxT("Wii Motion Plus Connected"), wxDefaultPosition, wxSize(263, -1), 0, wxDefaultValidator);
|
|
m_NunchuckConnected[i] = new wxCheckBox(m_Controller[i], ID_NUNCHUCKCONNECTED, wxT("Nunchuck Connected"));
|
|
m_ClassicControllerConnected[i] = new wxCheckBox(m_Controller[i], ID_CLASSICCONTROLLERCONNECTED, wxT("Classic Controller Connected"));
|
|
m_BalanceBoardConnected[i] = new wxCheckBox(m_Controller[i], wxID_ANY, wxT("Balance Board Connected"));
|
|
m_GuitarHeroGuitarConnected[i] = new wxCheckBox(m_Controller[i], wxID_ANY, wxT("Guitar Hero Guitar Connected"));
|
|
m_GuitarHeroWorldTourDrumsConnected[i] = new wxCheckBox(m_Controller[i], wxID_ANY, wxT("Guitar Hero World Tour Drums Connected"));
|
|
// Real Wiimote
|
|
m_ConnectRealWiimote[i] = new wxCheckBox(m_Controller[i], ID_CONNECT_REAL, wxT("Connect Real Wiimote"), wxDefaultPosition, wxSize(263, -1));
|
|
m_UseRealWiimote[i] = new wxCheckBox(m_Controller[i], ID_USE_REAL, wxT("Use Real Wiimote"));
|
|
|
|
// Default values
|
|
m_WiimoteOnline[0]->SetValue(true);
|
|
m_NunchuckConnected[0]->SetValue(g_Config.bNunchuckConnected);
|
|
m_ClassicControllerConnected[0]->SetValue(g_Config.bClassicControllerConnected);
|
|
m_SidewaysDPad[0]->SetValue(g_Config.bSidewaysDPad);
|
|
m_WideScreen[0]->SetValue(g_Config.bWideScreen);
|
|
m_ConnectRealWiimote[0]->SetValue(g_Config.bConnectRealWiimote);
|
|
m_UseRealWiimote[0]->SetValue(g_Config.bUseRealWiimote);
|
|
|
|
m_WiimoteOnline[0]->Enable(false);
|
|
m_WiiMotionPlusConnected[0]->Enable(false);
|
|
m_BalanceBoardConnected[0]->Enable(false);
|
|
m_GuitarHeroGuitarConnected[0]->Enable(false);
|
|
m_GuitarHeroWorldTourDrumsConnected[0]->Enable(false);
|
|
|
|
// Sizers
|
|
m_SizeBasic[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("General Settings"));
|
|
m_SizeEmu[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Emulated Wiimote"));
|
|
m_SizeExtensions[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Emulated Extension"));
|
|
m_SizeReal[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Real Wiimote"));
|
|
|
|
m_SizeBasicPadding[i] = new wxBoxSizer(wxVERTICAL); m_SizeBasic[i]->Add(m_SizeBasicPadding[i], 0, wxEXPAND | (wxALL), 5);
|
|
m_SizeBasicPadding[i]->Add(m_WiimoteOnline[i], 0, wxEXPAND | (wxUP), 2);
|
|
|
|
m_SizeEmuPadding[i] = new wxBoxSizer(wxVERTICAL); m_SizeEmu[i]->Add(m_SizeEmuPadding[i], 0, wxEXPAND | (wxALL), 5);
|
|
m_SizeEmuPadding[i]->Add(m_SidewaysDPad[i], 0, wxEXPAND | (wxUP), 0);
|
|
m_SizeEmuPadding[i]->Add(m_WideScreen[i], 0, wxEXPAND | (wxUP), 2);
|
|
|
|
m_SizeRealPadding[i] = new wxBoxSizer(wxVERTICAL); m_SizeReal[i]->Add(m_SizeRealPadding[i], 0, wxEXPAND | (wxALL), 5);
|
|
m_SizeRealPadding[i]->Add(m_ConnectRealWiimote[i], 0, wxEXPAND | (wxUP), 0);
|
|
m_SizeRealPadding[i]->Add(m_UseRealWiimote[i], 0, wxEXPAND | (wxUP), 2);
|
|
|
|
m_SizeExtensionsPadding[i] = new wxBoxSizer(wxVERTICAL); m_SizeExtensions[i]->Add(m_SizeExtensionsPadding[i], 0, wxEXPAND | (wxALL), 5);
|
|
m_SizeExtensionsPadding[i]->Add(m_WiiMotionPlusConnected[i], 0, (wxUP), 0);
|
|
m_SizeExtensionsPadding[i]->Add(m_NunchuckConnected[i], 0, (wxUP), 2);
|
|
m_SizeExtensionsPadding[i]->Add(m_ClassicControllerConnected[i], 0, (wxUP), 2);
|
|
m_SizeExtensionsPadding[i]->Add(m_BalanceBoardConnected[i], 0, (wxUP), 2);
|
|
m_SizeExtensionsPadding[i]->Add(m_GuitarHeroGuitarConnected[i], 0, (wxUP), 2);
|
|
m_SizeExtensionsPadding[i]->Add(m_GuitarHeroWorldTourDrumsConnected[i], 0, (wxUP), 2);
|
|
|
|
m_SizeBasicGeneral[i] = new wxBoxSizer(wxHORIZONTAL);
|
|
m_SizeBasicGeneralLeft[i] = new wxBoxSizer(wxVERTICAL);
|
|
m_SizeBasicGeneralRight[i] = new wxBoxSizer(wxVERTICAL);
|
|
|
|
m_SizeBasicGeneralLeft[i]->Add(m_SizeBasic[i], 0, wxEXPAND | (wxUP), 0);
|
|
m_SizeBasicGeneralLeft[i]->Add(m_SizeReal[i], 0, wxEXPAND | (wxUP), 5);
|
|
m_SizeBasicGeneralLeft[i]->Add(m_SizeEmu[i], 0, wxEXPAND | (wxUP), 5);
|
|
|
|
m_SizeBasicGeneralRight[i]->Add(m_SizeExtensions[i], 0, wxEXPAND | (wxUP), 0);
|
|
|
|
m_SizeBasicGeneral[i]->Add(m_SizeBasicGeneralLeft[i], 0, wxEXPAND | (wxUP), 0);
|
|
m_SizeBasicGeneral[i]->Add(m_SizeBasicGeneralRight[i], 0, wxEXPAND | (wxLEFT), 10);
|
