dolphin/Source/Plugins/Plugin_DSP_HLE/Src
Ignacio Farias fd5f7ba6b4 Hy, this is my first commit, and i hope it is not bad xD.
- First change is for Mixer.cpp, I've just re-added the functionality lost in r4724, so, if you disable audio throttle, games like donkey kong jungle beat, will work properly.

- Second change points to a doubt comment on UCode_Zelda_Voice.cpp, where it did not know here PB.NeedsReset came from. Well, the answer is it came from line 03b2 of the dumped Ucode, so when PB.IsBlanck equals to zero, PB.NeedsReset is zero too.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6100 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-08-16 15:22:53 +00:00
..
UCodes Hy, this is my first commit, and i hope it is not bad xD. 2010-08-16 15:22:53 +00:00
Config.cpp
Config.h space changes, merge #defines, language fix, and code reorder/cleanup :P 2010-06-05 01:38:22 +00:00
ConfigDlg.cpp Treat strings from external sources as 8-bit so FromAscii doesn't barf. 2010-06-11 08:39:03 +00:00
ConfigDlg.h space changes, merge #defines, language fix, and code reorder/cleanup :P 2010-06-05 01:38:22 +00:00
DSPHandler.cpp allow "swapping" of hle'd ucodes 2010-08-04 11:44:06 +00:00
DSPHandler.h allow "swapping" of hle'd ucodes 2010-08-04 11:44:06 +00:00
Globals.h
HLEMixer.cpp
HLEMixer.h
MailHandler.cpp
MailHandler.h allow "swapping" of hle'd ucodes 2010-08-04 11:44:06 +00:00
main.cpp Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little. 2010-07-30 03:51:49 +00:00
main.h
SConscript small scons fix 2010-08-04 11:56:25 +00:00
stdafx.cpp
stdafx.h