dolphin/Source
marcosvitali fedf6055ce I've fixed Super Monkey Ball in some cases when the game write the WriteReadDistance need to be safe like the SafeCPRead.
This fix is not related with the previous commits, but the previous commits help me to see that because in the new scenery SMB was hanging. May be in the past also doesn't boot some times because of that.

Please Test FZero boot also. Thanks.
2012-03-11 12:40:39 -03:00
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Core I've fixed Super Monkey Ball in some cases when the game write the WriteReadDistance need to be safe like the SafeCPRead. 2012-03-11 12:40:39 -03:00
DSPSpy llejit - fix for flag generation code + dspspy jit workaround 2011-04-15 13:04:20 +00:00
DSPTool Let "make install" on OS X copy the bundle to /Applications. 2011-12-14 02:50:36 +01:00
Plugins This release still fixed the hangs produced by fifo overflow without sacrifice performance. 2012-03-05 02:40:10 -03:00
TestSuite drop vs2008 projects in favor of vs2010 2011-02-11 15:43:05 +00:00
UnitTests Let "make install" on OS X copy the bundle to /Applications. 2011-12-14 02:50:36 +01:00
VSProps add portaudio headers and windows static libs to Externals, enable by default in windows build. 2011-10-03 23:45:59 -07:00
CMakeLists.txt Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line. 2011-07-18 01:47:55 +00:00
Dolphin_2010.sln vs2010: build dsptool again 2011-07-17 08:38:08 +00:00