|
|
|
// Tooltips
|
|
m_WiimoteOnline[i]->SetToolTip(wxString::Format(wxT("Decide if Wiimote %i shall be detected by the game"), i));
|
|
m_ConnectRealWiimote[i]->SetToolTip(wxT("Connected to the real wiimote. This can not be changed during gameplay."));
|
|
m_UseRealWiimote[i]->SetToolTip(wxT(
|
|
"Use the real Wiimote in the game. This can be changed during gameplay. This can not be selected"
|
|
" when a recording is to be done. No status in this window will be updated when this is checked."));
|
|
///////////////////////////
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// Gamepad input
|
|
// ----------------
|
|
|
|
// --------------------------------------------------------------------
|
|
// Controller
|
|
// -----------------------------
|
|
/**/
|
|
// Controls
|
|
m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, StrJoyname[0], wxDefaultPosition, wxSize(445, -1), StrJoyname, wxCB_READONLY);
|
|
|
|
m_gJoyname[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Gamepad"));
|
|
m_gJoyname[i]->Add(m_Joyname[i], 0, wxALIGN_CENTER | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
|
|
|
// Tooltips
|
|
m_Joyname[i]->SetToolTip(wxT("Save your settings and configure another joypad"));
|
|
|
|
|
|
// --------------------------------------------------------------------
|
|
// Tilt Wiimote
|
|
// -----------------------------
|
|
/**/
|
|
// Controls
|
|
m_TiltCombo[i] = new wxComboBox(m_Controller[i], ID_TILT_COMBO, StrTilt[0], wxDefaultPosition, wxDefaultSize, StrTilt, wxCB_READONLY);
|
|
m_TiltComboRange[i] = new wxComboBox(m_Controller[i], wxID_ANY, StrTiltRange[0], wxDefaultPosition, wxDefaultSize, StrTiltRange, wxCB_READONLY);
|
|
m_TiltText[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Range"));
|
|
|
|
m_TiltHoriz[i] = new wxBoxSizer(wxHORIZONTAL);
|
|
m_TiltHoriz[i]->Add(m_TiltText[i], 0, (wxLEFT | wxTOP), 4);
|
|
m_TiltHoriz[i]->Add(m_TiltComboRange[i], 0, (wxLEFT | wxRIGHT), 5);
|
|
|
|
|
|
m_gTilt[i] = new wxStaticBoxSizer (wxVERTICAL, m_Controller[i], wxT("Tilt Wiimote"));
|
|
m_gTilt[i]->Add(m_TiltCombo[i], 0, (wxLEFT | wxRIGHT | wxDOWN), 5);
|
|
m_gTilt[i]->Add(m_TiltHoriz[i], 0, (wxLEFT | wxRIGHT), 5);
|
|
|
|
// Tooltips
|
|
m_TiltCombo[i]->SetToolTip(wxT("Control tilting by an analog gamepad stick, an analog trigger or the keyboard."));
|
|
|
|
// Sizers for both the connected pads and tilt
|
|
m_HorizControllerTilt[i] = new wxBoxSizer(wxHORIZONTAL);
|
|
m_HorizControllerTilt[i]->Add(m_gJoyname[i], 0, wxALIGN_CENTER | wxEXPAND, 0);
|
|
m_HorizControllerTilt[i]->Add(m_gTilt[i], 0, (wxLEFT), 5);
|
|
|
|
m_HorizControllerTiltParent[i] = new wxBoxSizer(wxBOTH);
|
|
m_HorizControllerTiltParent[i]->Add(m_HorizControllerTilt[i]);
|
|
|
|
// --------------------------------------------------------------------
|
|
// Analog sticks
|
|
// -----------------------------
|
|
/**/
|
|
m_pInStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize);
|
|
m_bmpSquare[i] = new wxStaticBitmap(m_pInStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize);
|
|
m_bmpDot[i] = new wxStaticBitmap(m_pInStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
|
|
|
|
m_pRightStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize);
|
|
m_bmpSquareRight[i] = new wxStaticBitmap(m_pRightStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize);
|
|
m_bmpDotRight[i] = new wxStaticBitmap(m_pRightStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
|
|
|
|
static const int TxtW = 50; static const int TxtH = 19;
|
|
|
|
m_AnalogLeftX[i] = new wxTextCtrl(m_Controller[i], ID_ANALOG_LEFT, wxT(""), wxDefaultPosition, wxSize(TxtW, TxtH), wxTE_READONLY | wxTE_CENTRE);
|
|
m_AnalogLeftY[i] = new wxTextCtrl(m_Controller[i], ID_ANALOG_LEFT, wxT(""), wxDefaultPosition, wxSize(TxtW, TxtH), wxTE_READONLY | wxTE_CENTRE);
|
|
m_AnalogRightX[i] = new wxTextCtrl(m_Controller[i], ID_ANALOG_RIGHT, wxT(""), wxDefaultPosition, wxSize(TxtW, TxtH), wxTE_READONLY | wxTE_CENTRE);
|
|
m_AnalogRightY[i] = new wxTextCtrl(m_Controller[i], ID_ANALOG_RIGHT, wxT(""), wxDefaultPosition, wxSize(TxtW, TxtH), wxTE_READONLY | wxTE_CENTRE);
|
|
|
|
m_AnalogLeftX[i]->Enable(false);
|
|
m_AnalogLeftY[i]->Enable(false);
|
|
m_AnalogRightX[i]->Enable(false);
|
|
m_AnalogRightY[i]->Enable(false);
|
|
|
|
m_bAnalogLeftX[i] = new wxButton(m_Controller[i], IDB_ANALOG_LEFT, wxEmptyString, wxDefaultPosition, wxSize(21, 14));
|
|
m_bAnalogLeftY[i] = new wxButton(m_Controller[i], IDB_ANALOG_LEFT, wxEmptyString, wxDefaultPosition, wxSize(21, 14));
|
|
m_bAnalogRightX[i] = new wxButton(m_Controller[i], IDB_ANALOG_RIGHT, wxEmptyString, wxDefaultPosition, wxSize(21, 14));
|
|
m_bAnalogRightY[i] = new wxButton(m_Controller[i], IDB_ANALOG_RIGHT, wxEmptyString, wxDefaultPosition, wxSize(21, 14));
|
|
|
|
m_SizeAnalogLeft[i] = new wxBoxSizer(wxVERTICAL); m_SizeAnalogLeftHorizX[i] = new wxBoxSizer(wxHORIZONTAL); m_SizeAnalogLeftHorizY[i] = new wxBoxSizer(wxHORIZONTAL);
|
|
m_SizeAnalogRight[i] = new wxBoxSizer(wxVERTICAL); m_SizeAnalogRightHorizX[i] = new wxBoxSizer(wxHORIZONTAL); m_SizeAnalogRightHorizY[i] = new wxBoxSizer(wxHORIZONTAL);
|
|
|
|
m_tAnalogX[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("X-Axis"));
|
|
m_tAnalogX[i + 4] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("X-Axis"));
|
|
m_tAnalogY[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Y-Axis"));
|
|
m_tAnalogY[i + 4] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Y-Axis"));
|
|
|
|
m_SizeAnalogLeftHorizX[i]->Add(m_tAnalogX[i], 0, (wxUP), 2);
|
|
m_SizeAnalogLeftHorizX[i]->Add(m_AnalogLeftX[i], 0, (wxRIGHT), 2);
|
|
m_SizeAnalogLeftHorizX[i]->Add(m_bAnalogLeftX[i], 0, (wxUP), 2);
|
|
m_SizeAnalogLeftHorizY[i]->Add(m_tAnalogY[i], 0, (wxUP), 4);
|
|
m_SizeAnalogLeftHorizY[i]->Add(m_AnalogLeftY[i], 0, (wxUP | wxRIGHT), 2);
|
|
m_SizeAnalogLeftHorizY[i]->Add(m_bAnalogLeftY[i], 0, (wxUP), 4);
|
|
|
|
m_SizeAnalogRightHorizX[i]->Add(m_tAnalogX[i + 4], 0, (wxUP), 2);
|
|
m_SizeAnalogRightHorizX[i]->Add(m_AnalogRightX[i], 0, (wxRIGHT), 2);
|
|
m_SizeAnalogRightHorizX[i]->Add(m_bAnalogRightX[i], 0, (wxUP), 2);
|
|
m_SizeAnalogRightHorizY[i]->Add(m_tAnalogY[i + 4], 0, (wxUP), 4);
|
|
m_SizeAnalogRightHorizY[i]->Add(m_AnalogRightY[i], 0, (wxUP | wxRIGHT), 2);
|
|
m_SizeAnalogRightHorizY[i]->Add(m_bAnalogRightY[i], 0, (wxUP), 4);
|
|
|
|
m_SizeAnalogLeft[i]->AddStretchSpacer();
|
|
m_SizeAnalogLeft[i]->Add(m_SizeAnalogLeftHorizX[i], 0, (wxUP), 0);
|
|
m_SizeAnalogLeft[i]->Add(m_SizeAnalogLeftHorizY[i], 0, (wxUP), 0);
|
|
m_SizeAnalogLeft[i]->AddStretchSpacer();
|
|
m_SizeAnalogRight[i]->AddStretchSpacer();
|
|
m_SizeAnalogRight[i]->Add(m_SizeAnalogRightHorizX[i], 0, (wxUP), 0);
|
|
m_SizeAnalogRight[i]->Add(m_SizeAnalogRightHorizY[i], 0, (wxUP), 0);
|
|
m_SizeAnalogRight[i]->AddStretchSpacer();
|
|
|
|
m_gAnalogLeft[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Analog 1"));
|
|
m_gAnalogLeft[i]->Add(m_pInStatus[i], 0, (wxLEFT | wxRIGHT), 5);
|
|
m_gAnalogLeft[i]->Add(m_SizeAnalogLeft[i], 0, wxEXPAND | wxALIGN_CENTER_VERTICAL, 0);
|
|
|
|
m_gAnalogRight[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Analog 2"));
|
|
m_gAnalogRight[i]->Add(m_pRightStatus[i], 0, (wxLEFT | wxRIGHT), 5);
|
|
m_gAnalogRight[i]->Add(m_SizeAnalogRight[i], 0, wxEXPAND | wxALIGN_CENTER_VERTICAL, 0);
|
|
|
|
// --------------------------------------------------------------------
|
|
// Analog triggers
|
|
// -----------------------------
|
|
/**/
|
|
m_gTrigger[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Triggers"));
|
|
|
|
m_TriggerStatusL[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("Left: "));
|
|
m_TriggerStatusR[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("Right: "));
|
|
m_TriggerStatusLx[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("000"));
|
|
m_TriggerStatusRx[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("000"));
|
|
|
|
m_tAnalogTriggerInput[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Input"));
|
|
m_tAnalogTriggerL[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Left"));
|
|
m_tAnalogTriggerR[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Right"));
|
|
|
|
m_AnalogTriggerL[i] = new wxTextCtrl(m_Controller[i], ID_ANALOG_LEFT, wxT(""), wxDefaultPosition, wxSize(TxtW, TxtH), wxTE_READONLY | wxTE_CENTRE);
|
|
m_AnalogTriggerR[i] = new wxTextCtrl(m_Controller[i], ID_ANALOG_LEFT, wxT(""), wxDefaultPosition, wxSize(TxtW, TxtH), wxTE_READONLY | wxTE_CENTRE);
|
|
|
|
m_AnalogTriggerL[i]->Enable(false);
|
|
m_AnalogTriggerR[i]->Enable(false);
|
|
|
|
m_bAnalogTriggerL[i] = new wxButton(m_Controller[i], IDB_ANALOG_LEFT, wxEmptyString, wxDefaultPosition, wxSize(21, 14));
|
|
m_bAnalogTriggerR[i] = new wxButton(m_Controller[i], IDB_ANALOG_LEFT, wxEmptyString, wxDefaultPosition, wxSize(21, 14));
|
|
|
|
m_TriggerType[i] = new wxComboBox(m_Controller[i], wxID_ANY, StrTriggerType[0], wxDefaultPosition, wxDefaultSize, StrTriggerType, wxCB_READONLY);
|
|
|
|
m_SizeAnalogTriggerStatusBox[i] = new wxGridBagSizer(0, 0);
|
|
m_SizeAnalogTriggerHorizConfig[i] = new wxGridBagSizer(0, 0);
|
|
m_SizeAnalogTriggerVertLeft[i] = new wxBoxSizer(wxVERTICAL);
|
|
m_SizeAnalogTriggerVertRight[i] = new wxBoxSizer(wxVERTICAL);
|
|
m_SizeAnalogTriggerHorizInput[i] = new wxBoxSizer(wxHORIZONTAL);
|
|
|
|
m_SizeAnalogTriggerStatusBox[i]->Add(m_TriggerStatusL[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxUP), 0);
|
|
m_SizeAnalogTriggerStatusBox[i]->Add(m_TriggerStatusLx[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxUP), 0);
|
|
m_SizeAnalogTriggerStatusBox[i]->Add(m_TriggerStatusR[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxUP), 0);
|
|
m_SizeAnalogTriggerStatusBox[i]->Add(m_TriggerStatusRx[i], wxGBPosition(1, 1), wxGBSpan(1, 1), (wxUP), 0);
|
|
|
|
m_SizeAnalogTriggerHorizConfig[i]->Add(m_tAnalogTriggerL[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxUP), 2);
|
|
m_SizeAnalogTriggerHorizConfig[i]->Add(m_AnalogTriggerL[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxLEFT | wxRIGHT), 2);
|
|
m_SizeAnalogTriggerHorizConfig[i]->Add(m_bAnalogTriggerL[i], wxGBPosition(0, 2), wxGBSpan(1, 1), (wxUP), 2);
|
|
m_SizeAnalogTriggerHorizConfig[i]->Add(m_tAnalogTriggerR[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxUP), 4);
|
|
m_SizeAnalogTriggerHorizConfig[i]->Add(m_AnalogTriggerR[i], wxGBPosition(1, 1), wxGBSpan(1, 1), (wxLEFT | wxUP | wxRIGHT), 2);
|
|
m_SizeAnalogTriggerHorizConfig[i]->Add(m_bAnalogTriggerR[i], wxGBPosition(1, 2), wxGBSpan(1, 1), (wxUP), 5);
|
|
|
|
m_SizeAnalogTriggerHorizInput[i]->Add(m_tAnalogTriggerInput[i], 0, (wxUP), 2);
|
|
m_SizeAnalogTriggerHorizInput[i]->Add(m_TriggerType[i], 0, (wxLEFT), 2);
|
|
|
|
m_SizeAnalogTriggerVertLeft[i]->AddStretchSpacer();
|
|
m_SizeAnalogTriggerVertLeft[i]->Add(m_SizeAnalogTriggerStatusBox[i]);
|
|
m_SizeAnalogTriggerVertLeft[i]->AddStretchSpacer();
|
|
|
|
m_SizeAnalogTriggerVertRight[i]->Add(m_SizeAnalogTriggerHorizConfig[i], 0, (wxUP), 1);
|
|
m_SizeAnalogTriggerVertRight[i]->Add(m_SizeAnalogTriggerHorizInput[i], 0, (wxUP | wxDOWN), 4);
|
|
|
|
m_gTrigger[i]->Add(m_SizeAnalogTriggerVertLeft[i], 0, wxEXPAND | (wxLEFT | wxRIGHT), 5);
|
|
m_gTrigger[i]->Add(m_SizeAnalogTriggerVertRight[i], 0, (wxLEFT | wxRIGHT), 5);
|
|
|
|
// Sizers
|
|
m_HorizControllers[i] = new wxBoxSizer(wxHORIZONTAL);
|
|
m_HorizControllers[i]->Add(m_gAnalogLeft[i]);
|
|
m_HorizControllers[i]->Add(m_gAnalogRight[i], 0, (wxLEFT), 5);
|
|
m_HorizControllers[i]->Add(m_gTrigger[i], 0, (wxLEFT), 5);
|
|
///////////////////////////
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// Keyboard mapping
|
|
// ----------------
|
|
|
|
// --------------------------------------------------------------------
|
|
// Wiimote
|
|
// -----------------------------
|
|
/*
|
|
m_WmA[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_WmB[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_Wm1[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_Wm2[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_WmP[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_WmM[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_WmH[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_WmL[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_WmR[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_WmU[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_WmD[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
|
|
m_tWmA[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("A"));
|
|
m_tWmB[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("B"));
|
|
m_tWm1[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("1"));
|
|
m_tWm2[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("2"));
|
|
m_tWmP[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("P"));
|
|
m_tWmM[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("M"));
|
|
m_tWmH[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("H"));
|
|
m_tWmL[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Left"));
|
|
m_tWmR[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Right"));
|
|
m_tWmU[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Up"));
|
|
m_tWmD[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Down"));
|
|
|
|
m_bWmA[i] = new wxButton(m_Controller[i], IDB_WM_A);
|
|
m_bWmB[i] = new wxButton(m_Controller[i], IDB_WM_B);
|
|
m_bWm1[i] = new wxButton(m_Controller[i], IDB_WM_1);
|
|
m_bWm2[i] = new wxButton(m_Controller[i], IDB_WM_2);
|
|
m_bWmP[i] = new wxButton(m_Controller[i], IDB_WM_P);
|
|
m_bWmM[i] = new wxButton(m_Controller[i], IDB_WM_M);
|
|
m_bWmL[i] = new wxButton(m_Controller[i], IDB_WM_L);
|
|
m_bWmR[i] = new wxButton(m_Controller[i], IDB_WM_R);
|
|
m_bWmU[i] = new wxButton(m_Controller[i], IDB_WM_U);
|
|
m_bWmD[i] = new wxButton(m_Controller[i], IDB_WM_D);
|
|
|
|
// Disable
|
|
m_WmA[i]->Enable(false);
|
|
m_WmB[i]->Enable(false);
|
|
m_Wm1[i]->Enable(false);
|
|
m_Wm2[i]->Enable(false);
|
|
m_WmP[i]->Enable(false);
|
|
m_WmM[i]->Enable(false);
|
|
m_WmL[i]->Enable(false);
|
|
m_WmR[i]->Enable(false);
|
|
m_WmU[i]->Enable(false);
|
|
m_WmD[i]->Enable(false);
|
|
|
|
|
|
// --------------------------------------------------------------------
|
|
// Nunchuck
|
|
// -----------------------------
|
|
|
|
m_NuZ[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_NuC[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_NuL[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_NuR[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_NuU[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_NuD[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
|
|
m_tNuZ[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Z"));
|
|
m_tNuC[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("C"));
|
|
m_tNuL[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Left"));
|
|
m_tNuR[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Right"));
|
|
m_tNuU[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Up"));
|
|
m_tNuD[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Down"));
|
|
|
|
m_bNuZ[i] = new wxButton(m_Controller[i], IDB_WM_Z);
|
|
m_bNuC[i] = new wxButton(m_Controller[i], IDB_WM_C);
|
|
m_bNuL[i] = new wxButton(m_Controller[i], IDB_WM_L);
|
|
m_bNuR[i] = new wxButton(m_Controller[i], IDB_WM_R);
|
|
m_bNuU[i] = new wxButton(m_Controller[i], IDB_WM_U);
|
|
m_bNuD[i] = new wxButton(m_Controller[i], IDB_WM_D);
|
|
|
|
// Disable
|
|
m_NuZ[i]->Enable(false);
|
|
m_NuC[i]->Enable(false);
|
|
m_NuL[i]->Enable(false);
|
|
m_NuR[i]->Enable(false);
|
|
m_NuU[i]->Enable(false);
|
|
m_NuD[i]->Enable(false);
|
|
|
|
// --------------------------------------------------------------------
|
|
// Classic Controller
|
|
// -----------------------------
|
|
|
|
m_ClY[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_ClX[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_ClA[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_ClB[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_ClLx[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
m_ClLy[i] = new wxTextCtrl(m_Controller[i], ID_WM_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_CENTRE);
|
|
|
|
m_tClY[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Z"));
|
|
m_tClX[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("C"));
|
|
m_tClA[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Left"));
|
|
m_tClB[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Right"));
|
|
m_tClLx[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Up"));
|
|
m_tClLy[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Down"));
|
|
|
|
m_bClY[i] = new wxButton(m_Controller[i], IDB_WM_Z);
|
|
m_bClX[i] = new wxButton(m_Controller[i], IDB_WM_C);
|
|
m_bClA[i] = new wxButton(m_Controller[i], IDB_WM_L);
|
|
m_bClB[i] = new wxButton(m_Controller[i], IDB_WM_R);
|
|
m_bClLx[i] = new wxButton(m_Controller[i], IDB_WM_U);
|
|
m_bClLy[i] = new wxButton(m_Controller[i], IDB_WM_D);
|
|
|
|
// Disable
|
|
m_ClY[i]->Enable(false);
|
|
m_ClX[i]->Enable(false);
|
|
m_ClA[i]->Enable(false);
|
|
m_ClB[i]->Enable(false);
|
|
m_ClLx[i]->Enable(false);
|
|
m_ClLy[i]->Enable(false);
|
|
*/
|
|
///////////////////////////
|
|
|
|
|
|
////////////////////////////////////////////////////////////////
|
|
// Set up sizers and layout
|
|
// ----------------
|
|
m_SizeParent[i] = new wxBoxSizer(wxVERTICAL);
|
|
m_SizeParent[i]->Add(m_SizeBasicGeneral[i], 0, wxBORDER_STATIC | wxEXPAND | (wxALL), 5);
|
|
m_SizeParent[i]->Add(m_HorizControllerTiltParent[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
|
m_SizeParent[i]->Add(m_HorizControllers[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
|
|
|
// The sizer m_sMain will be expanded inside m_Controller, m_SizeParent will not
|
|
m_sMain[i] = new wxBoxSizer(wxVERTICAL);
|
|
m_sMain[i]->Add(m_SizeParent[i]);
|
|
|
|
// Set the main sizer
|
|
m_Controller[i]->SetSizer(m_sMain[i]);
|
|
/////////////////////////////////
|
|
}
|
|
|
|
////////////////////////////////////////////
|
|
// Movement recording
|
|
// ----------------
|
|
CreateGUIControlsRecording();
|
|
/////////////////////////////////
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Buttons
|
|
//m_About = new wxButton(this, ID_ABOUTOGL, wxT("About"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
|
m_Apply = new wxButton(this, ID_APPLY, wxT("Apply"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
|
m_Close = new wxButton(this, ID_CLOSE, wxT("Close"));
|
|
m_Close->SetToolTip(wxT("Apply and Close"));
|
|
|
|
wxBoxSizer* sButtons = new wxBoxSizer(wxHORIZONTAL);
|
|
//sButtons->Add(m_About, 0, wxALL, 5); // there is no about
|
|
sButtons->AddStretchSpacer();
|
|
sButtons->Add(m_Apply, 0, (wxALL), 0);
|
|
sButtons->Add(m_Close, 0, (wxLEFT), 5);
|
|
///////////////////////////////
|
|
|
|
|
|
////////////////////////////////////////////
|
|
// Set sizers and layout
|
|
// ----------------
|
|
m_MainSizer = new wxBoxSizer(wxVERTICAL);
|
|
m_MainSizer->Add(m_Notebook, 1, wxEXPAND | wxALL, 5);
|
|
m_MainSizer->Add(sButtons, 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
|
|
|
m_Controller[1]->Enable(false);
|
|
m_Controller[2]->Enable(false);
|
|
m_Controller[3]->Enable(false);
|
|
|
|
this->SetSizer(m_MainSizer);
|
|
this->Layout();
|
|
|
|
Fit();
|
|
|
|
// Center the window if there is room for it
|
|
#ifdef _WIN32
|
|
if (GetSystemMetrics(SM_CYFULLSCREEN) > 800)
|
|
Center();
|
|
#endif
|
|
|
|
ControlsCreated = true;
|
|
/////////////////////////////////
|
|
}
|
|
/////////////////////////////////
|
|
|
|
|
|
|
|
// ===================================================
|
|
/* Do connect real wiimote */
|
|
// ----------------
|
|
void ConfigDialog::DoConnectReal()
|
|
{
|
|
g_Config.bConnectRealWiimote = m_ConnectRealWiimote[Page]->IsChecked();
|
|
|
|
if(g_Config.bConnectRealWiimote)
|
|
{
|
|
if (!g_RealWiiMoteInitialized) WiiMoteReal::Initialize();
|
|
}
|
|
else
|
|
{
|
|
Console::Print("Post Message: %i\n", g_RealWiiMoteInitialized);
|
|
if (g_RealWiiMoteInitialized)
|
|
{
|
|
WiiMoteReal::Shutdown();
|
|
/*
|
|
if (g_WiimoteUnexpectedDisconnect)
|
|
{
|
|
#ifdef _WIN32
|
|
PostMessage(g_ParentHWND, WM_USER, WIIMOTE_RECONNECT, 0);
|
|
g_WiimoteUnexpectedDisconnect = false;
|
|
#endif
|
|
}
|
|
*/
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// ===================================================
|
|
/* Do use real wiimote. We let the game set up the real Wiimote reporting mode and init the Extension when we change
|
|
want to use it again. */
|
|
// ----------------
|
|
void ConfigDialog::DoUseReal()
|
|
{
|
|
// Clear any eventual events in the Wiimote queue
|
|
WiiMoteReal::ClearEvents();
|
|
|
|
// Are we using an extension now? The report that it's removed, then reconnected.
|
|
bool UsingExtension = false;
|
|
if (g_Config.bNunchuckConnected || g_Config.bClassicControllerConnected)
|
|
UsingExtension = true;
|
|
|
|
Console::Print("\nDoUseReal() Connect extension: %i\n", !UsingExtension);
|
|
DoExtensionConnectedDisconnected(UsingExtension ? 0 : 1);
|
|
// Sleep this thread
|
|
sleep(100);
|
|
UsingExtension = !UsingExtension;
|
|
Console::Print("\nDoUseReal() Connect extension: %i\n", !UsingExtension);
|
|
DoExtensionConnectedDisconnected(UsingExtension ? 1 : 0);
|
|
// Sleep again, to allow the approximate time it takes for the Wiimote to come online
|
|
sleep(200);
|
|
}
|
|
|
|
// ===================================================
|
|
/* Generate connect/disconnect status event */
|
|
// ----------------
|
|
void ConfigDialog::DoExtensionConnectedDisconnected(int Extension)
|
|
{
|
|
// There is no need for this if no game is running
|
|
if(!g_EmulatorRunning) return;
|
|
|
|
u8 DataFrame[8]; // make a blank report for it
|
|
wm_request_status *rs = (wm_request_status*)DataFrame;
|
|
|
|
// Check if a game is running, in that case change the status
|
|
if(WiiMoteEmu::g_ReportingChannel > 0)
|
|
WiiMoteEmu::WmRequestStatus(WiiMoteEmu::g_ReportingChannel, rs, Extension);
|
|
}
|
|
|
|
// ===================================================
|
|
/* Change settings */
|
|
// ----------------
|
|
void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case ID_CONNECT_REAL:
|
|
DoConnectReal();
|
|
break;
|
|
case ID_USE_REAL:
|
|
// Enable the Wiimote thread
|
|
g_Config.bUseRealWiimote = m_UseRealWiimote[Page]->IsChecked();
|
|
if(g_Config.bUseRealWiimote) DoUseReal();
|
|
break;
|
|
|
|
case ID_SIDEWAYSDPAD:
|
|
g_Config.bSidewaysDPad = m_SidewaysDPad[Page]->IsChecked();
|
|
break;
|
|
case ID_WIDESCREEN:
|
|
g_Config.bWideScreen = m_WideScreen[Page]->IsChecked();
|
|
break;
|
|
|
|
|
|
//////////////////////////
|
|
// Extensions
|
|
// -----------
|
|
case ID_NUNCHUCKCONNECTED:
|
|
// Don't allow two extensions at the same time
|
|
if(m_ClassicControllerConnected[Page]->IsChecked())
|
|
{
|
|
m_ClassicControllerConnected[Page]->SetValue(false);
|
|
g_Config.bClassicControllerConnected = false;
|
|
// Disconnect the extension so that the game recognize the change
|
|
DoExtensionConnectedDisconnected();
|
|
/* It doesn't seem to be needed but shouldn't it at least take 25 ms to
|
|
reconnect an extension after we disconnected another? */
|
|
if(g_EmulatorRunning) sleep(25);
|
|
}
|
|
|
|
// Update status
|
|
g_Config.bNunchuckConnected = m_NunchuckConnected[Page]->IsChecked();
|
|
|
|
// Copy the calibration data
|
|
memcpy(WiiMoteEmu::g_RegExt + 0x20, WiiMoteEmu::nunchuck_calibration, sizeof(WiiMoteEmu::nunchuck_calibration));
|
|
memcpy(WiiMoteEmu::g_RegExt + 0x30, WiiMoteEmu::nunchuck_calibration, sizeof(WiiMoteEmu::nunchuck_calibration));
|
|
memcpy(WiiMoteEmu::g_RegExt + 0xfa, WiiMoteEmu::nunchuck_id, sizeof(WiiMoteEmu::nunchuck_id));
|
|
|
|
// Generate connect/disconnect status event
|
|
DoExtensionConnectedDisconnected();
|
|
break;
|
|
|
|
case ID_CLASSICCONTROLLERCONNECTED:
|
|
// Don't allow two extensions at the same time
|
|
if(m_NunchuckConnected[Page]->IsChecked())
|
|
{
|
|
m_NunchuckConnected[Page]->SetValue(false);
|
|
g_Config.bNunchuckConnected = false;
|
|
// Disconnect the extension so that the game recognize the change
|
|
DoExtensionConnectedDisconnected();
|
|
}
|
|
g_Config.bClassicControllerConnected = m_ClassicControllerConnected[Page]->IsChecked();
|
|
|
|
// Copy the calibration data
|
|
memcpy(WiiMoteEmu::g_RegExt + 0x20, WiiMoteEmu::classic_calibration, sizeof(WiiMoteEmu::classic_calibration));
|
|
memcpy(WiiMoteEmu::g_RegExt + 0x30, WiiMoteEmu::classic_calibration, sizeof(WiiMoteEmu::classic_calibration));
|
|
memcpy(WiiMoteEmu::g_RegExt + 0xfa, WiiMoteEmu::classic_id, sizeof(WiiMoteEmu::classic_id));
|
|
// Generate connect/disconnect status event
|
|
DoExtensionConnectedDisconnected();
|
|
break;
|
|
|
|
|
|
//////////////////////////
|
|
// Recording
|
|
// -----------
|
|
case ID_UPDATE_REAL:
|
|
g_Config.bUpdateRealWiimote = m_UpdateMeters->IsChecked();
|
|
break;
|
|
case ID_NEUTRAL_CHOICE:
|
|
g_Config.iAccNeutralX = m_AccNeutralChoice[0]->GetSelection();
|
|
g_Config.iAccNeutralY = m_AccNeutralChoice[1]->GetSelection();
|
|
g_Config.iAccNeutralZ = m_AccNeutralChoice[2]->GetSelection();
|
|
//g_Config.iAccNunNeutralX = m_AccNunNeutralChoice[0]->GetSelection();
|
|
//g_Config.iAccNunNeutralY = m_AccNunNeutralChoice[1]->GetSelection();
|
|
//g_Config.iAccNunNeutralZ = m_AccNunNeutralChoice[2]->GetSelection();
|
|
break;
|
|
|
|
case IDC_RECORD + 1:
|
|
case IDC_RECORD + 2:
|
|
case IDC_RECORD + 3:
|
|
case IDC_RECORD + 4:
|
|
case IDC_RECORD + 5:
|
|
case IDC_RECORD + 6:
|
|
case IDC_RECORD + 7:
|
|
case IDC_RECORD + 8:
|
|
case IDC_RECORD + 9:
|
|
case IDC_RECORD + 10:
|
|
case IDC_RECORD + 11:
|
|
case IDC_RECORD + 12:
|
|
case IDC_RECORD + 13:
|
|
case IDC_RECORD + 14:
|
|
case IDC_RECORD + 15:
|
|
// Check if any of the other choice boxes has the same hotkey
|
|
for (int i = 1; i < (RECORDING_ROWS + 1); i++)
|
|
{
|
|
int CurrentChoiceBox = (event.GetId() - IDC_RECORD);
|
|
if (i == CurrentChoiceBox) continue;
|
|
if (m_RecordHotKey[i]->GetSelection() == m_RecordHotKey[CurrentChoiceBox]->GetSelection()) m_RecordHotKey[i]->SetSelection(10);
|
|
Console::Print("HotKey: %i %i\n",
|
|
m_RecordHotKey[i]->GetSelection(), m_RecordHotKey[CurrentChoiceBox]->GetSelection());
|
|
}
|
|
break;
|
|
/////////////////
|
|
}
|
|
g_Config.Save();
|
|
UpdateGUI();
|
|
}
|
|
|
|
|
|
|
|
// =======================================================
|
|
// Update the enabled/disabled status
|
|
// -------------
|
|
void ConfigDialog::UpdateGUI()
|
|
{
|
|
Console::Print("UpdateGUI: \n");
|
|
|
|
/* We only allow a change of extension if we are not currently using the real Wiimote, if it's in use the status will be updated
|
|
from the data scanning functions in main.cpp */
|
|
bool AllowExtensionChange = !(g_RealWiiMotePresent && g_Config.bConnectRealWiimote && g_Config.bUseRealWiimote && g_EmulatorRunning);
|
|
m_NunchuckConnected[Page]->SetValue(g_Config.bNunchuckConnected);
|
|
m_ClassicControllerConnected[Page]->SetValue(g_Config.bClassicControllerConnected);
|
|
m_NunchuckConnected[Page]->Enable(AllowExtensionChange);
|
|
m_ClassicControllerConnected[Page]->Enable(AllowExtensionChange);
|
|
|
|
/* I have disabled this option during a running game because it's enough to be able to switch
|
|
between using and not using then. To also use the connect option during a running game would
|
|
mean that the wiimote must be sent the current reporting mode and the channel ID after it
|
|
has been initialized. Functions for that are basically already in place so these two options
|
|
could possibly be simplified to one option. */
|
|
m_ConnectRealWiimote[Page]->Enable(!g_EmulatorRunning);
|
|
m_UseRealWiimote[Page]->Enable((g_RealWiiMotePresent && g_Config.bConnectRealWiimote) || !g_EmulatorRunning);
|
|
|
|
// Linux has no FindItem()
|
|
#ifdef _WIN32
|
|
// Disable all recording buttons
|
|
for(int i = IDB_RECORD + 1; i < (IDB_RECORD + RECORDING_ROWS + 1); i++)
|
|
if(ControlsCreated) m_Notebook->FindItem(i)->Enable(!(m_bWaitForRecording || m_bRecording));
|
|
#endif
|
|
}
|